Kazuya combos (Tekken 7): Difference between revisions

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{{Combolist|columns=1|
{{Combolist|columns=1|
; Regular launch (e.g. df+2)
; Regular launch (e.g. ws1,2)
: combo here
: 3,1,4 b+2,1 S! df+1,f+2


; Crouching recovery (e.g. CH FUFT.3)
; Crouching recovery (e.g. CH FUFT.3)
: combo here
: ws4 b+2,1 S! df+3,2,1
}}
}}


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{{Staple}}
{{Staple}}
[[EWGF]] means f,n,df#2 (or f,n,d,df#2) and DEWGF (dashed EWGF) means f,f,n,d,df#2.


{{Combolist|
{{Combolist|
; df+2
; [23] EWGF
: combo for df+2 here
: [+53] EWGF DEWGF b+2,1 S! b+3,1 f,f df+1,f+2 <!-- f~n~df+2=36 f~n~df+2=36 f~n~f*=12~n~d~df+2=36 b+2,1=60 f~n~f*=20 b~b+3,1=38 f~n~f=10 df+1,f+2 -->
: [+53] EWGF DEWGF b+2,1 S! b+3,1 f,F+2
: [+50] EWGF DEWGF b+2,1 S! b+3,1 DEWGF
: [+50] EWGF DEWGF b+2,1 S! b+3,1 f+3
: [+49] EWGF DEWGF b+2,1 S! f,n,d,df+4,1
: [+49] EWGF DEWGF b+2,1 S! f,n,d,df+3
: [+46] EWGF DEWGF b+2,1 S! df+1,f+2
: [+46] EWGF DEWGF b+2,1 S! df+1,4
: [+52] ws1+2 b+2,4 f,f b+2,1 S! b+3,1 f,F+2 <!-- f~n~df+2=36 df*=6,1+2 b+2,4=48 f~n~f=7 b+2,1=60 f~n~f*=22 b~b+3,1=38 f~n~f*=3~f+2 -->
: [+47] ws1+2 b+2,1 S! b+3,1 f,f df+1,f+2
: [+44] EWGF f,f b+2,4 f,f b+2,1 S! df+1,f+2
: [+43] UF,4 df+1,4 S! b+3,1 f,f b+2,1
: [+42] UF,4 b+2,4 f,f b+2,1 S! df+1,f+2
: [+41] EWGF f,f~1(x3) f,f b+2,1 S! df+1,f+2
: [+40] f,f 3,1,4 1 f,f b+2,1 S! df+1,f+2
: [+39] UF,4 df+3 df+1,4 S! df+1,f+2
: [+38] UF,4 df+4 b+2,1 S! df+1,f+2
ย 
; [26] CH f,F+4
; [25] f,F+3
; [22] ws1,2
: [+46] df+3 EWGF b+2,1 S! b+3,1 f,f b+2,1 <!-- f~n~f~f+3=50 df+3=45 f~n~d~df+2=36 b+2,1=60 f~n~f*=22 b~b+3,1=38 f~n~f=10 b+2,1 -->
: [+46] df+3 EWGF b+2,1 S! b+3,1 f,F+2
: [+39] df+3 EWGF b+2,1 S! df+1,f+2
: [+38] df+3 df+1,4 S! b+3,1 f,f b+2,1
ย 
; [25] f,F+3
; [22] ws1,2
: [+40] 3,1,4 f,f 1 f,f b+2,1 S! df+1,f+2
}}
}}


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{{Combolist|
{{Combolist|
; df+2
; EWGF
: combo for df+2 with rage here
: combo for EWGF with rage here
}}
}}


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{{Combolist|
{{Combolist|
; df+2
; EWGF
: combo when you hit df+2 in the back
: combo when you hit EWGF in the back
}}
}}


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{{Combolist|<!-- see https://wavu.wiki/t/Template:Combolist for usage -->}}
{{Combolist|<!-- see https://wavu.wiki/t/Template:Combolist for usage -->}}


