Oldmanwang (talk | contribs) mNo edit summary |
Oldmanwang (talk | contribs) (Lee's movelist with movedata/sandbox template.) |
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{{Lee}} | |||
<small>''Up to date as of [[Version 4.00|Ver.4.00]]''</small> | |||
{{MoveDataHeader2}} | {{MoveDataHeader2}} | ||
{{MoveData/sandbox | {{MoveData/sandbox | ||
Line 38: | Line 40: | ||
* Transition input can be delayed 11f}} | * Transition input can be delayed 11f}} | ||
}} | }} | ||
=== n === | |||
{{MoveData/sandbox | {{MoveData/sandbox | ||
|id=Lee-1 | |id=Lee-1 | ||
Line 51: | Line 55: | ||
|block=+1 | |block=+1 | ||
|hit=+8 | |hit=+8 | ||
|notes=Recovery is ''very'' slightly off-axis to the right, changing the tracking of follow up moves | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=3 | |||
|id=Lee-1,2 | |||
|name=Left Right Combo | |||
|inputLead=1 | |||
|input=,2 | |||
|targetLead=h | |||
|target=,h | |||
|damageLead=7 | |||
|damage=,9 | |||
|range=2.83 | |||
|startupRoot=i10 | |||
|startup=,i12 | |||
|recv=r20 | |||
|block=-1 | |||
|hit=+5 | |||
|jail=Yes | |||
|delay=4f | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Transition to r21 MS with f~n | ||
* Transition input can be delayed 6f}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-1,2,2 | |||
|inputLead=1,2 | |||
|input=,2 | |||
|targetLead=h,h | |||
|target=,m | |||
|damageLead=7,9 | |||
|damage=,14 | |||
|startupRoot=i10 | |||
|startup=,i20~21 | |||
|recv=r31 | |||
|block=-13 | |||
|hit=-2 | |||
|combo=2.CH (5fd) | |||
|leeway=7f | |||
|delay=5f | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=4 | |||
|id=Lee-1,2,2,3 | |||
|name=Left Right Combo to Revolution Zwei | |||
|inputLead=1,2,2 | |||
|input=,3 | |||
|targetLead=h,h,m | |||
|target=,h | |||
|damageLead=7,9,14 | |||
|damage=,23 | |||
|startupRoot=i10 | |||
|startup=,i21~23 | |||
|recv=r31 | |||
|block=-3 | |||
|hit=+17a (+8a) | |||
|leeway=17f | |||
|delay=13f | |||
|combo=3.hit (8fd) | |||
|notes={{Plainlist| | |||
* Tailspin | |||
* Transition to r37 HMS with 4 | |||
* Transition input can be delayed 29f}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=5 | |||
|id=Lee-1,2,4 | |||
|name=Left Right Mid Kick | |||
|inputLead=1,2 | |||
|input=,4 | |||
|targetLead=h,h | |||
|target=,m | |||
|damageLead=7,9 | |||
|damage=,10 | |||
|startupRoot=i10 | |||
|startup=,i18 | |||
|recv=r31 | |||
|block=-12 | |||
|hit=-1 | |||
|ch=[[Lee combos#Staples|+58a]] | |||
|leeway=1f | |||
|jail=Yes | |||
|combo=2.hit (i19) | |||
|notes={{Plainlist| | |||
* Holding 4 during startup will slow it by 1f for about every 2f held | |||
* Transition to r33 HMS with 3}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=6 | |||
|id=Lee-1,2,4* | |||
|name=Left Right Max Mid | |||
|inputLead=1,2 | |||
|input=,4* | |||
|targetLead=h,h | |||
|target=,m | |||
|damageLead=7,9 | |||
|damage=,20 | |||
|startupRoot=i10 | |||
|startup=,i30 | |||
|recv=r31 | |||
|block=-7 | |||
|hit=+0 | |||
|ch=[[Lee combos#Staples|+57a]] | |||
|notes={{Plainlist| | |||
* Hold for 26f | |||
* Tracks opposite direction to 1,2,4}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-1,3 | |||
|inputLead=1 | |||
|input=,3 | |||
|targetLead=h | |||
|target=,h | |||
|damageLead=7 | |||
|damage=,5 | |||
|startupRoot=i10 | |||
|startup=,i16 | |||
|recv= | |||
|block=-11 | |||
|hit=+0 | |||
|delay=4f | |||
|jail=Yes | |||
|combo=1.hit | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-1,3:3 | |||
|name= | |||
|inputLead=1,3 | |||
|input=:3 | |||
|targetLead=h,h | |||
|target=,m | |||
|damageLead=7,5 | |||
|damage=,4 | |||
|startupRoot=i10 | |||
|startup=,i9 | |||
|recv= | |||
|block=-10 | |||
|hit=+1 | |||
|jail=Yes | |||
|notes={{Plainlist| | |||
* 3f input window}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=8 | |||
|id=Lee-1,3:3:3 | |||
|name=[[Acid Rain]] | |||
|inputLead=1,3:3 | |||
|input=:3 | |||
|targetLead=h,h,m | |||
|target=,h | |||
|damageLead=7,5,4 | |||
|damage=,12 | |||
|startupRoot=i10 | |||
|startup=,i11 | |||
|recv= | |||
|block=-18 | |||
|hit=[[Acid Rain#Followup|+14a]] | |||
|jail=Yes | |||
|notes={{Plainlist| | |||
* 2f input window}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-2 | |||
|name=Right Cross | |||
|input=2 | |||
|startup=i10 | |||
|target=h | |||
|damage=10 | |||
|recv=r18 | |||
|tracksLeft=5 | |||
|tracksRight=7 | |||
|range=2.07 | |||
|block=+1 | |||
|hit=+8 | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-2,1 | |||
|inputLead=2 | |||
|input=,1 | |||
|startupRoot=i10 | |||
|startup=,i15~17 | |||
|targetLead=h | |||
|target=,h | |||
|damageLead=10 | |||
|damage=,8 | |||
|recv=r22 | |||
|range=2.99 | |||
|block=-5 | |||
|hit=+6 | |||
|leeway=7f | |||
|delay=5f | |||
|jail=Yes | |||
|combo=1.hit | |||
|notes={{Plainlist| | |||
* Transition to r22 HMS with 3+4 | |||
* Transition input can be delayed 6f}} | |||
}} | }} | ||
{{MoveData/sandbox | {{MoveData/sandbox | ||
Line 71: | Line 271: | ||
|hit=+3 | |hit=+3 | ||
|ch=[[Lee combos#Staples|+26a]] | |ch=[[Lee combos#Staples|+26a]] | ||
|combo= | |leeway=4f | ||
|combo=2.CH | |||
|notes={{Plainlist| | |||
* Floor break}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=10 | |||
|id=Lee-2,1,3 | |||
|name=Combination Hünf | |||
|inputLead=2,1 | |||
|input=,3 | |||
|startupRoot=i10 | |||
|startup=,i24~26 | |||
|targetLead=h,h | |||
|target=,h | |||
|damageLead=10,8 | |||
|damage=,24 | |||
|recv=r28 | |||
|range=4.42 | |||
|block=-4 | |||
|hit=+20a (+11a) | |||
|ch=[[Lee combos#Staples|+65a (+45a)]] | |||
|leeway=2f | |||
|combo=2.CH | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Tailspin}} | ||
}} | |||
{{MoveData/sandbox | |||
|moveNo=11 | |||
|id=Lee-2,1,4 | |||
|name=Combination Vier | |||
|inputLead=2,1 | |||
|input=,4 | |||
|startupRoot=i10 | |||
|startup=,i25~27 | |||
|targetLead=h,h | |||
|target=,L | |||
|damageLead=10,8 | |||
|damage=,18 | |||
|recv=r33 | |||
|crush=,cs16~ | |||
|range=4.87 | |||
|block=-16 | |||
|hit=+0 | |||
|ch=[[Lee combos#Mini-combos|+10]] | |||
|leeway=11f | |||
|delay=8f | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-2,2 | |||
|inputLead=2 | |||
|input=,2 | |||
|targetLead=h | |||
|target=,m | |||
|damageLead=10 | |||
|damage=,14 | |||
|range=2.28 | |||
|startupRoot=i10 | |||
|startup=,i20~21 | |||
|recv=r31 | |||
|block=-13 | |||
|hit=-2 | |||
|leeway=7f | |||
|delay=5f | |||
|combo=1.CH (5fd) | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=12 | |||
|id=Lee-2,2,3 | |||
|name=Right Cross to Revolution Zwei | |||
|inputLead=2,2 | |||
|input=,3 | |||
|targetLead=h,m | |||
|target=,h | |||
|damageLead=10,14 | |||
|damage=,23 | |||
|startupRoot=i10 | |||
|startup=,i21~23 | |||
|recv=r31 | |||
|block=-3 | |||
|hit=+17a (+8a) | |||
|leeway=17f | |||
|delay=13f | |||
|combo=2.hit (8fd) | |||
|notes={{Plainlist| | |||
* Tailspin | |||
* Transition to r37 HMS with 4 | |||
* Transition input can be delayed 29f}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=13 | |||
|id=Lee-3 | |||
|name=Mist Kick | |||
|input=3 | |||
|target=m | |||
|damage=16 | |||
|range=2.23 | |||
|tracksLeft=20 | |||
|tracksRight=9 | |||
|startup=i14 | |||
|recv=r27 | |||
|block=-8 | |||
|hit=+7 | |||
|notes={{Plainlist| | |||
* Transition to r27 HMS with 4 | |||
* Transition input can be delayed 2f}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=14 | |||
|id=Lee-3,3 | |||
|name=Mist Wolf Combination | |||
|inputLead=3 | |||
|input=,3 | |||
|targetLead=m | |||
|target=,h | |||
|damageLead=16 | |||
|damage=,18 | |||
|range=2.61 | |||
|startupRoot=i14 | |||
|startup=,i17 | |||
|recv=r29 | |||
|block=-10 | |||
|hit=+1 | |||
|jail=Yes | |||
|delay=13f | |||
|combo=1.hit | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=15 | |||
|id=Lee-3~3 | |||
|name=Trick Kick | |||
|input=3~3 | |||
|target=h | |||
|damage=18 | |||
|range=2.59 | |||
|startup=i30 | |||
|recv=r29 | |||
|block=-10 | |||
|hit=+1 | |||
|notes={{Plainlist| | |||
* 13f input window | |||
* Recovery slowed by 1f if 4 pressed during startup}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=16 | |||
|id=Lee-3~3:4 | |||
|name=Mist Trap | |||
|input=3~3:4 | |||
|target=h,t | |||
