(→b+1+4) |
RogerDodger (talk | contribs) m (RogerDodger moved page Nina combos to Nina combos (Tekken 7) without leaving a redirect: the great Tekken 8 migration) Tag: Script |
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== Normal Hit Launchers == | == Normal Hit Launchers == | ||
=== | === df+2 === | ||
df+2 is a short range safe mid launcher. Is often useful after a back sway to catch limbs. | df+2 is a short range safe mid launcher. Is often useful after a back sway to catch limbs. | ||
'' | ==== iWS+1 ==== | ||
* The iWS+1 combos can be ended post S! with fff+3,4 instead of fff+1+2 for the same damage, for wall carry. If you do all max iWS+1's, hitting this is very tight. | |||
* You don't have to do all the iWS+1's if you need less wall carry. | |||
{{Template:NinaComboHeader}} | {{Template:NinaComboHeader}} | ||
Line 15: | Line 18: | ||
|Launcher=df+2 | |Launcher=df+2 | ||
|Combo=uf+4, SSR~df+1, df+3,2~f, WS1, iWS+1, iWS+1, 1+2, S! fff+1+2 | |Combo=uf+4, SSR~df+1, df+3,2~f, WS1, iWS+1, iWS+1, 1+2, S! fff+1+2 | ||
|Damage=71 | |Damage=71 | ||
|Notes=Very axis dependent. Can't be done off axis left at all | |Notes=Very axis dependent. Can't be done off axis left at all. Can finish with fff+3,4 for wall carry, but very tight | ||
}} | }} | ||
Line 22: | Line 25: | ||
|Launcher=df+2 | |Launcher=df+2 | ||
|Combo=df+3,2~SSR+1~b~uf+4, iWS+1x2, iWS+1, 1+2, S! fff+1+2 | |Combo=df+3,2~SSR+1~b~uf+4, iWS+1x2, iWS+1, 1+2, S! fff+1+2 | ||
|Damage=68 | |Damage=68 | ||
|Notes=Staple iWS+1 combo | |Notes=Staple iWS+1 combo. Can finish with fff+3,4 for wall carry, but very tight | ||
}} | }} | ||
Line 31: | Line 34: | ||
|Damage=74 | |Damage=74 | ||
|Notes=Very axis dependent. Can't be done off axis left at all. Swag | |Notes=Very axis dependent. Can't be done off axis left at all. Swag | ||
}} | |||
{{Template:NinaCombo | |||
|Launcher=df+2 | |||
|Combo=uf+4, SSR~df+1,2, iWS+1x3, iWS+1, 1+2, S! fff+1+2 | |||
|Damage=72 | |||
|Notes=Very axis dependent. Can't be done off axis left at all. Slightly easier then previous combo | |||
}} | }} | ||
Line 40: | Line 50: | ||
}} | }} | ||
{{Template:NinaCombo | |||
|Launcher=df+2 | |||
|Combo=qcf+1x2, d+2,3 S! SSR, qcf, N, 1, iWS+1x2, f+1+2 | |||
|Damage=69 | |||
|Notes=Good for questionable axis and front loading of damage for shorter wall carry. Easier then previous combo | |||
}} | |||
{{Template:NinaComboFooter}} | |||
==== iWS+1 Rage Art Combos ==== | |||
{{Template:NinaComboHeader}} | |||
{{Template:NinaCombo | |||
|Launcher=df+2 | |||
|Combo=uf+4, SSR~df+1, df+3,2~f, WS1, iWS+1, iWS+1, 1+2, S! [dash] d+1+2 | |||
|Damage=88 | |||
|Notes= Very axis dependent. Can't be done off axis left at all. | |||
}} | |||
{{Template:NinaCombo | |||
|Launcher=df+2 | |||
|Combo=df+3,2~SSR+1~b~uf+4, iWS+1x2, iWS+1, 1+2, S! [dash] d+1+2 | |||
|Damage=84 | |||
|Notes=Staple iWS+1 combo. | |||
}} | |||
{{Template:NinaCombo | |||
|Launcher=df+2 | |||
|Combo=uf+4, SSR~df+1, iWS+1x4, iWS+1, 1+2, S! [dash] d+1+2 | |||
|Damage=92 | |||
|Notes=Very axis dependent. Can't be done off axis left at all. Swag | |||
}} | |||
{{Template:NinaCombo | |||
