Eddy punishers (Tekken 7)

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Revision as of 17:21, 10 May 2021 by Shessair (talk | contribs) (Added standing, while standing and whiff punishment)
Standing
Enemy Move Damage Frames
-10 1[1] 7 +8
Crouching
Enemy Move Damage Frames
-10 FC.1 5 +6
-13 ws+1,3[5]. 27 Launch
-13 d+1+3, d+2+4 45 KND
-19 ws+3 15 Launch
Extra range
Enemy Move Damage Frames Can reach


Back-turned opponent
Enemy Move Damage Frames
Grounded opponent
Enemy Move Damage Frames
Whiff
Move Damage Frames Risk
1[6] 7 +8 Safe
b+2,4 37 KND can be ducked
b+2,3 31 +5 safe alternative to b+2,4
df+3+4 17 Launch -23
ff+3 [7] 30 KND -14 [8]
  1. Generic 1 jab. Great punish!
  2. leaves you in HSP
  3. very short range and can often whiff
  4. long ranged punish when nothing else works
  5. Doesn't hit moves which recover in crouch
  6. Generic 1 jab. Great whiff punish!
  7. Wallbounce
  8. -2 when cancelled into RLX