{| class="wikitable"
== External links ==
|+ Terminology and Input Definitions
|-
! Term !! Definition
|-
| f || forward
|-
| d || down
|-
| b || back
|-
| u || up
|-
| n || neutral
|-
| cd || crouch dash
|-
| S! || screw
|-
| ws || while standing
|-
| W! || wall splat
|-
| WB! || wall bounce
|-
| B! || wall break
|-
| F! || floor break
|-
| ewgf || electric wind god fist
|-
| dewgf || dash ewgf
|-
| ddewgf || deep dash ewgf
|-
| wewgf || wavedash ewgf
|-
|}
== Standing combos ==
=== EWGF ===
* EWGF dash 3,1,4 b2,1 S! dash cd3
* EWGF EWGF DDEWGF b2,1 dash b3,1 DEWGF
ย 
=== ff3 ===
* ff3 3,1,4 b2,1 S! dash cd3
* ff3 df3 ewgf b2,1 S! dash b3,1 DEWGF


== External links ==
* [https://www.youtube.com/watch?v=OtNSLyntpNU Kazuya Combo Guide (Season 4) by Ryzing Sol]
* [https://www.youtube.com/watch?v=OtNSLyntpNU Kazuya Combo Guide (Season 4) by Ryzing Sol]

Revision as of 16:18, 3 February 2022

Bread n' butter

Bread n' butter combos are juggles that:

  • Work on as many different launchers as possible
  • Work on all body sizes

Launchers that require unique combos go straight to ยง Staples.

Regular launch (e.g. ws1,2)
3,1,4 b+2,1 S! df+1,f+2
Crouching recovery (e.g. CH FUFT.3)
ws4 b+2,1 S! df+3,2,1

Mini-combos

Staples

Staple combos are juggles that:

  • Can be done consistently by a skilled player
  • Either work on all body sizes, or the characters it does work on are comprehensively listed
  • Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki

EWGF means f,n,df#2 (or f,n,d,df#2) and DEWGF (dashed EWGF) means f,f,n,d,df#2.

[23] EWGF
[+53] EWGF DEWGF b+2,1 S! b+3,1 f,f df+1,f+2
[+53] EWGF DEWGF b+2,1 S! b+3,1 f,F+2
[+50] EWGF DEWGF b+2,1 S! b+3,1 DEWGF
[+50] EWGF DEWGF b+2,1 S! b+3,1 f+3
[+49] EWGF DEWGF b+2,1 S! f,n,d,df+4,1
[+49] EWGF DEWGF b+2,1 S! f,n,d,df+3
[+46] EWGF DEWGF b+2,1 S! df+1,f+2
[+46] EWGF DEWGF b+2,1 S! df+1,4
[+52] ws1+2 b+2,4 f,f b+2,1 S! b+3,1 f,F+2
[+47] ws1+2 b+2,1 S! b+3,1 f,f df+1,f+2
[+44] EWGF f,f b+2,4 f,f b+2,1 S! df+1,f+2
[+43] UF,4 df+1,4 S! b+3,1 f,f b+2,1
[+42] UF,4 b+2,4 f,f b+2,1 S! df+1,f+2
[+41] EWGF f,f~1(x3) f,f b+2,1 S! df+1,f+2
[+40] f,f 3,1,4 1 f,f b+2,1 S! df+1,f+2
[+39] UF,4 df+3 df+1,4 S! df+1,f+2
[+38] UF,4 df+4 b+2,1 S! df+1,f+2
[26] CH f,F+4
[25] f,F+3
[22] ws1,2
[+46] df+3 EWGF b+2,1 S! b+3,1 f,f b+2,1
[+46] df+3 EWGF b+2,1 S! b+3,1 f,F+2
[+39] df+3 EWGF b+2,1 S! df+1,f+2
[+38] df+3 df+1,4 S! b+3,1 f,f b+2,1
[25] f,F+3
[22] ws1,2
[+40] 3,1,4 f,f 1 f,f b+2,1 S! df+1,f+2

Rage

EWGF
combo for EWGF with rage here

Wall

Regular carry (30% scaling)
combo here

Float

1
combo when you anti-air with jab here

Back-turned opponent

EWGF
combo when you hit EWGF in the back

Stage break

Howard Estate
big boy break all the walls combo here

Extras

Extra combos are juggles that are:

  • Strictly worse than one of the ยง Staples; or
  • Too inconsistent to be a staple; or
  • Joke combos for style points.

External links