|Launcher=df+2 | |||
|Combo=uf+4, SSR~df+1,2, iWS+1x3, iWS+1, 1+2, S! [dash] d+1+2 | |||
|Damage=89 | |||
|Notes=Very axis dependent. Can't be done off axis left at all. Slightly easier then previous combo | |||
}} | |||
{{Template:NinaCombo | |||
|Launcher=df+2 | |||
|Combo=qcf+1x2, d+2,3 S! [dash] uf+4, iWS+1, 1,2, d+1+2 | |||
|Damage=91 | |||
|Notes=Good for questionable axis and front loading of damage for shorter wall carry | |||
}} | |||
{{Template:NinaCombo | |||
|Launcher=df+2 | |||
|Combo=qcf+1x2, d+2,3 S! SSR, qcf, N, 1, iWS+1, 1,2, d+1+2 | |||
|Damage=89 | |||
|Notes=Good for questionable axis and front loading of damage for shorter wall carry. Easier then previous combo | |||
}} | |||
{{Template:NinaComboFooter}} | {{Template:NinaComboFooter}} | ||
==== Non-iWS+1 ==== | |||
{{Template:NinaComboHeader}} | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | {{Template:NinaCombo | ||
Line 51: | Line 116: | ||
|Combo=uf+4, uf+3, df+3,2~f, ws1, 1+2 S! [dash] ws+1, f+1+2_1+4 | |Combo=uf+4, uf+3, df+3,2~f, ws1, 1+2 S! [dash] ws+1, f+1+2_1+4 | ||
|Damage=68 | |Damage=68 | ||
|Notes=Super stable, probably best combo to use. | |Notes=Super stable, probably best combo to use. If you're too far off axis left though, the post S! iWS+1 won't hit. | ||
}} | |||
{{Template:NinaCombo | |||
|Launcher=df+2 | |||
|Combo=uf+4, uf+3, df+3>2~f, ws1, d+2,3 S! [dash] ws+1, f+1+2_1+4 | |||
|Damage=72 | |||
|Notes=Can be a bit tricky with the delay on the df+3,2. Doesn't work well off axis left. | |||
}} | }} | ||
Line 58: | Line 130: | ||
|Combo=uf+4, uf+3, df+3,2~f, ws1, 1+2 S! fff+1+2 | |Combo=uf+4, uf+3, df+3,2~f, ws1, 1+2 S! fff+1+2 | ||
|Damage=65 | |Damage=65 | ||
|Notes=When dash ws+1 is too hard | |Notes=When dash ws+1 is too hard or you're too far off axis left. | ||
}} | }} | ||
Line 66: | Line 138: | ||
|Combo=qcf+1, qcf+1, f+2,1,4 S! qcf+4,2,3 | |Combo=qcf+1, qcf+1, f+2,1,4 S! qcf+4,2,3 | ||
|Damage=62 | |Damage=62 | ||
|Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
==== Non-iWS+1 Rage Art Combos ==== | |||
{{Template:NinaComboHeader}} | |||
{{Template:NinaCombo | |||
|Launcher=df+2 | |||
|Combo=uf+4, uf+3, df+3,2~f, ws1, 1+2 S! [dash] df+3,2, d+1+2 | |||
|Damage=89 | |||
|Notes=Super stable, probably best combo to use. If you're too far off axis left though, the post S! iWS+1 won't hit. | |||
}} | |||
{{Template:NinaCombo | |||
|Launcher=df+2 | |||
|Combo=uf+4, uf+3, df+3>2~f, ws1, d+2,3 S! [dash] df+3,2, d+1+2 | |||
|Damage=94 | |||
|Notes=Can be a bit tricky with the delay on the df+3,2. Doesn't work well off axis left. | |||
}} | |||
{{Template:NinaCombo | |||
|Launcher=df+2 | |||
|Combo=qcf+1, qcf+1, f+2,1,4 S! [dash] ws+1, df+3,2, d+1+2 | |||
|Damage=90 | |||
|Notes= | |Notes= | ||
}} | }} | ||
Line 75: | Line 172: | ||
uf+2,1 is a decent mid range launcher with high damage potential. It can go under some highs with high hitboxes. | uf+2,1 is a decent mid range launcher with high damage potential. It can go under some highs with high hitboxes. | ||
==== iWS+1 ==== | |||
{{Template:NinaComboHeader}} | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | {{Template:NinaCombo | ||
