Stage: Difference between revisions

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(→‎List of stages: added tekken 8 stages)
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== List of stages ==
== List of stages ==
 
=== Tekken 8 ===
{| class="wikitable"
! Stage !! Dimensions<ref> 'X' indicates players start along diagonal axis. Dimensions are based on dimensions before gimmicks are activated.</ref>!! Breaks !! Shape !! Notes
|-
| [[Arena]] || 24x24 ||  || Octagon ||
|-
| [[Arena underground|Arena (Underground)]] || 24x24 || 4x Wall Bound || Octagon ||
|-
| [[Urban Square]]<ref name='2ver'>Has two versions.</ref> || 24x24 ||  || Square || Players start 10 units away from the bottom of the stage.
|-
| [[Yakushima]] || 80x120 ||  || Square w/ rounded corners ||
|-
| [[Coliseum of Fate]] || 58x70 ||  || Circle ||
|-
| [[Rebel Hangar]] || 2f 22x22<br>1f 22x30 || 2f Balcony Break<br>1f 2x Wall Blast || 2f Square w/ two rounded corners<br>1f Rectangle w/ rounded corners ||
|-
| [[Fallen Destiny]] || 16x28 ||  || Rectangle ||
|-
| [[Descent Into Subconscious]] || 2f 20x20<br>1f 36x36<br>b1 72x72 || 2f Hard Floor Break<br>1f Floor Break<br>b1 N/A || 2f Square w/ rounded corners<br>1f Octagon<br>b1 Square w/ rounded Corners ||
|-
| [[Sanctum]] || 2f 20x28<br>1f 28x16 || 2f 2x Hard Wall Break<br>1f 2x Wall Break || Rectangle || Stage transitions to 1f on round 5(?)
|-
| [[Into the Stratosphere]] || 2f 28x28<br>1f 18x24 || 2f N/A<br>1f Floor Blast || 2f Octagon<br>1f Rectangle w/ rounded corners || Stage transitions to 1f on match point.
|-
| [[Ortiz Farm]] ||  ||  ||  ||
|-
| [[Celebration on the Seine]] ||  ||  ||  ||
|-
| [[Secluded Training Ground]] ||  ||  ||  ||
|-
| [[Elegant Palace]] ||  ||  ||  ||
|-
| [[Midnight Siege]] ||  ||  ||  ||
|}
=== Tekken 7 ===
{| class="wikitable"
{| class="wikitable"
! Stage !! Dimensions<ref> 'X' indicates players start along diagonal axis. Dimensions are based on dimensions before gimmicks are activated.</ref>!! Breaks !! Shape !! Notes
! Stage !! Dimensions<ref> 'X' indicates players start along diagonal axis. Dimensions are based on dimensions before gimmicks are activated.</ref>!! Breaks !! Shape !! Notes
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| [[Duomo Di Sirio]] || 23x20 || balcony || Rectangle w/ rounded corners ||   
| [[Duomo Di Sirio]] || 23x20 || balcony || Rectangle w/ rounded corners ||   
|-
|-
| [[Arena]] || 24x24||  || Octagon ||  
| [[Arena (Tekken 7)]] || 24x24||  || Octagon ||  
|-  
|-  
| [[G Corp. Helipad]]<ref name='2ver'>Has two versions.</ref> || ~17x16 || 2 walls || Semicircle w/ hard-angled corners ||  
| [[G Corp. Helipad]]<ref name='2ver'>Has two versions.</ref> || ~17x16 || 2 walls || Semicircle w/ hard-angled corners ||  

Revision as of 11:10, 15 February 2024

A stage is the location of a fight and can differ in the size and shape of the wall and whether there are any stage breaks.

In tournaments, the typical rules are that the first match is on a random stage, and every match after that the loser chooses; the loser may instead opt to change character, which leads to another random stage being chosen.

