Drilldown: Move

Move > damage : 0 or 17 & tot: 45

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input:
alias:
parent:
image:
target:
h (1) · m (2) · t (1)
damage: (Click arrow to add another value)
reach:
tracksLeft:
tracksRight:
recv:
tot: (Click arrow to add another value)
block:

Showing below up to 4 results in range #1 to #4.

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