Drilldown: Move

Move > damage : ,25,25 or 21 & recv: r33

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input:
alias:
parent:
image:
video:
target:
h (1) · m (1) · M (2)
damage: (Click arrow to add another value)
reach:
tracksLeft:
tracksRight:
recv: (Click arrow to add another value)
tot:
block:

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