Some types of stages that players choose from are:

  • Infinite stages (stages without walls), which create a slower paced and more controlled game, and can benefit characters that are more defensive or that have weaker wall pressure.
  • Octagon stages, which can enable more resplats and tech traps.
  • Large stages, which can benefit characters with stronger wall carry.
  • Small stages, which can benefit characters with stronger wall pressure or weaker wall carry.
  • Stages with misaligned starting positions, such as Souq, which can enable some tech traps.
  • Stages with dodgy walls, which can enable some tech traps.

Some uniquely notable stages that are often picked are:

  • Forgotten Realms, which has multiple stage-wide floor breaks.
  • Howard Estate, which has multiple, consecutive, breakable walls.
  • Jungle Outpost, which is the smallest stage with a balcony break.

List of stages

Tekken 8

Stage Dimensions[1] Breaks Shape Notes
Arena 24x24 Octagon
Arena (Underground) 24x24 4x Wall Bound Octagon
Urban Square[2] 24x24 Square Players start 10 units away from the bottom of the stage.
Yakushima 80x120 Square w/ rounded corners
Coliseum of Fate 58x70 Circle
Rebel Hangar 2f 22x22
1f 22x30
2f Balcony Break
1f 2x Wall Blast
2f Square w/ two rounded corners
1f Rectangle w/ rounded corners
Fallen Destiny 16x28 Rectangle
Descent Into Subconscious 2f 20x20
1f 36x36
b1 72x72
2f Hard Floor Break
1f Floor Break
b1 N/A
2f Square w/ rounded corners
1f Octagon
b1 Square w/ rounded Corners
Sanctum 2f 20x28
1f 28x16
2f 2x Hard Wall Break
1f 2x Wall Break
Rectangle Stage transitions to 1f on round 5(?)
Into the Stratosphere 2f 28x28
1f 18x24
2f N/A
1f Floor Blast
2f Octagon
1f Rectangle w/ rounded corners
Stage transitions to 1f on match point.
Ortiz Farm
Celebration on the Seine
Secluded Training Ground
Elegant Palace
Midnight Siege

Tekken 7

Stage Dimensions[3] Breaks Shape Notes
Mishima Dojo 20x24 Square w/ 2 rounded corners
Forgotten Realm 24x18 X 3 floors Rectangle
Jungle Outpost[2] 23x13 balcony, wall Rectangle w/ rounded corners
Arctic Snowfall
Twilight Conflict[2] 22x19 balcony Rectangle w/ square corners
Dragon's Nest 24x24 Octagon
Souq 26.5x17.5 X Rectangle w/ 4 different corner depths & angles
Devil's Pit 24x24 Octagon
Mishima Building 22x22 Octagon
Abandoned Temple 27x27 Octagon
Duomo Di Sirio 23x20 balcony Rectangle w/ rounded corners
Arena (Tekken 7) 24x24 Octagon
G Corp. Helipad[2] ~17x16 2 walls Semicircle w/ hard-angled corners
Brimstone and Fire 24.2x24.2 Octagon
Precipice of Fate 24.2x24.2 Octagon
Violet Systems 26x22.5 Rectangle w/ rounded corners
Kinder Gym 24x24 Square w/ rounded corners
Geometric Plane 24x24 Square w/ rounded corners
Infinite Azure[2]
Howard Estate[4] 22x15 3 walls, balcony Rectangle w/ rounded corners
Hammerhead[4] 28x16 X Rectangle w/ hard corners
Last Day on Earth[4] 28x16 Rectangle w/ hard corners
Cave of Enlightenment[4] 18x24 balcony, floor Rectangle w/ hard corners
Vermilion Gates[4] 24x16 balcony Rectangle w/ hard corners
  1. 'X' indicates players start along diagonal axis. Dimensions are based on dimensions before gimmicks are activated.
  2. 2.0 2.1 2.2 2.3 2.4 Has two versions.
  3. 'X' indicates players start along diagonal axis. Dimensions are based on dimensions before gimmicks are activated.
  4. 4.0 4.1 4.2 4.3 4.4 Paid DLC