Line 111: | Line 208: | ||
}} | }} | ||
{{Template:NinaCombo | |||
|Launcher=uf+2,1 | |||
|Combo=SSR+1~b~uf+4, d+2, iWS+1x3, iWS+1,1+2 S! fff+1+2 | |||
|Damage=80 | |||
|Notes=Solid alternative staple, consistent, trickiest part is hitting d+2 after uf+4. 60 damage from low parry as well. | |||
}} | |||
{{Template:NinaComboFooter}} | {{Template:NinaComboFooter}} | ||
==== Non-iWS+1 ==== | |||
{{Template:NinaComboHeader}} | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | {{Template:NinaCombo | ||
Line 139: | Line 240: | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher=b+1+4 | |||
| Combo=uf+4, qcf+1, iWS+1x4, iWS+1, 1+2, S! fff+1+2 | |||
| Damage=84 | |||
| Notes=Max, the qcf+1 is very tight. | |||
}} | |||
| uf+4, qcf+1, iWS+1x4, iWS+1, 1+2, S! fff+1+2 | {{Template:NinaCombo | ||
| 84 | | Launcher=b+1+4 | ||
| Max, the qcf+1 is very tight. | | Combo=uf+4, df+1, df+3,2~f, WS+1, iWS+1, iWS+1, 1+2, S! fff+1+2 | ||
| Damage=79? | |||
| b+1+4 | | Notes=Staple | ||
| uf+4, df+1, df+3,2~f, WS+1, iWS+1, iWS+1, 1+2, S! fff+1+2 | }} | ||
| 79? | {{Template:NinaComboFooter}} | ||
| Staple | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher=b+1+4 | |||
| Combo=uf+4, uf+3, df+3,2~f WS+1,1+2 S! iWS+1, f+1+2 | |||
| Damage=75? | |||
| Notes=Non-iWS+1 staple | |||
}} | |||
| uf+4, uf+3, df+3,2~f WS+1,1+2 S! iWS+1, f+1+2 | {{Template:NinaCombo | ||
| 75? | | Launcher=b+1+4 | ||
| Non-iWS+1 staple | | Combo=qcf+1x2, f+2,1,3 S! qcf+4,2,3 | ||
| Damage=68? | |||
| b+1+4 | | Notes= | ||
| qcf+1x2, f+2,1,3 S! qcf+4,2,3 | }} | ||
| 68? | {{Template:NinaComboFooter}} | ||
| | |||
=== uf+1 === | === uf+1 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher=uf+1 | |||
| Combo=cc df+3,2~SSR+1~b~uf+4, iWS+1, iWS+1, iWS+1,1+2 S! fff+1+2 | |||
| Damage= 77? | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher=uf+1 | ||
| Combo=ws+1, df+1, d+2,3 S! SSR, iWS+1x3, f+1+2 | |||
| Damage= 77? | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher=uf+1 | |||
| Combo=ws+1, uf+3, df+3,2~f, WS+1,1+2 S!, ws+1, f+1+2 | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== db+3+4 === | === db+3+4 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher=db+3+4 | |||
| Combo=SSR+1~b~uf+4, df+3,2~f, WS+1, iWS+1, iWS+1,1+2 S! fff+1+2 | |||
| Damage=79? | |||
| | | Notes=Reliable staple, and easy to correct axis for iWS+1s | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher=db+3+4 | ||
| Combo=uf+4, SSR~df+1, df+3,2~f, WS+1, iWS+1, iWS+1,1+2 S! fff+1+2 | |||
| Damage= 81? | |||
| Notes= SSR~df+1 sometimes drops for no good reason. Its more consistent with DF~1 | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher=db+3+4 | |||
| Combo=uf+4, uf+3, df+3,2~f, WS+1,1+2 S! ws+1, f+1+2 | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher=db+3+4 | ||
| Combo=qcf+1x2, f+2,1,4 S! qcf+4,2,3 | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== ss+1+2 === | === ss+1+2 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher=ss+1+2 | |||
| Combo=[dash] d+2,3 S! df+3,2~f, ws+1, iWS+1, iWS+1, f+1+2 | |||
| Damage=77 | |||