|damage=18,25 | |||
|range=2.59 | |||
|startup=i30 | |||
|recv=r29 | |||
|hit=+0d | |||
|notes=1f input window | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-4 | |||
|name=Magic Four | |||
|input=4 | |||
|target=h | |||
|damage=16 | |||
|range=2.01 | |||
|tracksLeft=5 | |||
|tracksRight=7 | |||
|startup=i11 | |||
|recv=r28 | |||
|block=-9 | |||
|hit=+7 | |||
|ch=[[Lee combos#Staples|+32a (+22a)]] | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-4,3 | |||
|name=Spin Kick | |||
|inputLead=4 | |||
|input=,3 | |||
|targetLead=h | |||
|target=,h | |||
|damageLead=16 | |||
|damage=,14 | |||
|startupRoot=i11 | |||
|startup=,i18 | |||
|recv=r33 | |||
|block=-14 | |||
|hit=-3 | |||
|ch=+2 | |||
|jail=Yes | |||
|combo=1.CH +25a(+18) | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=17 | |||
|id=Lee-4,3,3 | |||
|name=Spinning Hammer Kick | |||
|inputLead=4,3 | |||
|input=,3 | |||
|targetLead=h,h | |||
|target=,m | |||
|damageLead=16,14 | |||
|damage=,20 | |||
|startupRoot=i11 | |||
|startup=,i19~21 | |||
|recv=r30 | |||
|block=-13 | |||
|hit=+8d | |||
|delay=10f | |||
|leeway=11f | |||
|combo=2.CH | |||
|notes={{Plainlist| | |||
* Floor break}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=18 | |||
|id=Lee-4,3,4 | |||
|name=Spin Kick Somersault Combo | |||
|inputLead=4,3 | |||
|input=,4 | |||
|targetLead=h,h | |||
|target=,m | |||
|damageLead=16,14 | |||
|damage=,25 | |||
|startupRoot=i11 | |||
|startup=,i30~32 | |||
|crush=,js22~ | |||
|recv=r29 | |||
|block=-9 | |||
|hit=+24a (+14a) | |||
|delay=7f | |||
|combo=1st [[Lee combos|+33a(+26)]]/2.CH (5fd) | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-4,4 | |||
|inputLead=4 | |||
|input=,4 | |||
|targetLead=h | |||
|target=,h | |||
|damageLead=16 | |||
|damage=,6 | |||
|range=2.28 | |||
|startupRoot=i11 | |||
|startup=,i10 | |||
|recv=r24 | |||
|block=-5 | |||
|hit=+6 | |||
|ch=[[Lee combos#Extras|+31a (+21a)]] | |||
|jail=Yes | |||
|combo=1.CH | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=19 | |||
|id=Lee-4,4,4 | |||
|name=Machine Gun Kicks | |||
|inputLead=4,4 | |||
|input=,4 | |||
|targetLead=h,h | |||
|target=,h | |||
|damageLead=16,6 | |||
|damage=,8 | |||
|range=2.55 | |||
|startupRoot=i11 | |||
|startup=,i10 | |||
|recv=r24 | |||
|block=-5 | |||
|hit=+6 | |||
|jail=Yes | |||
|ch=[[Lee combos#Extras|+31a (+21a)]] | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=20 | |||
|id=Lee-4,u+3 | |||
|name=Lee Somersault | |||
|inputLead=4 | |||
|input=,u+3 | |||
|targetLead=h | |||
|target=,m | |||
|damageLead=16 | |||
|damage=,25 | |||
|startupRoot=i11 | |||
|startup=,i33~35 | |||
|crush=,js25~ | |||
|recv=r18 | |||
|block=-1 | |||
|hit=[[Lee combos#Extras|+30a (+20a)]] | |||
|delay=3f | |||
|leeway=4f | |||
|combo=1.CH | |||
|notes={{Plainlist| | |||
* Alternate input 4,u/f+3 | |||
* Transition to r26 MS with f~n | |||
* Transition input can be delayed 17f}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=22 | |||
|id=Lee-1+2 | |||
|name=Pirouette Punch | |||
|input=1+2 | |||
|target=m | |||
|damage=20 | |||
|range=2.63 | |||
|startup=i21~22 | |||
|recv=r28 FC | |||
|block=-4 | |||
|hit=+3 | |||
|ch=[[Lee combos#Staples|+26a]] | |||
|notes={{Plainlist| | |||
* Homing | |||
* Floor break | |||
* Transition to r25 HMS with 3+4 | |||
* Transition input can be delayed 2f}} | |||
}} | |||
=== f === | |||
{{MoveData/sandbox | |||
|id=Lee-f+2 | |||
|input=f+2 | |||
|target=m | |||
|damage=12 | |||
|range=2.25 | |||
|tracksLeft=18 | |||
|tracksRight=8 | |||
|startup=i14~15 | |||
|recv=r27 | |||
|block=-9 | |||
|hit=+2 | |||
}} | }} | ||
{{MoveData/sandbox | {{MoveData/sandbox | ||
|moveNo=33 | |moveNo=33 | ||
|id=Lee-f+2,1 | |||
|name=Double Signal | |||
|inputLead=f+2 | |||
|input=,1 | |||
|targetLead=m | |||
|target=,h | |||
|damageLead=12 | |||
|damage=,24 | |||
|range=3.96 | |||
|startupRoot=i14 | |||
|startup=,i19~20 | |||
|recv=r30 | |||
|block=-10 | |||
|hit=+42d (-16d) | |||
|delay=11f | |||
|leeway=12f | |||
|combo=1.hit (10fd) | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-f+3 | |||
|input=f+3 | |||
|target=m | |||
|damage=6 | |||
|range=2.63 | |||
|tracksLeft=7 | |||
|tracksRight=18 | |||
|startup=i15 | |||
|recv=r37 | |||
|block=-18 | |||
|hit=-7 | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-f+3,3 | |||
|inputLead=f+3 | |||
|input=,3 | |||
|targetLead=m | |||
|target=,m | |||
|damageLead=6 | |||
|damage=,3 | |||
|startupRoot=i15 | |||
|startup=,i8 | |||
|recv=r37 | |||
|block=-18 | |||
|hit=-7 | |||
|jail=Yes | |||
|leeway=1f | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-f+3,3,3 | |||
|inputLead=f+3,3 | |||
|input=,3 | |||
|targetLead=m,m | |||
|target=,h | |||
|damageLead=6,3 | |||
|damage=,3 | |||
|startupRoot=i15 | |||
|startup=,i8 | |||
|recv=r37 | |||
|block=-18 | |||
|hit=-7 | |||
|leeway=1f | |||
|jail=Yes | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-f+3,3,3,3 | |||
|inputLead=f+3,3,3 | |||
|input=,3 | |||
|targetLead=m,m,h | |||
|target=,h | |||
|damageLead=6,3,3 | |||
|damage=,3 | |||
|startupRoot=i15 | |||
|startup=,i8~9 | |||
|recv=r36 | |||
|block=-18 | |||
|hit=-7 | |||
|leeway=1f | |||
|combo=1.hit | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-f+3,3,3,3,3 | |||
|inputLead=f+3,3,3,3 | |||
|input=,3 | |||
|targetLead=m,m,h | |||
|target=,h | |||
|damageLead=6,3,3,3 | |||
|damage=,3 | |||
|startupRoot=i15 | |||
|startup=,i8~9 | |||
|recv=r36 | |||
|block=-18 | |||
|hit=+13 (+3a) | |||
|leeway=1f | |||
|combo=1.hit | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=34 | |||
|id=Lee-f+3,3,3,3,3,4 | |id=Lee-f+3,3,3,3,3,4 | ||
|name=Acid Storm | |name=Acid Storm | ||
Line 90: | Line 720: | ||
|block=-7 | |block=-7 | ||
|hit=+20a | |hit=+20a | ||
| | |combo=5th hit | ||
| | |leeway=16f | ||
| | |delay=17f | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Tailspin | ||
* Transition to r35 HMS with 3 | * Transition to r35 HMS with 3 | ||
* Transition input can be delayed 26f | * Transition input can be delayed 26f | ||
Line 102: | Line 732: | ||
** f+3,3,3,3,4}} | ** f+3,3,3,3,4}} | ||
}} | }} | ||
{{MoveData/sandbox | |||
|id=Lee-f+4 | |||
|input=f+4 | |||
|target=h | |||
|damage=13 | |||
|range=2.31 | |||
|tracksLeft=7 | |||
|tracksRight=10 | |||
|startup=i11 | |||
|recv=r26 | |||
|block=-7 | |||
|hit=+4 | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=36 | |||
|id=Lee-f+4,1 | |||
|name=Deadly Cyclone | |||
|inputLead=f+4 | |||
|input=,1 | |||
|targetLead=h | |||
|target=,h | |||
|damageLead=13 | |||
|damage=,16 | |||
|range=3.76 | |||
|startupRoot=i11 | |||
|startup=,i24~25 | |||
|recv=r29 | |||
|block=-2 | |||
|hit=+13g | |||
|leeway=16f | |||
|delay=11f | |||
|combo=1.CH (6fd) | |||
|notes={{Plainlist| | |||
* Tailspin}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=35 | |||
|id=Lee-f+4,3 | |||
|name=Deadly Arc | |||
|inputLead=f+4 | |||
|input=,3 | |||
|targetLead=h | |||
|target=,m | |||
|damageLead=13 | |||
|damage=,18 | |||
|range=3.74 | |||
|startupRoot=i11 | |||
|startup=,i21~23 | |||
|recv=r25 | |||
|block=-8 | |||
|hit=+6c | |||
|ch=[[Lee combos#Staples|+63a]] | |||
|delay=11f | |||
|leeway=16f | |||
|combo=1.CH (9fd) | |||
|notes={{Plainlist| | |||
* Spike | |||
* Transition to r21 HMS with 4}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=37 | |||
|id=Lee-f+1+2 | |||
|name=Aggressive One-Two | |||
|input=f+1+2 | |||
|target=h,h | |||
|damageLead= | |||
|damage=10,20 | |||
|range=2.53 | |||
|startup=i13,i28~29 | |||
|recv=r31 | |||
|block=-13 | |||
|hit=+18a (+9a) | |||
|jail+Yes | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=38 | |||
|id=Lee-f+3+4 | |||
|name=Feather Landing | |||
|input=f+3+4 | |||
|target=M,M | |||
|damage=10,20 | |||
|range=3.30 | |||
|startup=i30~32,i34~36 | |||
|crush=js14~33 | |||
|recv=r27 FC | |||
|block=+4c | |||
|hit=+8c | |||
|jail=Yes | |||
|notes={{Plainlist| | |||
* Spike}} | |||
}} | |||
=== d/f === | |||
{{MoveData/sandbox | |||
|id=Lee-d/f+1 | |||
|name=Quick Upper | |||
|input=d/f+1 | |||
|target=m | |||
|damage=10 | |||
|recv=r19 | |||
|range=2.17 | |||
|tracksLeft=19 | |||
|tracksRight=7 | |||
|startup=i13~14 | |||
|block=-1 | |||
|hit=+5 | |||
