Asuka combos (Tekken 7): Difference between revisions

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Tag: Script
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{{BNB}}
{{BNB}}


{| class="wikitable col-3-end valign-middle"
{{Combolist|columns=1|
! Launcher Type
; Regular launch (e.g. df+2)
! Examples
: f,F+2,3 1 2,1,1+2 S! f,F+2,1
! Combo
ย 
! Purpose
; Crumple stun (e.g. CH b+4)
|-
: db+4,3 2,1,1+2 S! f,F+2,1
| rowspan="2" | Regular
ย 
| rowspan="2" | {{Plainlist|
; Instant screw (e.g. CH f,F+3)
* d/f+2
: wr3 1+4 b+2,4,3
* f+2
ย 
* u/f+4
; Crouching recovery (e.g. CH FUFT.3)
* ws+3
: combo here
* CH d+3+4
* CH f, F+1
}}
}}
| f, F+2,3 1 2,1,1+2 S! f, F+2,1
| Wall carry
|-
| f, F+2,3 d/b+1,2 S! b+4,2>3
| Damage
|-
| rowspan="1" | Crumple
| rowspan="1" | {{Plainlist|
* 1+2
* CH b+4
* CH u/f+3
* CH ss+4
}}
| d/b+4,3 2,1,1+2 S! f, F+2,1
|-
|rowspan="2" | Instant Screw
|rowspan="2" | {{Plainlist|
* CH f, F+3
* f, F+4
}}
| S! iWR+3 1+4 b+2,4,3
| Damage / consistency
|-
| S! iWR+3 1+4 f, F+2,1
| Wall carry
|-
|}


== Mini-combos ==
== Mini-combos ==


{{Combolist|columns=9em|<!-- see https://wavu.wiki/t/Template:Combolist for usage -->}}
{{Combolist|columns=9em|
{| class="wikitable"
; CH FC.df+2
! Starter !! Combo
: ws1,4 df+3
|-
ย 
| FC df+2 || WS+1,4 , df+3 ย 
; d+1+2
|-
: f+2<ref>Can whiff.</ref>
| D+1+2 || f+2 (Requires being close to opponent)
ย 
|-
; CH 4
| CH 4 || f+2 (easier alternative to the CH combo)
: f+2<ref>Easy alternative to the actual combo.</ref>
|}
}}
ย 
<references/>


== Staples ==
== Staples ==
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{{Combolist|
{{Combolist|
; [14] df+2
; [14] df+2
: [+58] f,F+2,3 db+1,2 S! b+4,2,<3<ref>Delayed hit deals unscaled damage</ref>
: [+58] f,F+2,3 db+1,2 S! b+4,2,<3<ref name="b423-ender">Last hit of b+4,2,3 is delayed to deal unscaled damage.</ref>
: [+48] f,F+2,3 db+1,2 S! b+4,2,3
: [+48] f,F+2,3 db+1,2 S! b+4,2,3
: [+46] f,F+2,3 1 2,1,1+2 S! f,F+2,1
: [+46] f,F+2,3 1 2,1,1+2 S! f,F+2,1
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; [20] f+2
; [20] f+2
: [+58] f,F+2,3 db+1,2 S! b+4,2,<3<ref>Delayed hit deals unscaled damage</ref>
: [+58] f,F+2,3 db+1,2 S! b+4,2,<3<ref name="b423-ender"/>
: [+52] 4 f,F+2,3 db+1,2 S! b+4,2,3
: [+52] 4 f,F+2,3 db+1,2 S! b+4,2,3
: [+49] 4 f,F+2,3 2,1,1+2 S! f,F+2,1
: [+49] 4 f,F+2,3 2,1,1+2 S! f,F+2,1
Line 81: Line 54:


; [25] uf+4
; [25] uf+4
: [+58] f,F+2,3 db+1,2 S! b+4,2,<3<ref>Delayed hit deals unscaled damage</ref>
: [+58] f,F+2,3 db+1,2 S! b+4,2<3<ref name="b423-ender"/>
: [+51] b+2,1 db+1,2 S! b+4,2,<3<ref>Delayed hit deals unscaled damage</ref>
: [+51] b+2,1 db+1,2 S! b+4,2<3<ref name="b423-ender"/>
: [+48] f,F+2,3 db+1,2 S! b+4,2,3
: [+48] f,F+2,3 db+1,2 S! b+4,2,3
: [+46] db+1,2 S! b+4,2,<3<ref>Delayed hit deals unscaled damage</ref>
: [+46] db+1,2 S! b+4,2<3<ref name="b423-ender"/>
: [+45] f,F+2,3 1,2,3 S! b+2,1+2,4
: [+45] f,F+2,3 1,2,3 S! b+2,1+2,4
: [+42] b+2,1,3 2,1,1+2 S! f,F+2,1
: [+42] b+2,1,3 2,1,1+2 S! f,F+2,1
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<references/>
<references/>
=== Rage ===
{{Combolist|
; df+2
: combo for df+2 with rage here
}}