| | | Notes=Works when ss+1+2 hits up close | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher=ss+1+2 | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher=ss+1+2 | |||
| Combo=qcf+3, d+4,1, d+2,3 S! ws+1, qcf+4,2,3 | |||
| Damage= | |||
| | | Notes=Works when ss+1+2 hits far | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== qcf+4,2 === | === qcf+4,2 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher=qcf+4,2 | |||
| Combo=df+1, d+2,3 S! SSR, iws+1x3, f+1+2 | |||
| Damage= | |||
| | | Notes=Off axis the df+1 sometimes drops | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher=qcf+4,2 | |||
| Combo=d+4,1, d+2,3 S!, ws+1, qcf+4,2,3 | |||
| Damage= | |||
| | | Notes=Stable route for when axis is in question | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== ws2 === | === ws2 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher=WS+2 | |||
| Combo=df+3,2~SSR+1~b~uf+4, iWS+1, iWS+1, iWS+1,1+2, S! fff+1+2 | |||
| Damage= 74? | |||
| | | Notes=Staple iWS+1 combo | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher=WS+2 | ||
| Combo=qcf+1, qcf+1, d+2,3 S! SSR, iWS+1x3, f+1+2 | |||
| Damage=74? | |||
| Notes=The first qcf+1 is very tight | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher=WS+2 | |||
| Combo=df+3,2, f+2,1,3 S!, qcf+4,2,3 | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== qcb+4 === | === qcb+4 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher=qcb+4 | |||
| Combo=uf+4, SSR, df+1, df+3,2~f, WS+1, iWS+1, iWS+1,1+2 S! fff+1+2 | |||
| Damage= | |||
| | | Notes=Staple | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher=qcb+4 | ||
| Combo=uf+4, SSR, uf+3, df+3,2~f, WS+1, iWS+1, iWS+1,1+2 S! fff+1+2 | |||
| Damage= | |||
| Notes=Should work, needs testing | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher=qcb+4 | |||
| Combo=uf+4, uf+3, df+3,2~f, ws+1,1+2 S! ws+1, f+1+2 | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher=qcb+4 | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== ss2 === | === ss2 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{| | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher=SSR+2 | |||
| Combo=uf+4, uf+3, df+3,2~f, WS+1, iWS+1, iWS+1,1+2 S! fff+1+2 | |||
| Damage= | |||
| | | Notes=can drop if too far off axis to the right | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher=SSL+2 | ||
| Combo=uf+4, uf+3, df+3,2~f, ws+1,1+2 S! ws+1, f+1+2 | |||
| Damage= | |||
| Notes=Works on most angles, if uf+3 flips opponent over, too far off axis | |||
}} | |||
{{Template:NinaCombo | |||
| Launcher=SSR+2 | |||
| Combo=df+3,2~SS+1~b~uf+4, iWS+1, iWS+1, iWS+1,1+2 S! fff+1+2 | |||
| Damage= | |||
| Notes=Used for axis alignment if you're unsure of the axis. The SS can be either left or right to adjust the axis | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher=ss+2 | |||
| Combo=uf+4, uf+3, df+3,2~f, ws+1,1+2 S! ws+1, f+1+2 | |||
! | | Damage= | ||
| | | Notes=Works on most angles, if uf+3 flips opponent over, too far off axis | ||
| | }} | ||
{{Template:NinaComboFooter}} | |||
=== ub+1 === | === ub+1 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher=ub+1 | |||
