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| [[Dragon's Nest]] || 24x24 || || Octagon || | | [[Dragon's Nest]] || 24x24 || || Octagon || | ||
|- | |- | ||
| [[Souq | | [[Souq]] || 26.5x17.5 X || || Rectangle w/ 4 different corner depths & angles || | ||
|- | |- | ||
| [[Devil's Pit]] || 24x24 || || Octagon || | | [[Devil's Pit]] || 24x24 || || Octagon || | ||
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| [[Mishima Building]] || 22x22 || || Octagon || | | [[Mishima Building]] || 22x22 || || Octagon || | ||
|- | |- | ||
| [[ | | [[Abandoned Temple]] || 27x27 || || Octagon || | ||
|- | |- | ||
| [[Duomo Di Sirio]] || 23x20 || balcony || Rectangle w/ rounded corners || | | [[Duomo Di Sirio]] || 23x20 || balcony || Rectangle w/ rounded corners || | ||
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| [[Cave of Enlightenment]]<ref name='dlc'>Paid DLC</ref> || 18x24 || balcony, floor || Rectangle w/ hard corners || | | [[Cave of Enlightenment]]<ref name='dlc'>Paid DLC</ref> || 18x24 || balcony, floor || Rectangle w/ hard corners || | ||
|- | |- | ||
| [[ | | [[Vermilion Gates]]<ref name='dlc'>Paid DLC</ref> || 24x16 || balcony || Rectangle w/ hard corners || | ||
|} | |} |
Revision as of 00:19, 2 August 2021
A stage is the location of a fight and can differ in the size and shape of the wall and whether there are any stage breaks.
In tournaments, the typical rules are that the first match is on a random stage, and every match after that the loser chooses; the loser may instead opt to change character, which leads to another random stage being chosen.
Some types of stages that players choose from are:
- Infinite stages (stages without walls), which create a slower paced and more controlled game, and can benefit characters that are more defensive or that have weaker wall pressure.
- Octagon stages, which can enable more resplats and tech traps.
- Large stages, which can benefit characters with stronger wall carry.
- Small stages, which can benefit characters with stronger wall pressure or weaker wall carry.
- Stages with misaligned starting positions, such as Souq, which can enable some tech traps.
- Stages with dodgy walls, which can enable some tech traps.
Some uniquely notable stages that are often picked are:
- Forgotten Realms, which has multiple stage-wide floor breaks.
- Howard Estate, which has multiple, consecutive, breakable walls.
- Jungle Outpost, which is the smallest stage with a balcony break.
List of stages
Stage | Dimensions[1] | Breaks | Shape | Notes |
---|---|---|---|---|
Mishima Dojo | 20x24 | Square w/ 2 rounded corners | ||
Forgotten Realm | 24x18 X | 3 floors | Rectangle | |
Jungle Outpost[2] | 23x13 | balcony, wall | Rectangle w/ rounded corners | |
Arctic Snowfall | ∞ | |||
Twilight Conflict[2] | 22x19 | balcony | Rectangle w/ square corners | |
Dragon's Nest | 24x24 | Octagon | ||
Souq | 26.5x17.5 X | Rectangle w/ 4 different corner depths & angles | ||
Devil's Pit | 24x24 | Octagon | ||
Mishima Building | 22x22 | Octagon | ||
Abandoned Temple | 27x27 | Octagon | ||
Duomo Di Sirio | 23x20 | balcony | Rectangle w/ rounded corners | |
Arena | 24x24 | Octagon | ||
G Corp. Helipad[2] | ~17x16 | 2 walls | Semicircle w/ hard-angled corners | |
Brimstone and Fire | 24.2x24.2 | Octagon | ||
Precipice of Fate | 24.2x24.2 | Octagon | ||
Violet Systems | 26x22.5 | Rectangle w/ rounded corners | ||
Kinder Gym | 24x24 | Square w/ rounded corners | ||
Geometric Plane | 24x24 | Square w/ rounded corners | ||
Infinite Azure[2] | ∞ | |||
Howard Estate[3] | 22x15 | 3 walls, balcony | Rectangle w/ rounded corners | |
Hammerhead[3] | 28x16 X | Rectangle w/ hard corners | ||
Last Day on Earth[3] | 28x16 | Rectangle w/ hard corners | ||
Cave of Enlightenment[3] | 18x24 | balcony, floor | Rectangle w/ hard corners | |
Vermilion Gates[3] | 24x16 | balcony | Rectangle w/ hard corners |