Nina throws: Difference between revisions

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{{Nina}}


 
==Command Grabs==
===Command Grabs===
* d/f+1+3
* d/f+1+3
* d/f+2+4
* d/f+2+4
* u/f+1+2
* u/f+1+2 extra damage if thrown into wall (techable)
* d/f,d/f+1
* d/f,d/f+1


===Chain Throws===
==Chain Throws==
{{Plainlist|
 
* Numbers indicate button needed to break.
Numbers indicate button needed to break.
* Nina takes damage when one of her chain throws is broken, 8 damage for qcf+3+4 throws, and 5 damage for everything else.}}
 
* '''2+4 (or f+2+4)''' 1 or 2
* '''2+4 (or f+2+4)''' (1 or 2)
:➥{{IronFist|1,2,1}} no break
:➥{{IronFist|1,2,1}} no break
::➥{{IronFist|2,1,3}} no break
::➥{{IronFist|2,1,3}} no break


* '''qcf+1+2''' 2  
* '''qcf+1+2''' (2)
:➥{{IronFist|2,3,4,2,2}} 2  
:➥{{IronFist|2,3,4,2,2}} (2)
::➥{{IronFist|1,2,4,3,1+2+3}} 2  
::➥{{IronFist|1,2,4,3,1+2+3}} (2)
::➥{{IronFist|1,3+4,1,2,1+2}} 1  
::➥{{IronFist|1,3+4,1,2,1+2}} (1)


:➥{{IronFist|3,4,3,1+2}}
:➥{{IronFist|3,4,3,1+2}} (1+2)


* '''qcb+1+4''' unbreakable
* '''qcb+1+4''' no break
:➥{{IronFist|2,1,1+2,1+2+3}}
:➥{{IronFist|2,1,1+2,1+2+3}} (2)
::➥{{IronFist|1,2,4,3,1+2+3}}
::➥{{IronFist|1,2,4,3,1+2+3}} (2)
::➥{{IronFist|1,3+4,1,2,1+2}}
::➥{{IronFist|1,3+4,1,2,1+2}} (1)


* '''qcf+1+2 or qcb+1+4'''
* '''qcf+1+2 or qcb+1+4'''
:➥{{IronFist|1,3,2,1}}
:➥{{IronFist|1,3,2,1}} (1)
::➥{{IronFist|3,1,4,1+2,1+2}}  
::➥{{IronFist|3,1,4,1+2,1+2}} (1)
::➥{{IronFist|2,1,3,4,1+2}}
::➥{{IronFist|2,1,3,4,1+2}} (2)
 
* '''qcf+3+4''' (1)
:➥{{IronFist|3+4,3,4,1+2}} (1)
 
:➥{{IronFist|3+4,4,2,1+2}} (2) u/f+3+4 has the same follow ups
::➥{{IronFist|3,1,4,2+4}} (1)
::➥{{IronFist|1,3,2+4,3+4,1+2}} (2)


* '''qcf+3+4''' 1 break
:➥{{IronFist|3+4,3,4,1+2}}


:➥{{IronFist|3+4,4,2,1+2}}  u/f+3+4 has the same follow ups
::➥{{IronFist|3,1,4,2+4}}
::➥{{IronFist|1,3,2+4,3+4,1+2}}


All Nina's qcf+1+2 throws can be accessed from a successful b+1+3 reversal if the opponent used a left punch
{{Plainlist|
* All Nina's qcf+1+2 throws can be accessed from a successful b+1+3 or b+2+4 reversal if the opponent used a left punch.
* Pressing 1+2 during the hit animation of WS 3 or 1,2,3 will lead into Nina's 'triple slaps' line of throws
* Nina takes damage when one of her chain throws is broken unless they're accessed from "betrayer", 8 damage for qcf+3+4 throws, and 5 damage for everything else.
}}

Latest revision as of 20:42, 9 February 2023

Command Grabs

  • d/f+1+3
  • d/f+2+4
  • u/f+1+2 extra damage if thrown into wall (techable)
  • d/f,d/f+1

Chain Throws

Numbers indicate button needed to break.

  • 2+4 (or f+2+4) (1 or 2)
1,2,1 no break
2,1,3 no break
  • qcf+1+2 (2)
2,3,4,2,2 (2)
1,2,4,3,1+2+3 (2)
1,3+4,1,2,1+2 (1)
3,4,3,1+2 (1+2)
  • qcb+1+4 no break
2,1,1+2,1+2+3 (2)
1,2,4,3,1+2+3 (2)
1,3+4,1,2,1+2 (1)
  • qcf+1+2 or qcb+1+4
1,3,2,1 (1)
3,1,4,1+2,1+2 (1)
2,1,3,4,1+2 (2)
  • qcf+3+4 (1)
3+4,3,4,1+2 (1)
3+4,4,2,1+2 (2) u/f+3+4 has the same follow ups
3,1,4,2+4 (1)
1,3,2+4,3+4,1+2 (2)


  • All Nina's qcf+1+2 throws can be accessed from a successful b+1+3 or b+2+4 reversal if the opponent used a left punch.
  • Pressing 1+2 during the hit animation of WS 3 or 1,2,3 will lead into Nina's 'triple slaps' line of throws
  • Nina takes damage when one of her chain throws is broken unless they're accessed from "betrayer", 8 damage for qcf+3+4 throws, and 5 damage for everything else.