|notes=Can evade jabs on frames 6~9 | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-d/f+2 | |||
|name=Uppercut | |||
|input=d/f+2 | |||
|target=m | |||
|damage=12 | |||
|range=2.06 | |||
|tracksLeft=6 | |||
|tracksRight=6 | |||
|startup=i15~16 | |||
|recv=r25 | |||
|block=-7 | |||
|hit=[[Lee combos#Staples|+34a (+24a)]] | |||
|notes={{Plainlist| | |||
* Hit vs crouch +4s | |||
* Can evade jabs on frame 9 | |||
* Tracks right up to 18 frames sometimes}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-d/f+3 | |||
|input=d/f+3 | |||
|target=m | |||
|damage=14 | |||
|range=2.08 | |||
|tracksLeft=7 | |||
|tracksRight=7 | |||
|startup=i15~16 | |||
|recv=r26 | |||
|block=-8 | |||
|hit=+3 | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-d/f+3,2 | |||
|inputLead=d/f+3 | |||
|input=,2 | |||
|targetLead=m | |||
|target=,h | |||
|damageLead=14 | |||
|damage=,11 | |||
|range=3.14 | |||
|startupRoot=i15 | |||
|startup=,i19~20 | |||
|recv=r24 | |||
|block=-6 | |||
|hit=+5 | |||
|combo=1.hit | |||
|delay=4f | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=44 | |||
|id=Lee-d/f+3,2,3 | |||
|name=Mercury Drive | |||
|inputLead=d/f+3,2 | |||
|input=,3 | |||
|targetLead=m,h | |||
|target=,m | |||
|damageLead=14,11 | |||
|damage=,23 | |||
|range=4.70 | |||
|startupRoot=i15 | |||
|startup=,i22~21 | |||
|recv=r36 | |||
|block=-14 | |||
|delay=10f | |||
|combo=2.CH (7fd) | |||
|hit=[[Lee combos#Staples|+25a (+15a)]] | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=45 | |||
|id=Lee-d/f+4 | |||
|name=Front Kick | |||
|input=d/f+4 | |||
|target=m | |||
|damage=16 | |||
|range=2.55 | |||
|tracksLeft=9 | |||
|tracksRight=12 | |||
|startup=i13~14 | |||
|recv=r27 | |||
|block=-9 | |||
|hit=+2 | |||
|notes={{Plainlist| | |||
* Transition to r27 HMS with 3 | |||
* Transition can be delayed 2f}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-d/f+1+2 | |||
|input=d/f+1+2 | |||
|target=m | |||
|damage=18 | |||
|tracksLeft=12 | |||
|tracksRight=16 | |||
|startup=i20~21 | |||
|recv=r31 | |||
|block=-9 | |||
|hit=-2 | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=46 | |||
|id=Lee-d/f+1+2,3 | |||
|name=Revolution Zwei | |||
|inputLead=d/f+1+2 | |||
|input=,3 | |||
|targetLead=m | |||
|target=,h | |||
|damageLead=18 | |||
|damage=,23 | |||
|startupRoot=i20~21 | |||
|startup=,i21~23 | |||
|recv=r31 | |||
|block=-3 | |||
|hit=+17a (+8a) | |||
|leeway=16f | |||
|delay=13f (7fd) | |||
|combo=1.hit (7fd) | |||
|notes={{Plainlist| | |||
* Tailspin | |||
* Transition to r37 HMS with 4 | |||
* Transition input can be delayed 29f}} | |||
}} | |||
=== d === | |||
{{MoveData/sandbox | |||
|id=Lee-d+1 | |||
|name=Crouch Jab | |||
|input=d+1 | |||
|target=s | |||
|damage=5 | |||
|range=1.55 | |||
|startup=i10 | |||
|crush=cs4~ | |||
|recv=r24 FC | |||
|block=-5 | |||
|hit=+6 | |||
|notes={{Plainlist| | |||
* Alternate input d/b+1 | |||
* Transition to r24 with f | |||
* Transition input can be delayed 16f}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=47 | |||
|id=Lee-d+2 | |||
|name=Gut Polisher | |||
|input=d+2 | |||
|target=m | |||
|damage=17 | |||
|range=2.39 | |||
|tracksLeft=6 | |||
|tracksRight=18 | |||
|startup=i18~19 | |||
|recv=r26 | |||
|block=-6 | |||
|hit=+8 | |||
|ch=[[Lee combos#Staples|+21a]] | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=48 | |||
|id=Lee-d+3 | |||
|name=Sliver Low | |||
|input=d+3 | |||
|target=L | |||
|damage=17 | |||
|range=2.39 | |||
|tracksLeft=14 | |||
|tracksRight=12 | |||
|startup=i16 | |||
|crush=cs6~ | |||
|recv=r33 FC | |||
|block=-17 | |||
|hit=-3 | |||
|ch=[[Lee combos#Staples|+15a]] | |||
|notes={{Plainlist| | |||
* Transition to r31 HMS with 4 | |||
* Transition input can be delayed 10f | |||
* Transition can be delayed 8f}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-d+4 | |||
|name=Shin Kick | |||
|input=d+4 | |||
|target=l | |||
|damage=7 | |||
|range=2.50 | |||
|tracksLeft=18 | |||
|tracksRight=18 | |||
|startup=i12 | |||
|recv=r32 | |||
|block=-13 | |||
|hit=-14 | |||
|ch=-2 | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=49 | |||
|id=Lee-d+4,n,4 | |||
|name=Shin to Head Kick | |||
|inputLead=d+4 | |||
|input=,4 | |||
|targetLead=l | |||
|target=,h | |||
|damageLead=7 | |||
|damage=,16 | |||
|startupRoot=i12 | |||
|startup=,i23 | |||
|recv=r28 | |||
|block=-9 | |||
|hit=+2 | |||
|ch=+27a (+17a) | |||
|leeway=11f | |||
|delay=10f | |||
|combo=1.CH (7fd) | |||
|notes={{Plainlist| | |||
* Often notated d+4,n+4 | |||
* Connects to 4 extensions}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-d+4,4:3 | |||
|name=Shin Kick to Silver Cyclone | |||
|inputLead=d+4 | |||
|input=,4:3 | |||
|targetLead=l | |||
|target=,h! | |||
|damageLead=7 | |||
|damage=,60 | |||
|startupRoot=i12 | |||
|startup=,i60~61 | |||
|crush=cs25~45,js45~ | |||
|recv=r39 | |||
|hit=+9a (+0a) | |||
|notes={{Plainlist| | |||
* Technically a cancel from d+4,4 | |||
** 3 must be input on exactly the first frame of d+4,4 i.e., frame 13, or if d+4,4 is delayed, exactly one frame after 4 | |||
* Cancel to r53 HMS with 3+4 on frames ,2~37}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-d+4,d+4 | |||
|inputLead=d+4 | |||
|input=,d+4 | |||
|targetLead=l | |||
|target=,l | |||
|damageLead=7 | |||
|damage=,8 | |||
|startupRoot=i12 | |||
|startup=,i20 | |||
|recv=r34 | |||
|block=-15 | |||
|hit=-16 | |||
|ch=-4 | |||
|leeway=13f | |||
|delay=12f | |||
|combo=1.CH (10fd) | |||
|notes={{Plainlist| | |||
* Often notated D+4,4}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-d+4,d+4,4 | |||
|inputLead=d+4,d+4 | |||
|input=,4 | |||
|targetLead=l,l | |||
|target=,l | |||
|damageLead=7,8 | |||
|damage=,5 | |||
|startupRoot=i12 | |||
|startup=,i20 | |||
|recv=r34 | |||
|block=-15 | |||
|hit=-16 | |||
|ch=-4 | |||
|leeway=10f | |||
|delay=11f | |||
|combo=2.CH | |||
|notes={{Plainlist| | |||
* Often notated D+4,4,4}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=55 | |||
|id=Lee-d+4,d+4,4,4 | |||
|name=Laser Edge Kick Combo | |||
|inputLead=d+4,d+4,4 | |||
|input=,4 | |||
|targetLead=l,l,l | |||
|target=,m | |||
|damageLead=7,8,5 | |||
|damage=,21 | |||
|startupRoot=i12 | |||
|startup=,i24~25 | |||
|recv=r38 | |||
|block=-20 | |||
|hit=+11a (+2a) | |||
|delay=14f | |||
|combo=3.CH (6fd) | |||
|notes={{Plainlist| | |||
* Often notated D+4,4,4,4 | |||
* Transition to r30 HMS with 3 | |||
* Transition input can be delayed 2f}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=56 | |||
|id=Lee-d+3+4 | |||
|name=Silver Cyclone | |||
|input=d+3+4 | |||
|target=h! | |||
|damage=60 | |||
|startup=i60~61 | |||
|crush=cs25~45,js45~ | |||
|recv=r39 | |||
|hit=+9a (+0a) | |||
|notes=Cancel to r53 HMS with 3+4 on frames ,2~37 | |||
}} | |||
=== d/b === | |||
{{MoveData/sandbox | |||
|id=Lee-d/b+2 | |||
|name=Crouch Straight | |||
|input=d/b+2 | |||
|target=s | |||
|damage=8 | |||
|range=1.80 | |||
|tracksLeft=5 | |||
|tracksRight=9 | |||
|startup=i11 | |||
|crush=cs4~ | |||
|recv=r23 FC | |||
|block=-4 | |||
|hit=+7 | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=57 | |||
|id=Lee-d/b+3 | |||
|name=Bump Kick | |||
|input=d/b+3 | |||
|target=L | |||
|damage=15 | |||
|range=2.55 | |||
|tracksLeft=26 | |||
|tracksRight=12 | |||
|startup=i20~21 | |||
|recv=r30 | |||
|block=-12 | |||
|hit=+2 | |||
|notes=Spike | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-d/b+4 | |||
|name=Crouch Shin Kick | |||
|input=d/b+4 | |||
|target=l | |||
|damage=7 | |||
|range=2.30 | |||
|tracksLeft=18 | |||
|tracksRight=17 | |||
|startup=i12 | |||
|crush=cs4~ | |||
|recv=r32 FC | |||
|block=-13 | |||
|hit=-2 | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=58 | |||
|id=Lee-d/b+1+2 | |||
|name=Death Touch | |||
|input=d/b+1+2 | |||
|target=m!,m! | |||
|damage=20,30 | |||
|startup=i76 i90 | |||
|recv=r31 | |||
|hit=+20a | |||
|notes=Cancel to r74 with u,u on frames 2~50 | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=59 | |||
|id=Lee-d/b+3+4 | |||
|name=Grass Snake | |||
|input=d/b+3+4 | |||
|target=L | |||
|damage=17 | |||
|range=2.75 | |||
|tracksLeft=29 | |||
|tracksRight=15 | |||
|startup=i23~25 | |||
|recv=r29 | |||
|block=-13 | |||
