User:Soup

1,775 editsJoined 7 November 2022

for sandboxing

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wall
2+3 1 f+1+2,H.f !HD df+1,2>1

tect teasdasd

test collapse

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[[File:Feng H.3+4 shockwave.mp4]]


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Move Punish Purpose
b1(,4 or 3+4) SSL followups on block
Has a mid and low followup
Common mixup string.
1,3 -14 on block
Punish with a mid, as RLX goes under highs
Common jab string that Eddy can use to go into the low stance (RLX).
2,3 i12 move, float
-8 on block, but he cannot block due to stance
i13~ frame moves are susceptible to his HSP Powercrush
Commonly used to go into handstand stance (HSP).
3,3 Fast low with good tracking
Highs and mids can lose to HSP Powercrush and HSP sidestep
Commonly used to go into handstand stance (HSP).
Slower to startup but better on block than 2,3, making it harder to punish.
b+1+4 -15 on block
Long-ranged whiff punisher and launcher.
RLX.3,3
(non-clean hit)
-13 (-26 on crouch block)
Clean hit causes the string to naturally combo
Backdash to avoid the clean hit, stand block, then i13 punish
Hellsweep-style low off of RLX stance. Eddy's main mixup tool.
Many situations are too plus to backdash the clean hit,
but it's still worth a shot.