Drilldown: Move

Move > alias : HW.4,2,2 or qcb+1 or qcf+1

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input:
alias: (Click arrow to add another value)
image:
target:
,h (1) · h (3) · L (1) · M (1)
damage:
reach:
tracksLeft:
tracksRight:
tot:
crush:

Showing below up to 6 results in range #1 to #6.

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