|hit=+4 | |||
|ch=[[Lee combos#Mini-combos|+39a]] | |||
}} | |||
=== b === | |||
{{MoveData/sandbox | |||
|id=Lee-b+1 | |||
|input=b+1 | |||
|target=h | |||
|damage=8 | |||
|range=2.61 | |||
|tracksLeft=7 | |||
|tracksRight=12 | |||
|startup=i15 | |||
|recv=r19 | |||
|block=+0 | |||
|hit=+6 | |||
|notes=If 1 is pressed on frames 12~14, adds 4 more damage and improves hitbox (~0.04 more range and better tracking) | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-b+1,1 | |||
|inputLead=b+1 | |||
|input=,1 | |||
|targetLead=h | |||
|target=,m | |||
|damageLead=8 | |||
|damage=,6 | |||
|range=3.65 | |||
|startupRoot=i15 | |||
|startup=,i20 | |||
|recv=r24 | |||
|block=-5 | |||
|hit=+6 | |||
|combo=1.hit | |||
|notes={{Plainlist| | |||
* Cancel to r24 MS with f~n on frames 1~15 | |||
* Transition to r20 HMS with 3+4 | |||
* Transition input can be delayed 11 frames}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-b+1,1,2 | |||
|name=Triple Tooth | |||
|inputLead=b+1,1 | |||
|input=,2 | |||
|targetLead=h,m | |||
|target=,h | |||
|damageLead=8,6 | |||
|damage=,15 | |||
|range=4.86 | |||
|startupRoot=i15 | |||
|startup=,i20 | |||
|recv=r34 | |||
|block=-11 | |||
|hit=+1 | |||
|combo=1.hit | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-b+1:1 | |||
|inputLead=b+1 | |||
|input=:1 | |||
|targetLead=h | |||
|target=,m | |||
|damageLead=12 | |||
|damage=,6 | |||
|range=3.65 | |||
|startupRoot=i15 | |||
|startup=,i20 | |||
|recv=r24 | |||
|block=-5 | |||
|hit=+6 | |||
|combo=1.hit | |||
|notes={{Plainlist| | |||
* Cancel to r24 MS with f~n on frames 1~15 | |||
* Transition to r20 HMS with 3+4 | |||
* Transition input can be delayed 11 frames}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=60 | |||
|id=Lee-b+1:1,2 | |||
|name=Triple Fang | |||
|inputLead=b+1:1 | |||
|input=,2 | |||
|targetLead=h,m | |||
|target=,h | |||
|damageLead=12,6 | |||
|damage=,23 | |||
|range=4.86 | |||
|startupRoot=i15 | |||
|startup=,i20 | |||
|recv=r34 | |||
|block=-6 | |||
|hit=+39d (-19d) | |||
|combo=1.hit | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=63 | |||
|id=Lee-b+2 | |||
|name=Rear Cross Punch | |||
|input=b+2 | |||
|target=h | |||
|damage=13 | |||
|range=2.55 | |||
|startup=i14 | |||
|recv=r24 | |||
|block=-5 | |||
|hit=+1 | |||
|notes={{Plainlist| | |||
* Transition to r20 MS with f~n | |||
* Transition input can be delayed 5f}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-b+2,4 | |||
|inputLead=b+2 | |||
|input=,4 | |||
|targetLead=h | |||
|target=,h | |||
|damageLead=13 | |||
|damage=,12 | |||
|startupRoot=i14 | |||
|startup=,i14~15 | |||
|recv=r35 | |||
|block=-8 | |||
|hit=-6 | |||
|ch=+19a (+9a) | |||
|leeway=13f | |||
|delay=5f | |||
|combo=1.hit (8fd) | |||
|notes={{Plainlist| | |||
* Transition to r37 HMS with 3+4 | |||
* Transition input can be delayed 24f}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=65 | |||
|id=Lee-b+2,4,3 | |||
|name=Super High Combination | |||
|inputLead=b+2,4 | |||
|input=,3 | |||
|targetLead=h,h | |||
|target=,h | |||
|damageLead=13,12 | |||
|damage=,21 | |||
|startupRoot=i14 | |||
|startup=,i27~28 | |||
|crush=,js13~ | |||
|recv=r27 | |||
|block=-3 | |||
|hit=+22a (+13a) | |||
|leeway=5f | |||
|combo=2.CH | |||
|notes={{Plainlist| | |||
* Tailspin}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-b+3 | |||
|input=b+3 | |||
|target=L | |||
|damage=9 | |||
|startup=i15 | |||
|recv=r33 | |||
|block=-14 | |||
|hit=-3 | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=66 | |||
|id=Lee-b+3,3 | |||
|name=Stinging Rush | |||
|inputLead=b+3 | |||
|input=,3 | |||
|targetLead=L | |||
|target=,h | |||
|damageLead=9 | |||
|damage=,15 | |||
|startup=,i19 | |||
|recv=r33 | |||
|block=-12 | |||
|hit=-3 | |||
|combo=1.CH | |||
|notes={{Plainlist| | |||
* Transition to r28 MS with f~n | |||
* Transition input can be delayed 5f}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=68 | |||
|id=Lee-b+4 | |||
|name=Silver Heel | |||
|input=b+4 | |||
|startup=i20~22 | |||
|target=m | |||
|damage=20 | |||
|recv=r20 | |||
|range=2.66 | |||
|block=-3 | |||
|hit=+7c | |||
|ch=[[Lee combos#Staples|+64a]] | |||
|notes={{Plainlist| | |||
* Spike | |||
* Hit vs crouch [[Lee combos#Mini-combos|+18d]] | |||
* Transition to r19 HMS with 3 | |||
* Transition adds tracking if input mid startup}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=69 | |||
|id=Lee-b+3+4 | |||
|name=[[Mist Illusion|Mist Flash]] | |||
|input=b+3+4 | |||
|target=m | |||
|damage=20 | |||
|range=2.85 | |||
|startup=i20 | |||
|crush=pc8~19 | |||
|recv=r38 | |||
|block=-15 | |||
|hit=+6a (-3a) | |||
|notes=Wall bounce | |||
}} | |||
=== u/b === | |||
{{MoveData/sandbox | |||
|moveNo=70 | |||
|id=Lee-u/b+3 | |||
|name=Wheel of Fate | |||
|input=u/b+3 | |||
|target=M | |||
|damage=20 | |||
|range=2.20 | |||
|startup=i18~22 | |||
|recv=r28 | |||
|block=-13 | |||
|hit=+20a (+13a) | |||
|ch=[[Lee combos#Mini-combos|+32a (+22a)]] | |||
}} | |||
=== u === | |||
{{MoveData/sandbox | |||
|id=Lee-u+2 | |||
|name=Hook | |||
|input=u+2 | |||
|target=h | |||
|damage=17 | |||
|startup=i15~16 | |||
|recv=r30 | |||
|block=-12 | |||
|hit=+9~+10g | |||
|notes={{Plainlist| | |||
* Alternate input: | |||
** u/b+2 | |||
** u/f+2}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=71 | |||
|id=Lee-u+3 | |||
|name=Fake | |||
|input=u+3 | |||
|crush=js9~28 | |||
|recv=r44 | |||
|notes={{Plainlist| | |||
* Transition to r35 FC with D | |||
* Transition to r44 HMS with 3+4}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-u+4 | |||
|input=u+4 | |||
|target=m | |||
|damage=15 | |||
|range=1.70 | |||
|startup=i15~17 | |||
|crush=js9~ | |||
|recv=r29 | |||
|block=-13 | |||
|hit=+19a (+9a) | |||
|ch=[[Lee combos#Staples|+33a (+23a)]] | |||
}} | |||
=== u/f === | |||
{{MoveData/sandbox | {{MoveData/sandbox | ||
|id=Lee-u/f+3 | |id=Lee-u/f+3 | ||
Line 115: | Line 1,519: | ||
}} | }} | ||
{{MoveData/sandbox | {{MoveData/sandbox | ||
|moveNo= | |moveNo=72 | ||
|id=Lee-u/f+3,1 | |id=Lee-u/f+3,1 | ||
|name=Brilliant Rosé | |name=Brilliant Rosé | ||
Line 131: | Line 1,535: | ||
|hit=+3 | |hit=+3 | ||
|ch=[[Lee combos#Staples|+26a]] | |ch=[[Lee combos#Staples|+26a]] | ||
| | |combo=1.hit | ||
| | |notes={{Plainlist| | ||
* Floor break}} | |||
}} | }} | ||
{{MoveData/sandbox | {{MoveData/sandbox | ||
|moveNo= | |moveNo=73 | ||
|id=Lee-u/f+3,4 | |id=Lee-u/f+3,4 | ||
|name=Double Mazurek | |name=Double Mazurek | ||
Line 150: | Line 1,555: | ||
|block=-3 | |block=-3 | ||
|hit=[[Lee combos#Staples|+25a]] | |hit=[[Lee combos#Staples|+25a]] | ||
|notes= | |notes=Tailspin | ||
}} | |||
{{MoveData/sandbox | |||
|moveNo=74 | |||
|id=Lee-u/f+4 | |||
|name=Silver Arrow | |||
|input=u/f+4 | |||
|target=m | |||
|damage=13 | |||
|range=2.21 | |||
|startup=i15~16 | |||
|crush=js9~ | |||
|recv=r30 | |||
|block=-13 | |||
|hit=[[Lee combos#Staples|+31a (+21a)]] | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=75 | |||
|id=Lee-u/f+3+4 | |||
|name=Silver Bullet | |||
|input=u/f+3+4 | |||
|target=h | |||
|damage=27 | |||
|startup=i22~24 | |||
|crush=js9~ | |||
|recv=r35 | |||
|block=+5 | |||
|hit=[[Lee combos#Mini-combos|+28d (+22d)]] | |||
|notes={{Plainlist| | |||
* Transition to r32 HMS with 3+4 | |||
* Transition input can be delayed 3f}} | |||
}} | }} | ||
{{MoveData/sandbox | {{MoveData/sandbox | ||
|moveNo= | |id=Lee-u/f,n,4 | ||
|name= | |name=Delayed Hopkick | ||
| | |input=u/f,n,4 | ||
|input=,{{ | |target=m | ||
| | |damage=25 | ||
|damage= | |startup=i23~25 | ||
|startup=i22 | |crush=js9~ | ||
|block=+ | |recv=r27 | ||
| | |block=-11 | ||
| | |hit=[[Lee combos#Staples|+34a (+24a)]] | ||
|range= | }} | ||
| | |||
|crush= | === Motion input === | ||
| | |||
{{MoveData/sandbox | |||
|moveNo=76 | |||
|id=Lee-f,F+3 | |||
|name=Pulse Blast | |||
|input=f,F+3 | |||
|target=m | |||
|damage=26 | |||
|range=3.10 | |||
|startup=i14~15 | |||
|recv=r35 | |||
|block=-11 | |||
|hit=+10a (+1a) | |||
|notes=Can't be buffered | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=77 | |||
|id=Lee-f,F+4 | |||
|name=Deadly Edge | |||
|input=f,F+4 | |||
|target=h | |||
|damage=22 | |||
|range=2.41 | |||
