Monocly Man (talk | contribs) m (Changed "remappedGenerics={{Plainlist| * d+2 → d/b+2" to d+1 → d/b+1. Based on context I assumed this was the remapped dickjab.) |
RogerDodger (talk | contribs) No edit summary |
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* d+1 → d/b+1 | * d+1 → d/b+1 | ||
* d+4 → d/b+4}} | * d+4 → d/b+4}} | ||
|missingGenerics=d+2 | |||
|lore=[[fandom:Sergei Dragunov|Sergei Dragunov]]}} | |lore=[[fandom:Sergei Dragunov|Sergei Dragunov]]}} | ||
Dragunov is an unrelenting, pressure-oriented (rushdown) character with a focus on fundamentals. | Dragunov is an unrelenting, pressure-oriented (rushdown) character with a focus on fundamentals. |
Revision as of 06:52, 10 May 2021
Dragunov (Tekken 7) |
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Dragunov | |
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Key techniques | Instant while running |
Heat | {{{heat}}} |
Heat Smash | {{{heatSmash}}} |
Heat Engagers | {{{heatEngagers}}} |
Stances | {{{stances}}} |
Fastest | |
Launch | i15 – d/f+2 |
CH launch |
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Wall splat |
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Archetypal moves | |
Mid check |
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Generic moves | |
Remapped |
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Missing | d+2 |
External links | |
Lore | Sergei Dragunov |
#{{{twitter}}} |
Dragunov is an unrelenting, pressure-oriented (rushdown) character with a focus on fundamentals.
Strengths & weaknesses
Strengths:
- Exceptional pressure tool with wr2
- Fast, high-crushing low with d+2
- Great wall carry
- Solid, safe-on-break command throws
- Good whiff punishment
Weaknesses:
- Somewhat average standing block punishment (lack of a decent 13-14 frame punish)
- No fast CH tools
- Poor vertical hitbox on mid pokes, which can be a problem against low-profile opponents
- No plus on hit low pokes
- Weaker tracking tools
- Relies on good spacing/conditioning to succeed
- Keepout moves are slow to recover