Version 3.31

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Version 3.31
Released 21 Apr 2020
Official notes [1]
Chronology (view all)
← Version 3.30 Version 3.32 →

Devil Jin

f,n,d,d/f+4
Tracking buff from previous patch reverted.

Eliza

f+4,3,3
Recovery on hit shortened by 4 frames.
f+4,4
Damage reduced from 20 to 15.
Behavior on hit changed to enable a juggle.
b+1,2
Tracking increased.

Fahkumram

R.d/f+3+4
Frame advantage on hit reduced from +0 to -3.
R.u/f+3+4
Fixed an issue in which damage upon hit differed from the intended damage, under certain conditions.
d/f+1+2
Throw break window increased from 12 frames to 20. Previously, was not in line with most other throws.

Geese

R.hcb,f+3+4,(During hit).1,2,4,1,4,1,3,2,1+2
Fixed an issue in which the opponent's behavior when hit in mid-air was different than on ground.

Gigas

d/f+4
Frame advantage on counter hit increased from +8 to +9.
Pushback on counter hit reduced.
d/f+4,1+2
Now combos from 1st counter hit.
SG.2
Frame advantage on block improved from -8 to +0.
Pushback on block decreased.
Recovery on hit shortened by 3 frames.
f,F+2
Damage increased from 20 to 25.
ws2,3
ws2,4
Input window for the 2nd hit increased from 16 frames to 25.
SS.2
Frame advantage on block improved from -12 to -9.

Hwoarang

u/f+3+4
Pushback of 2nd hit reduced.

Katarina

3,3,3,3,3
Frame advantage on hit improved from +1 to +4.
HAR.1
Behavior on counter hit changed.
“Reduced the strength of the pushback, and made the move easier to land.”
d/f+4
Frame advantage on hit improved from +2 to +4.
d/f+3+4
Frame advantage on hit improved from -1 to +1.
wr3
Frame advantage on block improved from +1 to +5.
FC.d/f+4
Frame advantage on hit improved from +0 to +1.

Kazuya

f,n,d,d/f+4
Tracking buff from previous patch reverted.

Leroy

HMT.4,1+2
Pushback on block reduced.
d/f+1
Frame advantage on hit reduced from +5 to +3.
Frame advantage on block nerfed from -1 to -3.
d/f+1,4
Frame advantage on hit reduced from +6 to +3.
Frame advantage on block nerfed from -6 to -9.
d/f+4
Damage reduced from 16 to 14.
d/f+4,3
Damage reduced from 17 to 14.
d+2
Frame advantage on hit nerfed from -1 to -4.
Frame advantage on block nerfed from -12 to -15.
u/f+3+4
Frame advantage on block nerfed from --10 to -14.
Recovery on hit lengthened by 2 frames.

Lucky Chloe

2:2
Damage increased from 20 to 23.
Input window for timed input increased by 2 frames.
d+3+4
Damage reduced from 10,5,5 to 5,5,5.
3rd hit now combos from 2nd hit.
b+1
Behavior on counter hit changed to enable a juggle.