|startup=i16~17 | |||
|crush=cs5~15 | |||
|recv=r23 | |||
|block=-5 | |||
|hit=[[Lee combos#Staples|+29a]] | |||
|notes=Can't be buffered | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=79 | |||
|id=Lee-b,B+4 | |||
|name=Lee Cutter | |||
|input=b,B+4 | |||
|target=h | |||
|damage=23 | |||
|range=2.67 | |||
|startup=i19~21 | |||
|recv=r26 | |||
|block=+2 | |||
|hit=[[Lee combos#Staples|+25a]] | |||
|notes={{Plainlist| | |||
* Homing | |||
* Tailspin | |||
* Transition to r23 HMS with 3 | |||
* Can't be buffered}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=78 | |||
|id=Lee-d,D/B+4 | |||
|name=Blazing Kick | |||
|input=d,D/B+4 | |||
|target=M | |||
|damage=24 | |||
|range=3.23 | |||
|startup=i22~24 | |||
|recv=r38 | |||
|block=-17 | |||
|hit=[[Lee combos#Staples|+50a (+40a)]] | |||
|notes=Can't be buffered | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-f,f,F+3 | |||
|input=f,f,F+3 | |||
|target=m | |||
|damage=14 | |||
|range=2.49 | |||
|startup=i14~15 | |||
|crush=js9~ | |||
|recv=r33 | |||
|block=-9 | |||
|hit=+17a (+7a) | |||
|notes={{Plainlist| | |||
* Alternate input wr3 | |||
* Can't be buffered}} | |||
}} | }} | ||
{{MoveData/sandbox | {{MoveData/sandbox | ||
|moveNo= | |moveNo=81 | ||
|id=Lee- | |id=Lee-f,f,F+3,4 | ||
|name= | |name=Waxing Crescent | ||
|inputLead= | |inputLead=f,f,F+3 | ||
|input=,4 | |||
|targetLead=m | |||
| | |||
|targetLead=m | |||
|target=,m | |target=,m | ||
|range= | |damageLead=14 | ||
|startupRoot= | |damage=,26 | ||
|startup=, | |range=4.27 | ||
|crush=, | |startupRoot=i14~15 | ||
|recv= | |startup=,i20~22 | ||
|block=-20 | |crush=,js1~ | ||
|hit=+ | |recv=r29 | ||
|notes= | |block=+3 | ||
|hit=+24d (-11d) | |||
|jail=Yes | |||
|notes={{Plainlist| | |||
* Alternate input wr3,4 | |||
* Floor break | |||
* Transition to r26 HMS with 3}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=80 | |||
|id=Lee-u/b,b | |||
|name=Back Handspring to Hitman | |||
|input=u/b,b | |||
|recv=r66 HMS | |||
}} | |||
=== Throw === | |||
{{MoveData/sandbox | |||
|moveNo=104 | |||
|id=Lee-f,F+3+4 | |||
|name=Knee Drive | |||
|input=f,F+3+4 | |||
|target=t | |||
|damage=30 | |||
|range=1.96 | |||
|startup=i12 | |||
|recv=r27 | |||
|block=-4 | |||
|hit=[[Lee combos#Mini-combos|+25d]] | |||
|notes=Throw break 1+2 | |||
}} | |||
=== SS === | |||
{{MoveData/sandbox | |||
|moveNo=95 | |||
|id=Lee-SSL.3+4 | |||
|name=Lee Screw Right | |||
|input=SSL.3+4 | |||
|target=h | |||
|damage=25 | |||
|startup=i17~20 | |||
|recv=r28 | |||
|block=-2 | |||
|hit=+19a (+10a) | |||
|notes={{Plainlist| | |||
* Tailspin | |||
* Transition to r31 HMS with 3}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=94 | |||
|id=Lee-SSR.3+4 | |||
|name=Lee Screw Left | |||
|input=SSR.3+4 | |||
|target=m | |||
|damage=28 | |||
|startup=i20~23 | |||
|recv=r34 | |||
|block=-9 | |||
|hit=[[Lee combos#Staples|+16a]] | |||
|ch=[[Lee combos#Staples|+58a (+38a)]] | |||
|notes={{Plainlist| | |||
* Tailspin | |||
* Transition to r37 HMS with 4}} | |||
}} | }} | ||
=== WS === | |||
{{MoveData/sandbox | |||
|id=Lee-ws1 | |id=Lee-ws1 | ||
|input=ws1 | |input=ws1 | ||
Line 206: | Line 1,774: | ||
}} | }} | ||
{{MoveData/sandbox | {{MoveData/sandbox | ||
|moveNo=82 | |||
|id=Lee-ws1,4 | |id=Lee-ws1,4 | ||
|name=Wonderful Combo | |name=Wonderful Combo | ||
|inputLead=ws1 | |inputLead=ws1 | ||
Line 221: | Line 1,789: | ||
|block=-5 | |block=-5 | ||
|hit=+4 | |hit=+4 | ||
|combo=1.hit | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Transition to r28 HMS with 3}} | * Transition to r28 HMS with 3}} | ||
}} | }} | ||
{{MoveData/sandbox | {{MoveData/sandbox | ||
|id= | |id=Lee-ws2 | ||
|name= | |input=ws2 | ||
|inputLead= | |damage=12 | ||
| | |target=m | ||
|targetLead=m | |range=2.33 | ||
|target=,m | |startup=i14~16 | ||
| | |recv=r25 | ||
|damage= | |block=-8 | ||
|hit=+3 | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=83 | |||
|id=Lee-ws2,3 | |||
|name=Rocket Heel | |||
|inputLead=ws2 | |||
|input=,3 | |||
|damageLead=12 | |||
|damage=,24 | |||
|targetLead=m | |||
|target=,m | |||
|range=3.78 | |||
|startupRoot=i14~16 | |||
|startup=,i20~21 | |||
|recv=r33 | |||
|block=-13 | |||
|hit=[[Lee combos#Mini-combos|+32a (+22a)]] | |||
|combo=1.hit | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=84 | |||
|id=Lee-ws2,4 | |||
|name=Twister Heel | |||
|inputLead=ws2 | |||
|input=,4 | |||
|damageLead=12 | |||
|damage=,23 | |||
|targetLead=m | |||
|target=,h | |||
|range=3.71 | |||
|startupRoot=i14~16 | |||
|startup=,i27~28 | |||
|recv=r24 | |||
|block=-6 | |||
|hit=+18g | |||
|combo=1.hit | |||
|notes={{Plainlist| | |||
* Tailspin}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-ws3 | |||
|input=ws3 | |||
|target=M | |||
|damage=16 | |||
|range=2.20 | |range=2.20 | ||
| | |startup=i10~12 | ||
| | |recv=r38 | ||
|startupRoot=i20~ | |block=-21 | ||
|startup= | |hit=-10 | ||
|recv= | }} | ||
|block= | {{MoveData/sandbox | ||
|hit= | |id=Lee-ws3,3 | ||
|ch= | |name=Tsunami Kicks | ||
|crush= | |inputLead=ws3 | ||
|input=,3 | |||
|targetLead=M | |||
|target=,m | |||
|damageLead=16 | |||
|damage=,11 | |||
|range=2.65 | |||
|startupRoot=i10 | |||
|startup=,i15~16 | |||
|recv=r33 | |||
|block=-15 | |||
|hit=-4c | |||
|jail=Yes | |||
|notes={{Plainlist| | |||
* Transition to r33 HMS with 4 | |||
* Transition input can be delayed 2f}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-ws3,3,d/f+3 | |||
|inputLead=ws3,3 | |||
|input=,d/f+3 | |||
|targetLead=M,m | |||
|target=,m | |||
|damageLead=16,11 | |||
|damage=,10 | |||
|startupRoot=i10 | |||
|startup=,i26 | |||
|recv=r38 | |||
|block=-19 | |||
|hit=-8 | |||
|combo=2.CH | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=86 | |||
|id=Lee-ws3,3,d/f+3,3 | |||
|name=Infinite Kicks Mid Chain | |||
|inputLead=ws3,3,d/f+3 | |||
|input=,3 | |||
|targetLead=M,m,m | |||
|target=,h | |||
|damageLead=16,11,10 | |||
|damage=,10 | |||
|startupRoot=i10 | |||
|startup=,i24 | |||
|recv=r35 | |||
|block=-16 | |||
|hit=-5 | |||
|combo=3.hit | |||
|notes={{Plainlist| | |||
* Connect to INF | |||
* Hit vs BT +3a}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-ws3,3,d+3 | |||
|name= | |||
|inputLead=ws3,3 | |||
|input=,d+3 | |||
|targetLead=M,m | |||
|target=,l | |||
|damageLead=16,11 | |||
|damage=,8 | |||
|startupRoot=i10 | |||
|startup=,i26 | |||
|recv=r38 | |||
|block=-19 | |||
|hit=-8 | |||
|combo=2.CH | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-ws3,3,d+3,3 | |||
|inputLead=ws3,3,d+3 | |||
|input=,3 | |||
|targetLead=M,m,l | |||
|target=,m | |||
|damageLead=16,11,8 | |||
|damage=,10 | |||
|startupRoot=i10 | |||
|startup=,i24 | |||
|recv=r38 | |||
|block=-19 | |||
|hit=-8 | |||
|combo=3.hit | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=85 | |||
|id=Lee-ws3,3,d+3,3,3 | |||
|name=Infinite Kicks Low Chain | |||
|inputLead=ws3,3,d+3,3 | |||
|input=,3 | |||
|targetLead=M,m,l,m | |||
|target=,h | |||
|damageLead=16,11,8,10 | |||
|damage=,10 | |||
|startupRoot=i10 | |||
|startup=,i24 | |||
|recv=r35 | |||
|block=-16 | |||
|hit=-5 | |||
|combo=4.CH | |||
|notes={{Plainlist| | |||
* Connect to INF | |||
* Hit vs BT +3a}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-INF.3 | |||
|input=INF.3 | |||
|target=m | |||
|damage=10 | |||
|startup=,i24 | |||
|recv=r38 | |||
|block=-19 | |||
|hit=-8 | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-INF.3,3 | |||
|name=Infinite Kicks Mid Variation | |||
|inputLead=INF.3 | |||
|input=,3 | |||
|targetLead=m | |||
|target=,h | |||
|damageLead=10 | |||
|damage=,10 | |||
|startup=,i24 | |||
|recv=r35 | |||
|block=-16 | |||
|hit=-5 | |||
|combo=1.hit | |||
|notes={{Plainlist| | |||
* Connect to INF | |||
* Hit vs BT +3a}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-INF.d+3 | |||
|input=INF.d+3 | |||
|target=l | |||
|damage=10 | |||
|startup=,i24 | |||
|recv=r38 | |||
|block=-19 | |||
|hit=-8 | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-INF.d+3,3 | |||
|inputLead=INF.d+3 | |||
|input=,3 | |||
|targetLead=l | |||
|target=,m | |||
|damageLead=10 | |||
|damage=,10 | |||
|startup=,i24 | |||
|recv=r38 | |||
|block=-19 | |||
|hit=-8 | |||
