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| [[Descent Into Subconscious]] || 2f 20x20<br>1f 36x36<br>b1 72x72 || 2f Hard Floor Break<br>1f Floor Break<br>b1 N/A || 2f Square w/ rounded corners<br>1f Octagon<br>b1 Square w/ rounded Corners || | | [[Descent Into Subconscious]] || 2f 20x20<br>1f 36x36<br>b1 72x72 || 2f Hard Floor Break<br>1f Floor Break<br>b1 N/A || 2f Square w/ rounded corners<br>1f Octagon<br>b1 Square w/ rounded Corners || | ||
|- | |- | ||
| [[Sanctum]] || 2f 20x28<br>1f 28x16 || 2f 2x Hard Wall Break<br>1f 2x Wall Break || Rectangle || Stage transitions to 1f on | | [[Sanctum]] || 2f 20x28<br>1f 28x16 || 2f 2x Hard Wall Break<br>1f 2x Wall Break || Rectangle || Stage transitions to 1f on match point. | ||
|- | |- | ||
| [[Into the Stratosphere]] || 2f 28x28<br>1f 18x24 || 2f N/A<br>1f Floor Blast || 2f Octagon<br>1f Rectangle w/ rounded corners || Stage transitions to 1f on match point. | | [[Into the Stratosphere]] || 2f 28x28<br>1f 18x24 || 2f N/A<br>1f Floor Blast || 2f Octagon<br>1f Rectangle w/ rounded corners || Stage transitions to 1f on match point. | ||
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| [[Midnight Siege]] || || || || | | [[Midnight Siege]] || || || || | ||
|} | |} | ||
=== Tekken 7 === | === Tekken 7 === | ||
{| class="wikitable" | {| class="wikitable" |
Revision as of 11:44, 15 February 2024
A stage is the location of a fight and can differ in the size and shape of the wall and whether there are any stage breaks.
In tournaments, the typical rules are that the first match is on a random stage, and every match after that the loser chooses; the loser may instead opt to change character, which leads to another random stage being chosen.
Some types of stages that players choose from are:
- Infinite stages (stages without walls), which create a slower paced and more controlled game, and can benefit characters that are more defensive or that have weaker wall pressure.
- Octagon stages, which can enable more resplats and tech traps.
- Large stages, which can benefit characters with stronger wall carry.
- Small stages, which can benefit characters with stronger wall pressure or weaker wall carry.
- Stages with misaligned starting positions, such as Souq, which can enable some tech traps.
- Stages with dodgy walls, which can enable some tech traps.
Some uniquely notable stages that are often picked are:
- Forgotten Realms, which has multiple stage-wide floor breaks.
- Howard Estate, which has multiple, consecutive, breakable walls.
- Jungle Outpost, which is the smallest stage with a balcony break.
List of stages
Tekken 8
Stage | Dimensions[1] | Breaks | Shape | Notes |
---|---|---|---|---|
Arena | 24x24 | Octagon | ||
Arena (Underground) | 24x24 | 4x Wall Bound | Octagon | |
Urban Square[2] | 24x24 | Square | Players start 10 units away from the bottom of the stage. | |
Yakushima | 80x120 | Square w/ rounded corners | ||
Coliseum of Fate | 58x70 | Circle | ||
Rebel Hangar | 2f 22x22 1f 22x30 |
2f Balcony Break 1f 2x Wall Blast |
2f Square w/ two rounded corners 1f Rectangle w/ rounded corners |
|
Fallen Destiny | 16x28 | Rectangle | ||
Descent Into Subconscious | 2f 20x20 1f 36x36 b1 72x72 |
2f Hard Floor Break 1f Floor Break b1 N/A |
2f Square w/ rounded corners 1f Octagon b1 Square w/ rounded Corners |
|
Sanctum | 2f 20x28 1f 28x16 |
2f 2x Hard Wall Break 1f 2x Wall Break |
Rectangle | Stage transitions to 1f on match point. |
Into the Stratosphere | 2f 28x28 1f 18x24 |
2f N/A 1f Floor Blast |
2f Octagon 1f Rectangle w/ rounded corners |
Stage transitions to 1f on match point. |
Ortiz Farm | ||||
Celebration on the Seine | ||||
Secluded Training Ground | ||||
Elegant Palace | ||||
Midnight Siege |
Tekken 7
Stage | Dimensions[1] | Breaks | Shape | Notes |
---|---|---|---|---|
Mishima Dojo | 20x24 | Square w/ 2 rounded corners | ||
Forgotten Realm | 24x18 X | 3 floors | Rectangle | |
Jungle Outpost[2] | 23x13 | balcony, wall | Rectangle w/ rounded corners | |
Arctic Snowfall | ∞ | |||
Twilight Conflict[2] | 22x19 | balcony | Rectangle w/ square corners | |
Dragon's Nest | 24x24 | Octagon | ||
Souq | 26.5x17.5 X | Rectangle w/ 4 different corner depths & angles | ||
Devil's Pit | 24x24 | Octagon | ||
Mishima Building | 22x22 | Octagon | ||
Abandoned Temple | 27x27 | Octagon | ||
Duomo Di Sirio | 23x20 | balcony | Rectangle w/ rounded corners | |
Arena (Tekken 7) | 24x24 | Octagon | ||
G Corp. Helipad[2] | ~17x16 | 2 walls | Semicircle w/ hard-angled corners | |
Brimstone and Fire | 24.2x24.2 | Octagon | ||
Precipice of Fate | 24.2x24.2 | Octagon | ||
Violet Systems | 26x22.5 | Rectangle w/ rounded corners | ||
Kinder Gym | 24x24 | Square w/ rounded corners | ||
Geometric Plane | 24x24 | Square w/ rounded corners | ||
Infinite Azure[2] | ∞ | |||
Howard Estate[3] | 22x15 | 3 walls, balcony | Rectangle w/ rounded corners | |
Hammerhead[3] | 28x16 X | Rectangle w/ hard corners | ||
Last Day on Earth[3] | 28x16 | Rectangle w/ hard corners | ||
Cave of Enlightenment[3] | 18x24 | balcony, floor | Rectangle w/ hard corners | |
Vermilion Gates[3] | 24x16 | balcony | Rectangle w/ hard corners |