Asuka combos (Tekken 7): Difference between revisions

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(ā†’ā€ŽStaples: Add df+2 combos)
(ā†’ā€ŽStaples: Add b+3~4,3 combos)
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: [+48] f,F+2,3 db+1,2 S! b+4,2,3
: [+48] f,F+2,3 db+1,2 S! b+4,2,3
: [+46] f,F+2,3 1 2,1,1+2 S! f,F+2,1
: [+46] f,F+2,3 1 2,1,1+2 S! f,F+2,1
; [34] b+3~4,3
: [+24] 2,1,1+2 S! f,F+2,1
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Revision as of 07:28, 13 February 2022

Bread n' butter

Bread n' butter combos are juggles that:

  • Work on as many different launchers as possible
  • Work on all body sizes

Launchers that require unique combos go straight to Ā§ Staples.

Launcher Type Examples Combo Purpose
Regular
  • d/f+2
  • f+2
  • u/f+4
  • ws+3
  • CH d+3+4
  • CH f, F+1
f, F+2,3 1 2,1,1+2 S! f, F+2,1 Wall carry
f, F+2,3 d/b+1,2 S! b+4,2>3 Damage
Crumple
  • 1+2
  • CH b+4
  • CH u/f+3
  • CH ss+4
d/b+4,3 2,1,1+2 S! f, F+2,1
Instant Screw
  • CH f, F+3
  • f, F+4
S! iWR+3 1+4 b+2,4,3 Damage / consistency
S! iWR+3 1+4 f, F+2,1 Wall carry

Mini-combos

Starter Combo
FC df+2 WS+1,4 , df+3
D+1+2 f+2 (Requires being close to opponent)
CH 4 f+2 (easier alternative to the CH combo)

Staples

Staple combos are juggles that:

  • Can be done consistently by a skilled player
  • Either work on all body sizes, or the characters it does work on are comprehensively listed
  • Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
[14] df+2
[+58] f,F+2,3 db+1,2 S! b+4,2,<3[1]
[+48] f,F+2,3 db+1,2 S! b+4,2,3
[+46] f,F+2,3 1 2,1,1+2 S! f,F+2,1
[34] b+3~4,3
[+24] 2,1,1+2 S! f,F+2,1
  1. ā†‘ Delayed hit deals unscaled damage

Wall

Damage values are with max juggle scaling, without rage, and no breaks.

Extras

Extra combos are juggles that are:

  • Strictly worse than one of the Ā§ Staples; or
  • Too inconsistent to be a staple; or
  • Joke combos for style points.

External links