|combo=1.hit | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=87 | |||
|id=Lee-INF.d+3,3,3 | |||
|name=Infinite Kicks Low Variation | |||
|inputLead=INF.d+3,3 | |||
|input=,3 | |||
|targetLead=l,m | |||
|target=,h | |||
|damageLead=10,10 | |||
|damage=,10 | |||
|startup=,i24 | |||
|recv=r35 | |||
|block=-16 | |||
|hit=-5 | |||
|combo=2.CH | |||
|notes={{Plainlist| | |||
* Connect to INF | |||
* Hit vs BT +3a}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-INF.u+3 | |||
|input=INF.u+3 | |||
|target=m | |||
|damage=15 | |||
|startup=,i19 | |||
|recv=r39 | |||
|block=-19 | |||
|hit=+1a | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-INF.u+3,3 | |||
|inputLead=INF.u+3 | |||
|input=,3 | |||
|targetLead=m | |||
|target=,m | |||
|damageLead=15 | |||
|damage=,10 | |||
|startup=,i26 | |||
|recv=r38 | |||
|block=-19 | |||
|hit=-8 | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=88 | |||
|id=Lee-INF.u+3,3,3 | |||
|name=Infinite Kicks Axe Variation | |||
|inputLead=INF.u+3,3 | |||
|input=,3 | |||
|targetLead=m,m | |||
|target=,h | |||
|damageLead=15,10 | |||
|damage=,10 | |||
|startup=,i24 | |||
|recv=r35 | |||
|block=-16 | |||
|hit=-5 | |||
|combo=2.hit | |||
|notes={{Plainlist| | |||
* Connect to INF | |||
* Hit vs BT +3a}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-ws4 | |||
|name=Toe Smash | |||
|input=ws4 | |||
|target=m | |||
|damage=16 | |||
|range=2.22 | |||
|startup=i11~12 | |||
|recv=r24 | |||
|block=-6 | |||
|hit=+5 | |||
|notes={{Plainlist| | |||
* Transition to r27 HMS with 3 | |||
* Transition input can be delayed 2f}} | |||
}} | |||
=== FC === | |||
{{MoveData/sandbox | |||
|id=Lee-FC.d+1 | |||
|input=FC.d+1 | |||
|target=s | |||
|damage=5 | |||
|range=1.57 | |||
|startup=i10 | |||
|crush=cs1~ | |||
|recv=r24 FC | |||
|block=-5 | |||
|hit=+6 | |||
|notes={{Plainlist| | |||
* Alternate input | |||
** FC d/b+1 | |||
** FC d/f+1 | |||
* Transition to r24 with f | |||
* Transition input can be delayed 16f}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-FC.d+2 | |||
|input=FC.d+2 | |||
|target=s | |||
|damage=8 | |||
|range=1.77 | |||
|startup=i11 | |||
|crush=cs1~ | |||
|recv=r23 FC | |||
|block=-4 | |||
|hit=+7 | |||
|notes={{Plainlist| | |||
* Alternate input | |||
** FC d/b+2 | |||
** FC d/f+2}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-FC.d+3 | |||
|input=FC.d+3 | |||
|target=l | |||
|damage=12 | |||
|startup=i13 | |||
|crush=cs1~ | |||
|recv=r33 FC | |||
|block=-17 | |||
|hit=-3 | |||
|notes=Alternate input FC d/b+3 | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-FC.d/f+3 | |||
|input=FC.d/f+3 | |||
|target=L | |||
|damage=12 | |||
|startup=i16 | |||
|crush=cs1~ | |||
|recv=r33 FC | |||
|block=-17 | |||
|hit=-3 | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-FC.d+4 | |||
|input=FC.d+4 | |||
|target=l | |||
|damage=10 | |||
|startup=i12 | |||
|crush=cs1~ | |||
|recv=r34 FC | |||
|block=-15 | |||
|hit=-4 | |||
|notes=Alternate input FC d/b+4 | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=89 | |||
|id=Lee-FC.d/f+4 | |||
|name=Silver Tail | |||
|input=FC.d/f+4 | |||
|damage=17 | |||
|target=L | |||
|range=2.76 | |||
|startup=i16~17 | |||
|recv=r32 FC | |||
|block=-14 | |||
|hit=-3c | |||
|ch=[[Lee combos#Mini-combos|+37a]] | |||
|notes=Transition to r30 HMS with 3 | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=93 | |||
|id=Lee-FC.d/f,d,D/F+3 | |||
|name=Sliding | |||
|input=FC.d/f,d,D/F+3 | |||
|damage=22 | |||
|target=L | |||
|range=3.54 | |||
|startup=i16~20 | |||
|crush=cs1~15 | |||
|recv=r39 FU | |||
|block=-23 | |||
|hit=[[Lee combos#Mini-combos|+18a]] | |||
|notes=Can't be buffered | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-FC.u/b+4 | |||
|input=FC.u/b+4 | |||
|target=m | |||
|damage=15 | |||
|startup=i18~28 | |||
|crush=js9~ | |||
|recv=r26 FC | |||
|block=-17 | |||
|hit=-6 | |||
|notes={{Plainlist| | |||
* Transition to r26 HMS with 3 | |||
* Transition input can be delayed 17f}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-FC.u+4 | |||
|input=FC.u+4 | |||
|target=m | |||
|damage=22 | |||
|startup=i18~28 | |||
|crush=js9~ | |||
|recv=r26 FC | |||
|block=-17 | |||
|hit=[[Lee combos#Staples|+28a (+18a)]] | |||
|notes={{Plainlist| | |||
* Transition to r26 HMS with 3 | |||
* Transition input can be delayed 17f}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=90 | |||
|id=Lee-FC.u/f+4 | |||
|input=FC.u/f+4 | |||
|name=Catapult Flip | |||
|target=m | |||
|damage=25 | |||
|startup=i18~28 | |||
|crush=js9~ | |||
|recv=r26 FC | |||
|block=-17 | |||
|hit=[[Lee combos#Staples|+28a (+18a)]] | |||
|notes={{Plainlist| | |||
* Transition to r26 HMS with 3 | |||
* Transition input can be delayed 17f}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-FC.U/B+4 | |||
|input=FC.U/B+4 | |||
|target=m | |||
|damage=25 | |||
|startup=i14~17 | |||
|crush=js9~ | |||
|recv=r47 | |||
|block=-31 | |||
|hit=-20 | |||
|notes=Transition to r34 FC with D | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-FC.U+4 | |||
|input=FC.U+4 | |||
|target=m | |||
|damage=28 | |||
|startup=i14~17 | |||
|crush=js9~ | |||
|recv=r47 | |||
|block=-31 | |||
|hit=+0a (-10a) | |||
|notes=Transition to r34 FC with D | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=91 | |||
|id=Lee-FC.U/F+4 | |||
|name=Catapult Assault | |||
|input=FC.U/F+4 | |||
|target=m | |||
|damage=30 | |||
|startup=i14~17 | |||
|crush=js9~ | |||
|recv=r47 | |||
|block=-31 | |||
|hit=+0a (-10a) | |||
|notes=Transition to r34 FC with D | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=92 | |||
|id=Lee-FC.u/f+3+4 | |||
|name=Catapult Drop | |||
|input=FC.u/f+3+4 | |||
|target=m,M | |||
|damage=30,20 | |||
|startup=i46~49,i56~58 | |||
|crush=js9~45 | |||
|recv=r31 FU | |||
|block=-4 | |||
|hit=+17a (+7a) | |||
|notes={{Plainlist| | |||
* Alternate input | |||
** FC u+3+4 | |||
** FC u/b+3+4}} | |||
}} | |||
=== HMS === | |||
{{MoveData/sandbox | |||
|moveNo=23 | |||
|id=Lee-3+4 | |||
|name=Hitman (HMS) | |||
|input=3+4 | |||
|recv=r10 HMS | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo= | |||
|id=Lee-HMS.u~n | |||
|name=Hitman Sidestep | |||
|input=HMS.u~n | |||
|recv=r29 HMS | |||
|notes={{Plainlist| | |||
* Alternate input HMS d~n | |||
* Can cancel to any HMS attack}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=39 | |||
|id=Lee-HMS.f~n | |||
|name=Hitman to Mist Step | |||
|input=HMS.f~n | |||
|recv=r22 MS | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-HMS.D | |||
|name=Hitman Cancel | |||
|input=HMS.D | |||
|recv=r1 FC | |||
|notes={{Plainlist| | |||
* Alternate input | |||
** HMS D/B | |||
** HMS D/F}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-HMS.b | |||
|name=Hitman Guard | |||
|input=HMS.b | |||
|recv=r1 | |||
|notes=Can only be done in "full" Hitman, with Lee's left hand performing the "come on" gesture | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=24 | |||
|id=Lee-HMS.1 | |||
|name=Freaker Jab | |||
|input=HMS.1 | |||
|target=h | |||
|damage=10 | |||
|range=2.28 | |||
|startup=i12 | |||
|recv=r21 HMS | |||
|block=+0 | |||
|hit=+7 | |||
|notes={{Plainlist| | |||
* Cancel to HMS 3 with 3 | |||
* Cancel to r19 MS with f~n}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-HMS.1,1 | |||
|inputLead=HMS.1 | |||
|input=,1 | |||
|targetLead=h | |||
|target=,h | |||
|damageLead=10 | |||
|damage=,10 | |||
|startupRoot=i12 | |||
|startup=,i10 | |||
|recv=r22 HMS | |||
|block=-1 | |||
|hit=+7 | |||
|jail=Yes | |||
|leeway=6f | |||
|notes={{Plainlist| | |||
* Cancel to r22 MS with f~n}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-HMS.1,1,1 | |||
|inputLead=HMS.1,1 | |||
|input=,1 | |||
|targetLead=h,h | |||
|target=,h | |||
|damageLead=10,10 | |||
|damage=,10 | |||
|startupRoot=i12 | |||
|startup=,i10 | |||
|recv=r22 HMS | |||
|block=-1 | |||
|hit=+7 | |||
|ch= | |||
|jail=Yes | |||
|leeway=8f | |||
|notes={{Plainlist| | |||
* Cancel to r24 MS with f~n}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=25 | |||
|id=Lee-HMS.1,1,1,1 | |||
|name=Freaker Jab Rush | |||
|inputLead=HMS.1,1,1 | |||
|input=,1 | |||
|targetLead=h,h,h | |||
|target=,h | |||
|damageLead=10,10,10 | |||
|damage=,10 | |||
