Master Raven changelog

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5.00, 17 Aug 2022

Main article: Version 5.00

b,B+2
Knockdown on hit removed, now +2.
[3~4]
Damage reduced from 13,20 to 11,13.
uf+3+4
Damage reduced from 20 to 17.
BT.1+2
Wall crush on hit +15g.
Damage reduced from 25 to 20.
Knockdown on hit removed, now +6.
BT.1+4_2+3
hcb,f+1+2
Damage reduced from 48 to 45.

4.20, 27 May 2021

Main article: Version 4.20

ws1
Ability to use the move as a punisher improved.

4.00, 10 Nov 2020

Main article: Version 4.00

1,1,4
New move.
hcb,f+1+2
Can now be performed by BT.1+4_2+3
R.f+3+4 during hit 2
R.f+3+4 during hit d+2
Can now shift to a throw on side hit.
3~4
Spacing of 1st hit on hit reduced.
Jump status changed to 17~31.
HAZ.3
Easier for opponent to land a jumping mid attack.
f+2
Range increased.
f+3,2
Counter hit behavior changed to crumple stun.
d+4
Range increased.
db+2
Lower range increased.
Pushback strength reduced and attack lands easier.
db+2,1
Pushback strength reduced and attack lands easier.
db+3
Easier for opponent to land a jumping mid attack.
Spacing on hit reduced.
b+3
Spacing on block reduced.
BT.f+3
Startup from i13 to i13~14.
Frame advantage on block improved from -8 to -6.
Pushback strength reduced and attack lands easier.
BT.f+3,B
Frame advantage on block improved from -11 to -9.
BT.f,F+3+4
Pushback strength reduced and attack lands easier.
uf+3+4
Range increased.
qcf+1,2
String now combos.
qcf+4
Lower range increased.
FC.df+3+4
Easier for opponent to land a jumping mid attack.

3.10, 10 Dec 2019

Main article: Version 3.10

Command Change
QCF 1,2 Changed the opponent's behaviour when the move lands as a counter hit.

3.00, 05 Sep 2019

Main article: Version 3.00

QCF+1,2
New move.