Drilldown: Move

Move > input: db+4 & tot: None & block: -13

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input: (Click arrow to add another value)
alias:
alt:
parent:
image:
target:
h (1) · l (1) · L (1)
damage:
reach:
tracksLeft:
tracksRight:
startup:
recv:
tot: (Click arrow to add another value)
crush:
block: (Click arrow to add another value)
ch:

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