Zafina punishers (Tekken 7)

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Revision as of 08:04, 18 January 2021 by Meeese (talk | contribs) (filled all missing and ambiguous values, updated frame data format to wiki standard)
Standing
Enemy Move Damage Frames Notes
-10 1,3 SCR 21 +7 Useful transition to SCR
1,3b 21 +1 Keeps neutral stance
1,4 TRT 24 +2 Very dangerous to use
-12 d+1 11 -8c Worse than i10
-13 d/f+1,4 28 +12kg Wall Splats
d/f+1,2 26 +3 Allows mind games
-14 d/f+3,4 32 (50) +22a Can guaranteed follow up with d/b+4,2 or b+3
d/f+3 SCR 15 +4 Bad transition to SCR, can cancel by holding back
-16 d/f+2 13 +32a (+22a)
-17 u/f+4 18 +29a (+19a) Worse than i16
-18 b+1:1+2 50 0d Very traumatizing for opponents
Crouching
Enemy Move Damage Frames Notes
-11 ws4 18 +7 Not a knee, good hitbox
-15 ws1,2 21 +42a (+24a) Hit confirmable
-18 ws2 20 +28a (+18a) Roll backwards by holding d
Whiff
Enemy Move Damage Frames Notes
--- f,f+3+4 31 +15a (+6a) Very far, tracks at mid range, hits grounded
-18 b+1:1+2 50 0d Mid range, switches sides
-16 d/f+2 13 +32a (+22a) A little closer than b+1, which is quite far yet
Back-turned opponent
Enemy Move Damage Frames Notes
-10 2,1,4 34 +4a Specifically to punish Xiaoyu
1,3 SCR 3,f+3 56 +28a (+18a) Guaranteed, SCR 4 is possible to block
-13 d/f+1,2,1 46 +13a (+4a) Easy, fast, confirmable
-14 1+2,4,4 b+3 76 -7a (-17a) Can go for 3+4 SCR 4 for huge potential damage
-18 f+2,3 SCR 4 54 +29a (+19a) Guaranteed, can front launch, also all standing 3 type moves except for 1,3 guarantee SCR 4 on back