|startupRoot=i12 | |||
|startup=,i10 | |||
|recv=r22 HMS | |||
|block=-1 | |||
|hit=+7 | |||
|jail=Yes | |||
|leeway=8f | |||
|notes={{Plainlist| | |||
* Cancel to r24 MS with f~n}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=26 | |||
|id=Lee-HMS.1,4 | |||
|name=Excellent Combo | |||
|inputLead=HMS.1 | |||
|input=,4 | |||
|targetLead=h | |||
|target=,m | |||
|damageLead=10 | |||
|damage=,17 | |||
|startupRoot=i12 | |||
|startup=,i15 | |||
|recv=r32 | |||
|block=-8 | |||
|hit=+2 | |||
|ch=[[Lee combos#Staples|+57a]] | |||
|leeway=10f | |||
|delay=9f | |||
|jail=Yes | |||
|combo=1.hit | |||
|notes={{Plainlist| | |||
* Transition to r32 HMS with 3 | |||
* Transition input can be delayed 1f}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=27 | |||
|id=Lee-HMS.2 | |||
|name=Scatter Blow | |||
|input=HMS.2 | |||
|target=m | |||
|damage=23 | |||
|range=2.47 | |||
|startup=i19~20 | |||
|recv=r33 | |||
|block=-13 | |||
|hit=[[Lee combos#Staples|+40a (+30a)]] | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=28 | |||
|id=Lee-HMS.3 | |||
|name=Scatter Kick | |||
|input=HMS.3 | |||
|target=h,t | |||
|damage=21,20 | |||
|range=2.58 | |||
|startup=i17~19 | |||
|crush=pc8~16 | |||
|recv=r30 | |||
|block=-4 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Homing | |||
* Tailspin | |||
* Hit vs BT +21a | |||
* Hit without throw +7a (max range or from side)}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=29 | |||
|id=Lee-HMS.4 | |||
|name=Shin Slicer | |||
|input=HMS.4 | |||
|target=L | |||
|damage=20 | |||
|range=2.64 | |||
|startup=i24~26 | |||
|crush=cs6~ | |||
|recv=r29 FC | |||
|block=-26 | |||
|hit=[[Lee combos#Mini-combos|+23a]] | |||
|ch=[[Lee combos#Staples|+45a]] | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=30 | |||
|id=Lee-HMS.1+2 | |||
|name=Poison Touch | |||
|input=HMS.1+2 | |||
|target=m,m | |||
|damage=10,15 | |||
|range=2.38 | |||
|startup=i15~16,i26~27 | |||
|recv=r25 | |||
|block=-7 | |||
|hit=+6 | |||
|jail=Yes | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=31 | |||
|id=Lee-HMS.u/f+3 | |||
|name=Silver Slash | |||
|input=HMS.u/f+3 | |||
|target=m | |||
|damage=24 | |||
|range=2.80 | |||
|startup=i20~22 | |||
|crush=js9~ | |||
|recv=r30 | |||
|block=-9 | |||
|hit=+12a (+3a) | |||
|notes={{Plainlist| | |||
* Wall bounce | |||
* Transition to r30 FC with D}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=32 | |||
|id=Lee-HMS.u/f+4 | |||
|name=Silver Circle | |||
|input=HMS.u/f+4 | |||
|target=M | |||
|damage=20 | |||
|range=3.69 | |||
|startupRoot= | |||
|startup=i25~29 | |||
|crush=js16~ | |||
|recv=r32 | |||
|block=-8c | |||
|hit=[[Lee combos#Mini-combos|+18d]] | |||
|ch=[[Lee combos#Staples|+50a]] | |||
}} | |||
=== MS === | |||
{{MoveData/sandbox | |||
|moveNo=39 | |||
|id=Lee-f~n | |||
|name=Mist Step | |||
|input=f~n | |||
|recv=r1 MS | |||
|notes={{Plainlist| | |||
* MS lasts 22 frames | |||
* MS is in crouching state on frames 6~19 | |||
* Can't be buffered}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-MS.3 | |||
|input=MS.3 | |||
|target=m | |||
|damage=10 | |||
|range=2.25 | |||
|startup=i15~16 | |||
|crush=js9~ | |||
|recv=r30 | |||
|block=-12 | |||
|hit=-1 | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=40 | |||
|id=Lee-MS.3,4 | |||
|name=Inverted Axle | |||
|inputLead=MS.3 | |||
|input=,4 | |||
|targetLead=m | |||
|target=,m | |||
|damageLead=10 | |||
|damage=,10 | |||
|range=3.44 | |||
|startupRoot=i15~16 | |||
|startup=,i15~16 | |||
|crush=,js1~ | |||
|recv=r31 | |||
|block=-13 | |||
|hit=[[Lee combos#Staples|+32a (+22a)]] | |||
|notes=Combo from 1.hit | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=41 | |||
|id=Lee-MS.3+4 | |||
|name=Lee Sliding | |||
|input=MS.3+4 | |||
|target=L | |||
|damage=17 | |||
|range=3.98 | |||
|startup=i29~33 | |||
|crush=js6~23 | |||
|recv=r47 FU | |||
|block=-35 | |||
|hit=+10a | |||
|notes=Can't buffer moves during recovery | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=42 | |||
|id=Lee-MS.b,n | |||
|name=Sway | |||
|input=MS.b,n | |||
|recv=r1 Sway | |||
|notes={{Plainlist| | |||
* Sway lasts 29 frames | |||
* Can only be done when MS is in crouching state | |||
* Gives access to ws moves for 4 frames}} | |||
}} | |||
{{MoveData/sandbox | |||
|moveNo=43 | |||
|id=Lee-Sway.4 | |||
|name=Spinning Axe Kick | |||
|input=Sway.4 | |||
|target=L | |||
|damage=18 | |||
|range=3.40 | |||
|startup=i21~22 | |||
|crush=cs1~ | |||
|recv=r31 | |||
|block=-13 | |||
|hit=+3 | |||
|ch=[[Lee combos#Staples|+28a]] | |||
}} | |||
=== 10 String === | |||
{{MoveData/sandbox | |||
|id=Lee-d/f+1,2 | |||
|name=10 Hit Combo (2) | |||
|inputLead=d/f+1 | |||
|input=,2 | |||
|damageLead=10 | |||
|damage=,5 | |||
|targetLead=m | |||
|target=,h | |||
|range=2.97 | |||
|startupRoot=i13~14 | |||
|startup=,i20 | |||
|recv=r29 | |||
|block=-10 | |||
|hit=+1 | |||
|combo=1.hit | |||
|leeway=1f | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-d/f+1,2,2 | |||
|name=10 Hit Combo (3) | |||
|inputLead=d/f+1,2 | |||
|input=,2 | |||
|damageLead=10,5 | |||
|damage=,6 | |||
|targetLead=m,h | |||
|target=,h | |||
|range=3.84 | |||
|startupRoot=i13~14 | |||
|startup=,i22 | |||
|recv=r37 | |||
|block=-18 | |||
|hit=-7 | |||
|combo=1.hit | |||
|notes={{Plainlist| | |||
* Hit vs BT +13a (+3a)}} | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-d/f+1,2,2,1 | |||
|name=10 Hit Combo (4) | |||
|inputLead=d/f+1,2,2 | |||
|input=,1 | |||
|damageLead=10,5,6 | |||
|damage=,5 | |||
|targetLead=m,h,h | |||
|target=,h | |||
|range=4.50 | |||
|startupRoot=i13~14 | |||
|startup=,i13 | |||
|recv=r29 | |||
|block=-10 | |||
|hit=+1 | |||
|jail=On block | |||
|combo=3.CH | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Can't buffer attacks during recovery}} | ||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-d/f+1,2,2,1,3 | |||
|name=10 Hit Combo (5) | |||
|inputLead=d/f+1,2,2,1 | |||
|input=,3 | |||
|damageLead=10,5,6,5 | |||
|damage=,7 | |||
|targetLead=m,h,h,h | |||
|target=,h | |||
|range=5.15 | |||
|startupRoot=i13~14 | |||
|startup=,i22~23 | |||
|recv=r44 | |||
|block=-25 | |||
|hit=-14 | |||
|combo=4.hit | |||
|leeway=1f | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-d/f+1,2,2,1,3,3 | |||
|name=10 Hit Combo (6) | |||
|inputLead=d/f+1,2,2,1,3 | |||
|input=,3 | |||
|damageLead=10,5,6,5,7 | |||
|damage=,6 | |||
|targetLead=m,h,h,h,h | |||
|target=,L | |||
|range=5.90 | |||
|startup=,i24 | |||
|recv=r44 | |||
|block=-25 | |||
|hit=-14 | |||
|combo=5th hit | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-d/f+1,2,2,1,3,3,3 | |||
|name=10 Hit Combo (7) | |||
|inputLead=d/f+1,2,2,1,3,3 | |||
|input=,3 | |||
|damageLead=10,5,6,5,7,6 | |||
|damage=,7 | |||
|targetLead=m,h,h,h,h,L | |||
|target=,h | |||
|range=6.32 | |||
|startup=,i21 | |||
|recv=r44 | |||
|block=-25 | |||
|hit=-14 | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-d/f+1,2,2,1,3,3,3,4 | |||
|name=10 Hit Combo (8) | |||
|inputLead=d/f+1,2,2,1,3,3,3 | |||
|input=,4 | |||
|damageLead=10,5,6,5,7,6,7 | |||
|damage=,7 | |||
|targetLead=m,h,h,h,h,L,h | |||
|target=,h | |||
|range=6.81 | |||
|startup=,i20 | |||
|recv=r36 | |||
|block=-17 | |||
|hit=-6 | |||
|combo=7th hit | |||
|notes= | |||
}} | |||
{{MoveData/sandbox | |||
|id=Lee-d/f+1,2,2,1,3,3,3,4,3 | |||
|name=10 Hit Combo (9) | |||
|inputLead=d/f+1,2,2,1,3,3,3,4 | |||
|input=,3 | |||
|damageLead=10,5,6,5,7,6,7,7 | |||
|damage=,10 | |||
|targetLead=m,h,h,h,h,L,h,h | |||
|target=,h | |||
|range=7.55 | |||
|startup=,i18 | |||
|recv=r44 | |||
|block=-25 | |||
|hit=-5 | |||
|jail=Yes | |||
|notes= | |||
}} | }} | ||
{{MoveData/sandbox | |||
|moveNo=96 | |||
|id=Lee-d/f+1,2,2,1,3,3,3,4,3,4 | |||
|name=10 Hit Combo | |||
|inputLead=d/f+1,2,2,1,3,3,3,4,3 | |||
|input=,4 | |||
|damageLead=10,5,6,5,7,6,7,7,10 | |||
|damage=,25 | |||
|targetLead=m,h,h,h,h,L,h,h,h | |||
|target=,m | |||
|range=7.91 | |||
|startupRoot=i13~14 | |||
|startup=,i32~34 | |||
|crush=,js24~ | |||
|recv=r37 | |||
|block=-20 | |||
|hit=+12a (+2a) | |||
|combo=9th hit | |||
|notes= | |||
}} | }} |
Revision as of 01:32, 4 February 2021
Lee (Tekken 7) |
---|
Up to date as of Ver.4.00
no.
