Marduk |
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Bread n' butter
Bread n' butter combos are juggles that:
- Work on as many different launchers as possible
- Work on all body sizes
Launchers that require unique combos go straight to § Staples.
- Regular launch (e.g. df+1)
- f,F+1+2[1]
- Crouching recovery (e.g. CH FUFT.3)
- combo here
- â That's seriously all. It actually does pretty decent damage, and gives oki.
Mini-combos
- [21] ub+1+2
- [+16] ws3
- [28] FC.df+2
- [16] ub+1+2
- [0] CH 1+2
- [+??] df+1 ...
- [+34] uf+1,2
- [30] CH uf+3+4
- [24] CH d+1
- [18] CH (b+1),2
- [+18] db+4
- [18] uf+4
- [??] ground throw[1]
- [+18] db+4
- [25] SS.1+2
- [??] ground throw[1]
- [22] CH FC.df+4
- [??] ground throw[1]
- [+20] FC.1+2
- [+16] ws3
- [25] CH ws4
- [+40] db+2+4[1]
- [+16] db+4
- [24] CH (uf+1),2
- [??] ground throw[1]
- [+20] uf+3+4
- [+18] db+4
Staples
Staple combos are juggles that:
- Can be done consistently by a skilled player
- Either work on all body sizes, or the characters it does work on are comprehensively listed
- Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
- df+2
- combo for df+2 here
Rage
- df+2
- combo for df+2 with rage here
Wall
- Regular carry (30% scaling)
- combo here
Float
- 1
- combo when you anti-air with jab here
Back-turned opponent
- df+2
- combo when you hit df+2 in the back
Stage break
- Howard Estate
- big boy break all the walls combo here
Extras
Extra combos are juggles that are:
- Strictly worse than one of the § Staples; or
- Too inconsistent to be a staple; or
- Joke combos for style points.