EpicNinja218 (talk | contribs) (added bt punishers and grounded punishers (could be wrong with grounded)) |
RogerDodger (talk | contribs) No edit summary |
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Line 16: | Line 16: | ||
|- | |- | ||
| rowspan="2" | -13 | | rowspan="2" | -13 | ||
| u/f+1,2 || 29 || | | u/f+1,2 || 29 || +37d (-21d) | ||
|- | |- | ||
| u/f+1,1 || 25 || +15g | | u/f+1,1 || 25 || +15g | ||
|- | |- | ||
| rowspan="1" | -14 | | rowspan="1" | -14 | ||
Line 24: | Line 24: | ||
|- | |- | ||
| rowspan="2" | -15 | | rowspan="2" | -15 | ||
| d/f+2 || | | d/f+2 || 15 (?) || [[Leo combos#Staples|+28a (+18a)]] | ||
|- | |- | ||
| u/f+4 || | | u/f+4 || 15 (?) || [[Leo combos#Staples|+33a (+23a)]] | ||
|- | |||
| -23 || u/f,n,4 || 25 (?) || [[Leo combos#Staples|+34a (+24a)]] | |||
|} | |} | ||
Line 34: | Line 36: | ||
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ||
|- | |- | ||
| -11 || ws4,1+2 || 34 || | | -11 || ws4,1+2 || 34 || +18a (+11a) | ||
|- | |- | ||
| -13 || | | -13 || ws1+2 || 25 || +11a (+2a) | ||
|- | |- | ||
| -15 || u/f+4 || | | -15 || u/f+4 || 15 (?) || [[Leo combos#Staples|+33a (+23a)]] | ||
|- | |- | ||
| -16 || ws2 || | | -16 || ws2 || 17 (?) || [[Leo combos#Staples|+28a (+18a)]] | ||
|- | |||
| -23 || u/f,n,4 || 25 (?) || [[Leo combos#Staples|+34a (+24a)]] | |||
|} | |} | ||
Line 46: | Line 50: | ||
|+ Whiff | |+ Whiff | ||
|- | |- | ||
! Move !! Damage !! [[Movelist#Hit|Frames]] !! Risk | ! Startup !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Risk | ||
|- | |- | ||
| | | i14 || d/b+2,2 || 28 || +8 || -4 | ||
|- | |- | ||
| d/ | | i15 || d/f+2 || 15 (?) || [[Leo combos#Staples|+28a (+18a)]] || -13<ref>Safe at tip range in many matchups.</ref> | ||
|- | |- | ||
| f+1+2 || 32 || | | i17 || f+1+2 || 32 || +10a (+1a) || -14 | ||
|- | |- | ||
| f, | | i14(~17) || f,F+2 || 25 || +8a || -10 | ||
|} | |} | ||
Line 62: | Line 66: | ||
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ||
|- | |- | ||
| -10 || 1,2,1,1 || 54 || | | -10 || 1,2,1,1 || 54 || +12a | ||
|- | |- | ||
| -10 || 1,2,1,4 || 64 || + | | -10 || 1,2,1,4 || 64 || +32a (+6a) | ||
|} | |} | ||
Line 70: | Line 74: | ||
|+ Grounded opponent | |+ Grounded opponent | ||
|- | |- | ||
! | ! Startup !! Move !! Damage !! [[Movelist#Hit|Frames]] | ||
|- | |||
| i13(~16) || qcf+3 || 7 || +5 (-3) | |||
|- | |- | ||
| | | rowspan="2" | i16 | ||
| d+3 || 9 || -3 (-11) | |||
|- | |- | ||
| d+4 || 8 || -1 (-9) | |||
|- | |- | ||
| | | i23 || d/f+2+3 || 16 || +5 (-3) | ||
|- | |- | ||
| | | i26 || u/f+3+4 || 20 || -1 (-9) | ||
|- | |- | ||
| | | i29 || f,f+3 || 16 || +11<ref>BOK.2 only guaranteed if f,F+3 spikes, i.e. opponent wasn't grounded yet.</ref> | ||
|- | |||
| i30 || d+2+3 || 16 || -2 (-10) | |||
|} | |} |
Revision as of 14:12, 10 September 2021
Leo (Tekken 7) |
---|
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,2 | 17 | +7 |
1,4 | 24 | +5 | |
-11 | 2,2 | 29 | +6 |
-13 | u/f+1,2 | 29 | +37d (-21d) |
u/f+1,1 | 25 | +15g | |
-14 | f+2,2 | 35 | +8 |
-15 | d/f+2 | 15 (?) | +28a (+18a) |
u/f+4 | 15 (?) | +33a (+23a) | |
-23 | u/f,n,4 | 25 (?) | +34a (+24a) |
Enemy | Move | Damage | Frames |
---|---|---|---|
-11 | ws4,1+2 | 34 | +18a (+11a) |
-13 | ws1+2 | 25 | +11a (+2a) |
-15 | u/f+4 | 15 (?) | +33a (+23a) |
-16 | ws2 | 17 (?) | +28a (+18a) |
-23 | u/f,n,4 | 25 (?) | +34a (+24a) |
Startup | Move | Damage | Frames | Risk |
---|---|---|---|---|
i14 | d/b+2,2 | 28 | +8 | -4 |
i15 | d/f+2 | 15 (?) | +28a (+18a) | -13[1] |
i17 | f+1+2 | 32 | +10a (+1a) | -14 |
i14(~17) | f,F+2 | 25 | +8a | -10 |
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,2,1,1 | 54 | +12a |
-10 | 1,2,1,4 | 64 | +32a (+6a) |
Startup | Move | Damage | Frames |
---|---|---|---|
i13(~16) | qcf+3 | 7 | +5 (-3) |
i16 | d+3 | 9 | -3 (-11) |
d+4 | 8 | -1 (-9) | |
i23 | d/f+2+3 | 16 | +5 (-3) |
i26 | u/f+3+4 | 20 | -1 (-9) |
i29 | f,f+3 | 16 | +11[2] |
i30 | d+2+3 | 16 | -2 (-10) |