| Combo=d+4,1, f+2,1,4 S! qcf+4,2,3 | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== (ws1), 4 === | === (ws1), 4 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
== Counter Hit Launchers == | == Counter Hit Launchers == | ||
Line 423: | Line 574: | ||
=== f+3 === | === f+3 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== b+4 === | === b+4 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== d+3,2 === | === d+3,2 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== db+4,3 === | === db+4,3 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== (df+3),2,3 === | === (df+3),2,3 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== 4 === | === 4 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== d,df+4 === | === d,df+4 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== db+2 === | === db+2 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== f+2,1,4 === | === f+2,1,4 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== (f+2,1),2 === | === (f+2,1),2 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== (ws4),3 === | === (ws4),3 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== (1),4 === | === (1),4 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== (b+3),4 | === (b+3),4 | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== (b+2,2),2 === | === (b+2,2),2 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== (1,2),4 or (df+1,2),4 or (df_3,2),4 === | === (1,2),4 or (df+1,2),4 or (df_3,2),4 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== qcf+3 === | === qcf+3 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== ff+3 or (b+1), 4 === | === ff+3 or (b+1), 4 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== qcf+1 === | === qcf+1 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== ff+4 === | === ff+4 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
=== ss4 === | === ss4 === | ||
'''''iWS+1''''' | '''''iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| | | Notes= | ||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| Combo= | |||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
'''''Non-iWS+1''''' | '''''Non-iWS+1''''' | ||
{ | {{Template:NinaComboHeader}} | ||
{{Template:NinaCombo | |||
| Launcher= | |||
| Combo= | |||
| Damage= | |||
| Notes= | |||
| | }} | ||
| | {{Template:NinaCombo | ||
| | | Launcher= | ||
| | | Combo= | ||
| Damage= | |||
| Notes= | |||
}} | |||
{{Template:NinaComboFooter}} | |||
== Bread n' butter == | == Bread n' butter == | ||
Line 1,053: | Line 1,323: | ||
|} | |} | ||
== External links == | |||
* [https://www.youtube.com/watch?v=k7PbQISHyXo Nina Williams Combo Guide (Season 4) by RyzingSol] | |||
* [https://www.youtube.com/watch?v=8aXCQTijiFA Nina Williams' Butterfly Loop by RyzingSol] |
Latest revision as of 16:00, 25 January 2024
Nina (Tekken 7) |
---|
Normal Hit Launchers
df+2
df+2 is a short range safe mid launcher. Is often useful after a back sway to catch limbs.
iWS+1
- The iWS+1 combos can be ended post S! with fff+3,4 instead of fff+1+2 for the same damage, for wall carry. If you do all max iWS+1's, hitting this is very tight.
- You don't have to do all the iWS+1's if you need less wall carry.
