Law changelog (Tekken 7)

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Revision as of 15:58, 25 January 2024 by RogerDodger (talk | contribs) (RogerDodger moved page Law changelog to Law changelog (Tekken 7) without leaving a redirect: the great Tekken 8 migration)
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5.01, 04 Oct 2022

Main article: Version 5.01

RSS.R.db+3+4
Alternate input for R.db+4,3+4. When done with this input, startup is i22~23. (Other input is i26~27.)

5.00, 17 Aug 2022

Main article: Version 5.00

DSS.f+4
DSS.1,f+4
Wall crush on block +10g~+17g.

4.20, 27 May 2021

Main article: Version 4.20

f+1+2
Fixed bug where the opponent could block certain mid attacks afterwards when holding D.

4.00, 10 Nov 2020

Main article: Version 4.00

db+3+4
Replaced with a new move.
1,2,2,2
2,2,2
f+2,2,2
Counter hit knockdown added.
1,2,2,1+2
2,2,1+2
f+2,2,1+2
Added Wall Bounce on hit.
3+4
Frame advantage on block reduced from -12 to -14.
Recovery on hit lengthened by 2 frames.
3+4,4
Pushback strength reduced and attack lands easier.
df+3+4
Easier for opponent to land a jumping mid attack.
DSS.4
b+1+2,4
Frame advantage on block improved from -14 to -13.
Frame advantage on hit improved from +5 to +6.
db+3
Counter hit behavior changed from knockdown to +14.
db+4
Incorrect frame advantage on block after inputting db+4,4 now fixed.
b+2
Range increased.
b+2,2
Counter hit knockdown added.
f,F+4,3
Damage increased from 12,17 to 17,23.
wr3
Lower range increased.
ws1
Damage reduced from 13 to 10.

3.00, 05 Sep 2019

Main article: Version 3.00

ff+4,3
Replaced with a new move.