Kazumi tech: Difference between revisions

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{{Tech}}
{{Tech}}


b+1,2 can be interrupt by i10 moves. However, if the second hit is delayed, many jabs can be evaded, making an i10 interrupt no longer guaranteed.
If the second hit of b+1,2 is delayed, it can evade some jabs. This prevents the opponent from getting a guaranteed i10 attack when blocking b+1 (as i10 interrupts b+1,2 and punishes b+1).

Latest revision as of 14:14, 13 March 2022

Tech broadly covers anything that doesn't fit elsewhere, such as:

  • Notable tricks or niche uses for a string/move
  • Execution tips for a particular technique

If a section gets too long, it might be sensible to move it to its own page.

If the second hit of b+1,2 is delayed, it can evade some jabs. This prevents the opponent from getting a guaranteed i10 attack when blocking b+1 (as i10 interrupts b+1,2 and punishes b+1).