Launcher | Combo | Damage | Notes |
---|---|---|---|
df+2 | uf+4, SSR~df+1, df+3,2~f, WS1, iWS+1, iWS+1, 1+2, S! fff+1+2 | 71 | Very axis dependent. Can't be done off axis left at all. Can finish with fff+3,4 for wall carry, but very tight |
df+2 | df+3,2~SSR+1~b~uf+4, iWS+1x2, iWS+1, 1+2, S! fff+1+2 | 68 | Staple iWS+1 combo. Can finish with fff+3,4 for wall carry, but very tight |
df+2 | uf+4, SSR~df+1, iWS+1x4, iWS+1, 1+2, S! fff+1+2 | 74 | Very axis dependent. Can't be done off axis left at all. Swag |
df+2 | uf+4, SSR~df+1,2, iWS+1x3, iWS+1, 1+2, S! fff+1+2 | 72 | Very axis dependent. Can't be done off axis left at all. Slightly easier then previous combo |
df+2 | qcf+1x2, d+2,3 S! [dash] uf+4, iWS+1x2, f+1+2 | 70 | Good for questionable axis and front loading of damage for shorter wall carry |
df+2 | qcf+1x2, d+2,3 S! SSR, qcf, N, 1, iWS+1x2, f+1+2 | 69 | Good for questionable axis and front loading of damage for shorter wall carry. Easier then previous combo |
iWS+1 Rage Art Combos
Launcher | Combo | Damage | Notes |
---|---|---|---|
df+2 | uf+4, SSR~df+1, df+3,2~f, WS1, iWS+1, iWS+1, 1+2, S! [dash] d+1+2 | 88 | Very axis dependent. Can't be done off axis left at all. |
df+2 | df+3,2~SSR+1~b~uf+4, iWS+1x2, iWS+1, 1+2, S! [dash] d+1+2 | 84 | Staple iWS+1 combo. |
df+2 | uf+4, SSR~df+1, iWS+1x4, iWS+1, 1+2, S! [dash] d+1+2 | 92 | Very axis dependent. Can't be done off axis left at all. Swag |
df+2 | uf+4, SSR~df+1,2, iWS+1x3, iWS+1, 1+2, S! [dash] d+1+2 | 89 | Very axis dependent. Can't be done off axis left at all. Slightly easier then previous combo |
df+2 | qcf+1x2, d+2,3 S! [dash] uf+4, iWS+1, 1,2, d+1+2 | 91 | Good for questionable axis and front loading of damage for shorter wall carry |
df+2 | qcf+1x2, d+2,3 S! SSR, qcf, N, 1, iWS+1, 1,2, d+1+2 | 89 | Good for questionable axis and front loading of damage for shorter wall carry. Easier then previous combo |
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
df+2 | uf+4, uf+3, df+3,2~f, ws1, 1+2 S! [dash] ws+1, f+1+2_1+4 | 68 | Super stable, probably best combo to use. If you're too far off axis left though, the post S! iWS+1 won't hit. |
df+2 | uf+4, uf+3, df+3>2~f, ws1, d+2,3 S! [dash] ws+1, f+1+2_1+4 | 72 | Can be a bit tricky with the delay on the df+3,2. Doesn't work well off axis left. |
df+2 | uf+4, uf+3, df+3,2~f, ws1, 1+2 S! fff+1+2 | 65 | When dash ws+1 is too hard or you're too far off axis left. |
df+2 | qcf+1, qcf+1, f+2,1,4 S! qcf+4,2,3 | 62 |
Non-iWS+1 Rage Art Combos
Launcher | Combo | Damage | Notes |
---|---|---|---|
df+2 | uf+4, uf+3, df+3,2~f, ws1, 1+2 S! [dash] df+3,2, d+1+2 | 89 | Super stable, probably best combo to use. If you're too far off axis left though, the post S! iWS+1 won't hit. |
df+2 | uf+4, uf+3, df+3>2~f, ws1, d+2,3 S! [dash] df+3,2, d+1+2 | 94 | Can be a bit tricky with the delay on the df+3,2. Doesn't work well off axis left. |
df+2 | qcf+1, qcf+1, f+2,1,4 S! [dash] ws+1, df+3,2, d+1+2 | 90 |
uf+2,1
uf+2,1 is a decent mid range launcher with high damage potential. It can go under some highs with high hitboxes.
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
uf+2,1 | SSR+1~b~uf+4, df+3,2~f, WS+1, iWS+1, iWS+1,1+2 S! fff+1+2 | 78 | Staple iWS+1 combo off uf+2,1 |
uf+2,1 | SSR, qcf+1, qcf+1, iWS+1x4, iWS+1, 1+2 S! fff+1+2 | 84 | Max damage |
uf+2,1 | SSR+1~b~uf+4, 2, iWS+1x3, iWS+1,1+2 S! fff+1+2 | 79 | An extra point of damage for slightly harder |
uf+2,1 | SSR+1~b~uf+4, df+1, iWS+1x3, iWS+1,1+2 S! fff+1+2 | 80 | An extra, extra point of damage for slightly, slightly harder |
uf+2,1 | SSR+1~b~UF+4, iWS+1x4, iWS+1,1+2 S! fff+1+2 | 82 | Easier than max damage, but still 5 iWS+1s |
uf+2,1 | SSR+1~b~uf+4, d+2, iWS+1x3, iWS+1,1+2 S! fff+1+2 | 80 | Solid alternative staple, consistent, trickiest part is hitting d+2 after uf+4. 60 damage from low parry as well. |
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
uf+2,1 | qcf+1, qcf+1, f+2,1,4 S! qcf+4,2,3 | 70 | |
uf+2,1 | SSR~uf+3, uf+3, df+3,2~f, ws+1, 1+2 S! ws+1, f+1+2 | 74 |
b+1+4
b+1+4 is a medium range launcher with good hitboxes. It hits really low and wide so its good for hitting hard to hit situations.
