Armor King punishers: Difference between revisions

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Line 7: Line 7:
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
|-
|rowspan="2"|-10 || {{IronFist|1,2}} || 7, 10 || +5
|rowspan="2"|-10 || 1,2 || 7, 10 || +5
|-
|-
| {{IronFist|2,1}} || 25 || +7
| 2,1 || 25 || +7
|-
|-
| -12 || {{IronFist|b1,2}} || 12, 17 || +6
| -12 || b+1,2 || 29 || +6
|-
|-
| -13 || {{IronFist|f1+4}} || 10, 15 || +16d (+11d)
| -13 || f+1+4 || 28 || +16d (+11d)
|-
|-
| -14 || {{IronFist|d/b2,4}} || 10, 20 || +13g
| -14 || d/b+2,4 || 30 || +13g
|-
|-
| -14 || {{IronFist|fndd/f2}} || 20 || [[Armor King combos#Staples|+36a (+26a)]]
| -14 || f,n,d,d/f+2 || 20 (?) || [[Armor King combos#Staples|+36a (+26a)]]
|-
|-
| -15 || {{IronFist|f2,1}} || 37 || +16d
| -15 || f+2,1 || 37 || +16d
|-
|-
| -15 || {{IronFist|u/f4}} || 13 || +33a (+23a)
| -15 || u/f+4 || 13 (?) || +33a (+23a)
|}
|}


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! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
|-
| -10 || FC{{IronFist|1}} || 5 || +6
| -10 || FC.1 || 5 || +6
|-
|-
| -11 || WS{{IronFist|4}} || 20 || +5
| -11 || ws4 || 20 || +5
|-
|-
| -15 || {{IronFist|u/f4}} || 13 || [[Armor King combos#Staples|+33a (+23a)]]
| -15 || u/f+4 || 13 (?) || [[Armor King combos#Staples|+33a (+23a)]]
|-
|-
| -16 || WS{{IronFist|1}} || 16 || [[Armor King combos#Staples|+31a (+21a)]]
| -16 || ws1 || 16 || [[Armor King combos#Staples|+31a (+21a)]]
|-
|-
| -23 || {{IronFist|u/fn4}} || 25 || [[Armor King combos#Staples|(+34a) (+24a)]]
| -23 || u/f,n,4 || 25 (?) || [[Armor King combos#Staples|(+34a) (+24a)]]
|-
|-
| -24 || FC{{IronFist|d/f2}} || 23 || +22a
| -24 || FC.d/f+2 || 23 (?) || +52a
|}
|}


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|-
|-
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Can reach
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Can reach
|- style="vertical-align: middle"
| -13 || {{IronFist|f1+4}} || 25 || +16d (+11d) || {{Plainlist|
* Bryan {{IronFist|3+4}}
|}}
|- style="vertical-align: middle"
| -15 || {{IronFist|f2,1}} || 12, 25 || +16d || {{Plainlist|
* Heihachi {{IronFist|fF2}}
|}}
|-
|-
| -16 || {{IronFist|b3}} || 23 || [[Armor King combos#Mini-combos|+30d (+22d)]] || {{Plainlist|
| -16 || b+3 || 23 (?) || [[Armor King combos#Mini-combos|+30d (+22d)]] || Paul qcf+2
* Paul {{IronFist|dd/ff2}}
|}}
|-
|-
| -a lot || dash {{IronFist|fndd/f2}} || 20 || [[Armor King combos#Staples|+36a (+26a)]] || almost anything ''(hard)''
| -17+ || f,F,n,d,d/f+2 || 20 (?) || [[Armor King combos#Staples|+36a (+26a)]] || Almost anything ''(hard)''
|}
|}


Line 66: Line 56:
|-
|-
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
| ? || ? || ? || ?
|}
|}


Line 75: Line 63:
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
|-
| -17 || {{IronFist|d3}} || 11 || -1 (-9)
| -17 || d+3 || 8 || -1 (-9)
|-
|-
| -17 || {{IronFist|d3+4}} || 12 || -5 (-13)
| -17 || d+3+4 || 9 || -5 (-13)
|-
|-
| -19 || {{IronFist|d4,4,4}} || 20, 8, 6 || -5 (-13), -8, -8
| -19 || d+4,4,4 || 24 || -8
|}
|}


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! Move !! [[Movelist#Range|Range]] !! Damage !! [[Movelist#Hit|Frames]] !! Risk
! Move !! [[Movelist#Range|Range]] !! Damage !! [[Movelist#Hit|Frames]] !! Risk
|-
|-
| {{IronFist|fndd/f2}} || ? || 20 || [[Armor King combos#Staples|+36a (+26a)]] || high, -10
| f,n,d,d/f+2 || ~2.8 || 20 (?) || [[Armor King combos#Staples|+36a (+26a)]] || High, -10
|-
|-
| {{IronFist|fndd/f1}} || ? || 23 || [[Armor King combos#Staples|+16a]] || high
| f,n,d,d/f+1 || ~3.7 || 23 (?) || [[Armor King combos#Staples|+16a]] || High
|-
|-
| {{IronFist|d/b2,4}} || ? || 10, 20 || +13g || mid, high
| d/b+2,4 || ~2.8 || 30 || +13g || First hit -11, second hit high
|-
|-
| {{IronFist|f2,1}} || ? || 12, 25 || +16d || mid, high
| f+2,1 || ~3.1 || 27 || +16d || First hit -11, second hit high
|-
|-
| {{IronFist|u/f4}} || ? || 13 || [[Armor King combos#Staples|+33a (+23a)]] || unsafe
| u/f+4 || ~2.1 || 13 || [[Armor King combos#Staples|+33a (+23a)]] || -13
|-
|-
| {{IronFist|fF4}} || ? || 30 || +9a (0a) || unsafe
| f,F+4 || ~3.5 || 30 || +9a (0a) || -14
|}
|}
</div>
</div>

Revision as of 04:28, 25 February 2021

Standing
Enemy Move Damage Frames
-10 1,2 7, 10 +5
2,1 25 +7
-12 b+1,2 29 +6
-13 f+1+4 28 +16d (+11d)
-14 d/b+2,4 30 +13g
-14 f,n,d,d/f+2 20 (?) +36a (+26a)
-15 f+2,1 37 +16d
-15 u/f+4 13 (?) +33a (+23a)
Crouching
Enemy Move Damage Frames
-10 FC.1 5 +6
-11 ws4 20 +5
-15 u/f+4 13 (?) +33a (+23a)
-16 ws1 16 +31a (+21a)
-23 u/f,n,4 25 (?) (+34a) (+24a)
-24 FC.d/f+2 23 (?) +52a
Extra range
Enemy Move Damage Frames Can reach
-16 b+3 23 (?) +30d (+22d) Paul qcf+2
-17+ f,F,n,d,d/f+2 20 (?) +36a (+26a) Almost anything (hard)
Back-turned opponent
Enemy Move Damage Frames
Grounded opponent
Enemy Move Damage Frames
-17 d+3 8 -1 (-9)
-17 d+3+4 9 -5 (-13)
-19 d+4,4,4 24 -8
Whiff
Move Range Damage Frames Risk
f,n,d,d/f+2 ~2.8 20 (?) +36a (+26a) High, -10
f,n,d,d/f+1 ~3.7 23 (?) +16a High
d/b+2,4 ~2.8 30 +13g First hit -11, second hit high
f+2,1 ~3.1 27 +16d First hit -11, second hit high
u/f+4 ~2.1 13 +33a (+23a) -13
f,F+4 ~3.5 30 +9a (0a) -14

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