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This template uses Cargo: |
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This template uses Lua: |
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Movelist templates
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Punishment templates
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This template displays whiff punishers in a table format, fetching move data (e.g. startup, damage) from the database.
Usage
{{WhiffPunisherTable
|{{o| moveId = Bryan-1,4 }}
|{{o| moveId = Bryan-4,3
| riskNote = <ref>4,3 is unsafe but can threaten extensions.</ref> }}
|{{o| moveId = Bryan-df+2,1
| riskNote = <ref>2nd hit is a duckable high at -22.</ref> }}
|{{o| moveId = Bryan-ws3 | speed = i12(~14) }}
|{{o| moveId = Bryan-f,F+2 | speed = i13(~16) }}
|{{o| moveId = Bryan-ws1 | speed = i15(~17) | staple = 77 }}
|{{o| moveId = Bryan-b+4 | mini = 50 | wall = 80 }}
|{{o| moveId = Bryan-f,n,b+2 | speed = i14(~16) | staple = 77 }}
|{{o| moveId = Bryan-Sway.2,4 | speed = i15(~17) | mini = 59
| riskNote = <ref>qcb+2 on its own is safe at -9 and hard to challenge given the extension CH launches, and qcb+2,4 is delayable enough to [[hit confirm]] off of random whiffs, but not the hit itself.</ref><ref>2nd hit is a duckable high at -32.</ref> }}
|{{o| moveId = Bryan-f+4,1 | staple = 72 }}
|{{o| moveId = Bryan-f,F+4 | staple = 82
| speed = i17(~20) | speedNote = <ref>f,F+4 more often connects on its second active frame (i17) when used at range.</ref> }}
|{{o| moveId = Bryan-ss1 | speed = i17(~26) | staple = 75 }}
}}
Parameters
Each punisher is an unnamed {{o}} with the following parameters:
Parameter |
Required |
Description
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moveId
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✔︎
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Unique id of the move.
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mini
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Max damage of a mini combo, if any. See {{PunisherTable § Subparameters}}.
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staple
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Max damage of a staple combo, if any. See {{PunisherTable § Subparameters}}.
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wall
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Max damage of a wall combo, if any. See {{PunisherTable § Subparameters}}.
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rage
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Max damage of a rage combo, if any. See {{PunisherTable § Subparameters}}.
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${column}
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Overrides value of any column:
move - Overrides move input. See {{PunisherTable § Subparameters}}.
speed - Overrides startup of the move which by default is the 1st active frame. Useful when move is done using motion input or has multiple active frames.
- Example: Bryan's f,F+4 is i16~19. At range range often connects on 2nd active frame, which makes it i17 at the fastest, and if you count motion input it becomes i17(~20).
range - Overrides move range.
damage - Overrides move damage. See {{PunisherTable § Subparameters}}.
risk - Overrides move risk.
- Example: moves with stance transitions have different advantage with and without a transition.
hitbox - Overrides move hitbox.
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${column}Note
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Add a note to any of the columns. Notes should be in ref tag.
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Example
Whiff punishers
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Move |
Speed |
Range |
Damage |
Risk |
Hitbox
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1,4 |
i10 |
2.30 |
21 |
-7 |
High
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4,3 |
i12 |
2.24 |
27 |
-10[1] |
High
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df+2,1 |
i13 |
2.23 |
23 |
-4[2] |
Mid
|
ws3 |
i12(~14) |
2.32 |
18 |
-10 |
Mid
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f,F+2 |
i13(~16) |
~3.05 |
32 |
-9 |
High
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ws1 |
i15(~17) |
2.24 |
20 (77) |
-16 |
Mid
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b+4 |
i16 |
2.18 |
18 (50/79) |
-10 |
Mid
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f,n,b+2 |
i14(~16) |
2.43 |
20 (77) |
-7 |
High
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qcb+2,4 |
i15(~17) |
2.72 |
41 (59) |
-9[3][4] |
Mid
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f+4,1 |
i18 |
2.71 |
20 (72) |
-13c |
Mid
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f,F+4 |
i17(~20)[5] |
~2.9 |
32 (50) |
-9c |
High
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ss1 |
i17(~26) |
~3.1 |
23 (75) |
-5 |
High
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- ↑ 4,3 is unsafe but can threaten extensions.
- ↑ 2nd hit is a duckable high at -22.
- ↑ qcb+2 on its own is safe at -9 and hard to challenge given the extension CH launches, and qcb+2,4 is delayable enough to hit confirm off of random whiffs (but not the hit itself).
- ↑ 2nd hit is a duckable high at -32.
- ↑ f,F+4 more often connects on its second active frame when used at range.