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
b+1+4 | uf+4, qcf+1, iWS+1x4, iWS+1, 1+2, S! fff+1+2 | 84 | Max, the qcf+1 is very tight. |
b+1+4 | uf+4, df+1, df+3,2~f, WS+1, iWS+1, iWS+1, 1+2, S! fff+1+2 | 79? | Staple |
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
b+1+4 | uf+4, uf+3, df+3,2~f WS+1,1+2 S! iWS+1, f+1+2 | 75? | Non-iWS+1 staple |
b+1+4 | qcf+1x2, f+2,1,3 S! qcf+4,2,3 | 68? |
uf+1
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
uf+1 | cc df+3,2~SSR+1~b~uf+4, iWS+1, iWS+1, iWS+1,1+2 S! fff+1+2 | 77? | |
uf+1 | ws+1, df+1, d+2,3 S! SSR, iWS+1x3, f+1+2 | 77? |
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
uf+1 | ws+1, uf+3, df+3,2~f, WS+1,1+2 S!, ws+1, f+1+2 | ||
db+3+4
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
db+3+4 | SSR+1~b~uf+4, df+3,2~f, WS+1, iWS+1, iWS+1,1+2 S! fff+1+2 | 79? | Reliable staple, and easy to correct axis for iWS+1s |
db+3+4 | uf+4, SSR~df+1, df+3,2~f, WS+1, iWS+1, iWS+1,1+2 S! fff+1+2 | 81? | SSR~df+1 sometimes drops for no good reason. Its more consistent with DF~1 |
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
db+3+4 | uf+4, uf+3, df+3,2~f, WS+1,1+2 S! ws+1, f+1+2 | ||
db+3+4 | qcf+1x2, f+2,1,4 S! qcf+4,2,3 |
ss+1+2
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
ss+1+2 | [dash] d+2,3 S! df+3,2~f, ws+1, iWS+1, iWS+1, f+1+2 | 77 | Works when ss+1+2 hits up close |
ss+1+2 |
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
ss+1+2 | qcf+3, d+4,1, d+2,3 S! ws+1, qcf+4,2,3 | Works when ss+1+2 hits far | |
qcf+4,2
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
qcf+4,2 | df+1, d+2,3 S! SSR, iws+1x3, f+1+2 | Off axis the df+1 sometimes drops | |
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
qcf+4,2 | d+4,1, d+2,3 S!, ws+1, qcf+4,2,3 | Stable route for when axis is in question | |
ws2
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
WS+2 | df+3,2~SSR+1~b~uf+4, iWS+1, iWS+1, iWS+1,1+2, S! fff+1+2 | 74? | Staple iWS+1 combo |
WS+2 | qcf+1, qcf+1, d+2,3 S! SSR, iWS+1x3, f+1+2 | 74? | The first qcf+1 is very tight |
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
WS+2 | df+3,2, f+2,1,3 S!, qcf+4,2,3 | ||
qcb+4
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
qcb+4 | uf+4, SSR, df+1, df+3,2~f, WS+1, iWS+1, iWS+1,1+2 S! fff+1+2 | Staple | |
qcb+4 | uf+4, SSR, uf+3, df+3,2~f, WS+1, iWS+1, iWS+1,1+2 S! fff+1+2 | Should work, needs testing |
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
qcb+4 | uf+4, uf+3, df+3,2~f, ws+1,1+2 S! ws+1, f+1+2 | ||
qcb+4 |
ss2
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
SSR+2 | uf+4, uf+3, df+3,2~f, WS+1, iWS+1, iWS+1,1+2 S! fff+1+2 | can drop if too far off axis to the right | |
SSL+2 | uf+4, uf+3, df+3,2~f, ws+1,1+2 S! ws+1, f+1+2 | Works on most angles, if uf+3 flips opponent over, too far off axis | |
SSR+2 | df+3,2~SS+1~b~uf+4, iWS+1, iWS+1, iWS+1,1+2 S! fff+1+2 | Used for axis alignment if you're unsure of the axis. The SS can be either left or right to adjust the axis |
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