toggle
Rage Drive
R.d/f+3+4
m
25
3.01
- Hit vs BT +10a (+1a)
- Bullet time 20f on hit
- Bullet time 10f on block
- Transition to r39 MS with f~n
- Transition input can be delayed 11f
n
Jab
1
h
7
2.03
5
7
+1
+8
i10
r17
Recovery is very slightly off-axis to the right, changing the tracking of follow up moves
Left Right Combo
1,2
h,h
7,9
2.83
-1
+5
i10
,i12
r20
- Transition to r21 MS with f~n
- Transition input can be delayed 6f
Left Right Combo to Revolution Zwei
1,2,2,3
h,h,m,h
7,9,14,23
-3
+17a (+8a)
i10
,i21~23
r31
- Tailspin
- Transition to r37 HMS with 4
- Transition input can be delayed 29f
Left Right Mid Kick
1,2,4
h,h,m
7,9,10
- Holding 4 during startup will slow it by 1f for about every 2f held
- Transition to r33 HMS with 3
Left Right Max Mid
1,2,4*
h,h,m
7,9,20
- Hold for 26f
- Tracks opposite direction to 1,2,4
2,1
h,h
10,8
2.99
-5
+6
i10
,i15~17
r22
- Transition to r22 HMS with 3+4
- Transition input can be delayed 6f
Combination Drei
2,1,1
h,h,m
10,8,18
4.36
- Floor break
Combination Hünf
2,1,3
h,h,h
10,8,24
4.42
- Tailspin
Right Cross to Revolution Zwei
2,2,3
h,m,h
10,14,23
-3
+17a (+8a)
i10
,i21~23
r31
- Tailspin
- Transition to r37 HMS with 4
- Transition input can be delayed 29f
Mist Kick
3
m
16
2.23
20
9
-8
+7
i14
r27
- Transition to r27 HMS with 4
- Transition input can be delayed 2f
Trick Kick
3~3
h
18
2.59
-10
+1
i30
r29
- 13f input window
- Recovery slowed by 1f if 4 pressed during startup
Lee Somersault
4,u+3
h,m
16,25
- Alternate input 4,u/f+3
- Transition to r26 MS with f~n
- Transition input can be delayed 17f
Pirouette Punch
1+2
m
20
2.63
- Homing
- Floor break
- Transition to r25 HMS with 3+4
- Transition input can be delayed 2f
f
Acid Storm
f+3,3,3,3,3,4
m,m,h,h,h,h
6,3,3,3,3,20
-7
+20a
i15
,i20~21
r32
- Tailspin
- Transition to r35 HMS with 3
- Transition input can be delayed 26f
- Alternate input
- f+3,3,4
- f+3,3,3,4
- f+3,3,3,3,4
Deadly Arc
f+4,3
h,m
13,18
3.74
- Spike
- Transition to r21 HMS with 4
d/f
Uppercut
d/f+2
m
12
2.06
- Hit vs crouch +4s
- Can evade jabs on frame 9
- Tracks right up to 18 frames sometimes
Front Kick
d/f+4
m
16
2.55
9
12
-9
+2
i13~14
r27
- Transition to r27 HMS with 3
- Transition can be delayed 2f
Revolution Zwei
d/f+1+2,3
m,h
18,23
-3
+17a (+8a)
i20~21
,i21~23
r31
- Tailspin
- Transition to r37 HMS with 4
- Transition input can be delayed 29f
d
Crouch Jab
d+1
s
5
1.55
-5
+6
i10
r24 FC
- Alternate input d/b+1
- Transition to r24 with f
- Transition input can be delayed 16f
Sliver Low
d+3
L
17
2.39
- Transition to r31 HMS with 4
- Transition input can be delayed 10f
- Transition can be delayed 8f
Shin to Head Kick
d+4,4
l,h
7,16
-9
+2
+27a (+17a)
i12
,i23
r28
- Often notated d+4,n+4
- Connects to 4 extensions
Shin Kick to Silver Cyclone
d+4,4:3
l,h!
7,60
+9a (+0a)
i12
,i60~61
r39
- Technically a cancel from d+4,4
- 3 must be input on exactly the first frame of d+4,4 i.e., frame 13, or if d+4,4 is delayed, exactly one frame after 4
- Cancel to r53 HMS with 3+4 on frames ,2~37
Laser Edge Kick Combo
d+4,d+4,4,4
l,l,l,m
7,8,5,21
-20
+11a (+2a)
i12
,i24~25
r38
- Often notated D+4,4,4,4
- Transition to r30 HMS with 3
- Transition input can be delayed 2f
Silver Cyclone
d+3+4
h!
60
+9a (+0a)
i60~61
r39
d/b
Death Touch
d/b+1+2
m!,m!
20,30
+20a
i76 i90
r31
Cancel to r74 with u,u on frames 2~50
b
b+1
h
8
2.61
7
12
+0
+6
i15
r19
If 1 is pressed on frames 12~14, adds 4 more damage and improves hitbox (~0.04 more range and better tracking)
b+1,1
h,m
8,6
3.65
-5
+6
i15
,i20
r24
- Cancel to r24 MS with f~n on frames 1~15
- Transition to r20 HMS with 3+4
- Transition input can be delayed 11 frames
b+1:1
h,m
12,6
3.65
-5
+6
i15
,i20
r24
- Cancel to r24 MS with f~n on frames 1~15
- Transition to r20 HMS with 3+4
- Transition input can be delayed 11 frames
Rear Cross Punch
b+2
h
13
2.55
-5
+1
i14
r24
- Transition to r20 MS with f~n
- Transition input can be delayed 5f
b+2,4
h,h
13,12
-8
-6
+19a (+9a)
i14
,i14~15
r35
- Transition to r37 HMS with 3+4
- Transition input can be delayed 24f
Super High Combination
b+2,4,3
h,h,h
13,12,21
-3
+22a (+13a)
i14
,i27~28
r27
- Tailspin
Stinging Rush
b+3,3
L,h
9,15
-12
-3
,i19
r33
- Transition to r28 MS with f~n
- Transition input can be delayed 5f
Silver Heel
b+4
m
20
2.66
- Spike
- Hit vs crouch +18d
- Transition to r19 HMS with 3
- Transition adds tracking if input mid startup
u/b
u
u/f
Silver Bullet
u/f+3+4
h
27
- Transition to r32 HMS with 3+4
- Transition input can be delayed 3f
Motion input
Lee Cutter
b,B+4
h
23
2.67
- Homing
- Tailspin
- Transition to r23 HMS with 3
- Can't be buffered
Waxing Crescent
f,f,F+3,4
m,m
14,26
4.27
+3
+24d (-11d)
i14~15
,i20~22
r29
- Alternate input wr3,4
- Floor break
- Transition to r26 HMS with 3
Throw
SS
Lee Screw Right
SSL.3+4
h
25
-2
+19a (+10a)
i17~20
r28
- Tailspin
- Transition to r31 HMS with 3
Lee Screw Left
SSR.3+4
m
28
- Tailspin
- Transition to r37 HMS with 4
WS
Wonderful Combo
ws1,4
m,h
13,17
3.17
-5
+4
i13~14
,i20
r28
- Transition to r28 HMS with 3
Tsunami Kicks
ws3,3
M,m
16,11
2.65
-15
-4c
i10
,i15~16
r33
- Transition to r33 HMS with 4
- Transition input can be delayed 2f
Infinite Kicks Mid Chain
ws3,3,d/f+3,3
M,m,m,h
16,11,10,10
-16
-5
i10
,i24
r35
- Connect to INF
- Hit vs BT +3a
Infinite Kicks Low Chain
ws3,3,d+3,3,3
M,m,l,m,h
16,11,8,10,10
-16
-5
i10
,i24
r35
- Connect to INF
- Hit vs BT +3a
Infinite Kicks Mid Variation
INF.3,3
m,h
10,10
-16
-5
,i24
r35
- Connect to INF
- Hit vs BT +3a
Infinite Kicks Low Variation
INF.d+3,3,3
l,m,h
10,10,10
-16
-5
,i24
r35
- Connect to INF
- Hit vs BT +3a
Infinite Kicks Axe Variation
INF.u+3,3,3
m,m,h
15,10,10
-16
-5
,i24
r35
- Connect to INF
- Hit vs BT +3a
Toe Smash
ws4
m
16
2.22
-6
+5
i11~12
r24
- Transition to r27 HMS with 3
- Transition input can be delayed 2f
FC
FC.d+1
s
5
1.57
-5
+6
i10
r24 FC
- Alternate input
- FC d/b+1
- FC d/f+1
- Transition to r24 with f
- Transition input can be delayed 16f
Silver Tail
FC.d/f+4
L
17
2.76
Transition to r30 HMS with 3
FC.u/b+4
m
15
-17
-6
i18~28
r26 FC
- Transition to r26 HMS with 3
- Transition input can be delayed 17f
FC.u+4
m
22
- Transition to r26 HMS with 3
- Transition input can be delayed 17f
Catapult Flip
FC.u/f+4
m
25
- Transition to r26 HMS with 3
- Transition input can be delayed 17f
Catapult Drop
FC.u/f+3+4
m,M
30,20
-4
+17a (+7a)
i46~49,i56~58
r31 FU
- Alternate input
- FC u+3+4
- FC u/b+3+4
HMS
Hitman Guard
HMS.b
r1
Can only be done in "full" Hitman, with Lee's left hand performing the "come on" gesture
Freaker Jab
HMS.1
h
10
2.28
+0
+7
i12
r21 HMS
- Cancel to HMS 3 with 3
- Cancel to r19 MS with f~n
Freaker Jab Rush
HMS.1,1,1,1
h,h,h,h
10,10,10,10
-1
+7
i12
,i10
r22 HMS
- Cancel to r24 MS with f~n
Excellent Combo
HMS.1,4
h,m
10,17
- Transition to r32 HMS with 3
- Transition input can be delayed 1f
Scatter Kick
HMS.3
h,t
21,20
2.58
-4
+0d
i17~19
r30
- Homing
- Tailspin
- Hit vs BT +21a
- Hit without throw +7a (max range or from side)
Silver Slash
HMS.u/f+3
m
24
2.80
-9
+12a (+3a)
i20~22
r30
- Wall bounce
- Transition to r30 FC with D
MS
Mist Step
f~n
r1 MS
- MS lasts 22 frames
- MS is in crouching state on frames 6~19
- Can't be buffered
Inverted Axle
MS.3,4
m,m
10,10
3.44
Sway
MS.b,n
r1 Sway
- Sway lasts 29 frames
- Can only be done when MS is in crouching state
- Gives access to ws moves for 4 frames
10 String
10 Hit Combo (3)
d/f+1,2,2
m,h,h
10,5,6
3.84
-18
-7
i13~14
,i22
r37
- Hit vs BT +13a (+3a)
10 Hit Combo (4)
d/f+1,2,2,1
m,h,h,h
10,5,6,5
4.50
-10
+1
i13~14
,i13
r29
- Can't buffer attacks during recovery
10 Hit Combo (5)
d/f+1,2,2,1,3
m,h,h,h,h
10,5,6,5,7
5.15
-25
-14
i13~14
,i22~23
r44
10 Hit Combo (6)
d/f+1,2,2,1,3,3
m,h,h,h,h,L
10,5,6,5,7,6
5.90
-25
-14
,i24
r44
10 Hit Combo (7)
d/f+1,2,2,1,3,3,3
m,h,h,h,h,L,h
10,5,6,5,7,6,7
6.32
-25
-14
,i21
r44
10 Hit Combo (8)
d/f+1,2,2,1,3,3,3,4
m,h,h,h,h,L,h,h
10,5,6,5,7,6,7,7
6.81
-17
-6
,i20
r36
10 Hit Combo (9)
d/f+1,2,2,1,3,3,3,4,3
m,h,h,h,h,L,h,h,h
10,5,6,5,7,6,7,7,10
7.55
-25
-5
,i18
r44
10 Hit Combo
d/f+1,2,2,1,3,3,3,4,3,4
m,h,h,h,h,L,h,h,h,m
10,5,6,5,7,6,7,7,10,25
7.91
-20
+12a (+2a)
i13~14
,i32~34
r37