== Wall ==
== Wall ==


{{Wall}}
{{Combolist|
; Regular carry (30% scaling)
: combo here
}}


{{Combolist|<!-- see https://wavu.wiki/t/Template:Combolist for usage -->}}
== Float ==
ย 
{{Combolist|
; 1
: combo when you anti-air with jab here
}}
ย 
== Back-turned opponent ==
ย 
{{Combolist|
; df+2
: combo when you hit df+2 in the back
}}
ย 
== Stage break ==
ย 
{{Combolist|columns=1|
; Howard Estate
: big boy break all the walls combo here
}}


== Extras ==
== Extras ==


{{Extra}}
{{Extra}}
{{Combolist|<!-- see https://wavu.wiki/t/Template:Combolist for usage -->}}


== External links ==
== External links ==
* [https://www.youtube.com/watch?v=RyWanj6xjc8 Asuka Combo Guide (Season 4) by Ryzing Sol]
* [https://www.youtube.com/watch?v=RyWanj6xjc8 Asuka Combo Guide (Season 4) by Ryzing Sol]

Latest revision as of 15:52, 25 January 2024

Bread n' butter

Bread n' butter combos are juggles that:

  • Work on as many different launchers as possible
  • Work on all body sizes

Launchers that require unique combos go straight to ยง Staples.

Regular launch (e.g. df+2)
f,F+2,3 1 2,1,1+2 S! f,F+2,1
Crumple stun (e.g. CH b+4)
db+4,3 2,1,1+2 S! f,F+2,1
Instant screw (e.g. CH f,F+3)
wr3 1+4 b+2,4,3
Crouching recovery (e.g. CH FUFT.3)
combo here

Mini-combos

CH FC.df+2
ws1,4 df+3
d+1+2
f+2[1]
CH 4
f+2[2]
  1. โ†‘ Can whiff.
  2. โ†‘ Easy alternative to the actual combo.

Staples

Staple combos are juggles that:

  • Can be done consistently by a skilled player
  • Either work on all body sizes, or the characters it does work on are comprehensively listed
  • Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
[14] df+2
[+58] f,F+2,3 db+1,2 S! b+4,2,<3[1]
[+48] f,F+2,3 db+1,2 S! b+4,2,3
[+46] f,F+2,3 1 2,1,1+2 S! f,F+2,1
[34] b+3~4,3
[+24] 2,1,1+2 S! f,F+2,1
[20] f+2
[+58] f,F+2,3 db+1,2 S! b+4,2,<3[1]
[+52] 4 f,F+2,3 db+1,2 S! b+4,2,3
[+49] 4 f,F+2,3 2,1,1+2 S! f,F+2,1
[+48] f,F+2,3 db+1,2 S! b+4,2,3
[25] uf+4
[+58] f,F+2,3 db+1,2 S! b+4,2<3[1]
[+51] b+2,1 db+1,2 S! b+4,2<3[1]
[+48] f,F+2,3 db+1,2 S! b+4,2,3
[+46] db+1,2 S! b+4,2<3[1]
[+45] f,F+2,3 1,2,3 S! b+2,1+2,4
[+42] b+2,1,3 2,1,1+2 S! f,F+2,1
[+41] b+2,1 db+1,2 S! b+4,2,3
[+36] db+1,2 S! b+4,2,3
  1. โ†‘ 1.0 1.1 1.2 1.3 1.4 Last hit of b+4,2,3 is delayed to deal unscaled damage.

Rage

df+2
combo for df+2 with rage here

Wall

Regular carry (30% scaling)
combo here

Float

1
combo when you anti-air with jab here

Back-turned opponent

df+2
combo when you hit df+2 in the back

Stage break

Howard Estate
big boy break all the walls combo here

Extras

Extra combos are juggles that are:

  • Strictly worse than one of the ยง Staples; or
  • Too inconsistent to be a staple; or
  • Joke combos for style points.

External links