ss+2 | uf+4, uf+3, df+3,2~f, ws+1,1+2 S! ws+1, f+1+2 | Works on most angles, if uf+3 flips opponent over, too far off axis |
ub+1
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
ub+1 | d+4,1, f+2,1,4 S! qcf+4,2,3 | ||
(ws1), 4
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Counter Hit Launchers
f+3
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
b+4
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
d+3,2
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
db+4,3
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
(df+3),2,3
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
4
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
d,df+4
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
db+2
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
f+2,1,4
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
(f+2,1),2
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
(ws4),3
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
(1),4
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
=== (b+3),4 iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
(b+2,2),2
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
(1,2),4 or (df+1,2),4 or (df_3,2),4
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
qcf+3
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
ff+3 or (b+1), 4
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
qcf+1
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
ff+4
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
ss4
iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Non-iWS+1
Launcher | Combo | Damage | Notes |
---|---|---|---|
Bread n' butter
Bread n' butter combos are juggles that:
- Work on as many different launchers as possible
- Work on all body sizes
Launchers that require unique combos go straight to § Staples.
Combo Type | Example Launchers | Combo |
---|---|---|
Regular |
|
uf+4, uf+3, df+3,2~f, WS+1, 1+2 S!, fff+1+2 |
Staples
Staple combos are juggles that:
- Can be done consistently by a skilled player
- Either work on all body sizes, or the characters it does work on are comprehensively listed
- Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
Combo Type | Launcher | Combo | Damage |
---|---|---|---|
Regular | d/f+2 | uf+4, uf+3, df+3,2~f, WS+1, 1+2 S!, fff+1+2 | ? |
Regular | d/f+2 | qcf+1, qcf+1, f+2,1,4 S! [dash] qcf+4,2,3 | ? |
iws+1 - hard | d/f+2 | uf+4, ssr~df+1, df+3,2~f, iWS+1x2, iWS+1, 1+2, S! fff+1+2 | ? |
iws+1 | d/f+2 | df+3,2~SSR+1~b~uf+4, iWS+1x2, iWS+1, 1+2 S! fff+1+2 | ? |
Regular | b+1+4 | uf+4, uf+3, df+3,2~f, WS+1, 1+2 S!, fff+1+2 | ? |
iWS+1 | b+1+4 | uf+4, df+1, df+3,2~f, N ws+1, iws+1, iws+1, 1+2 S!, fff+1+2 | ? |
Regular | db+3+4 | uf+4, uf+3, df+3,2~f, WS+1, 1+2 S!, fff+1+2 | ? |
iWS+1 | db+3+4 | SSR+1~b~uf+4, df+3,2~f, N, ws+1, iWS+1, iWS+1, 1+2 S!, fff+1+2 | ? |
Regular | uf+2,1 | qcf+1x2, f+2,1,4 S! [dash] qcf+4,2,3 | ? |
iWS+1 | uf+2,1 | SSR+1~b~uf+4, df+3,2~f, N, ws+1, iWS+1, iWS+1, 1+2 S!, fff+1+2 | ? |
Regular | uf+1 | WS+1, uf+3, df+3,2~f, N WS+1, 1+2 S!, fff+1+2 | ? |
iWS+1 | uf+1 | CC df+3,2~SSR+1~b~uf+4, iWS+1, iWS+1, iWS+1,1+2 S!, fff+1+2 | ? |