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{{Tech}} | {{Tech}} | ||
== Starburst == | |||
Moves that grant starburst on hit: | |||
* 1+2:1+2:f+2 | |||
* f+2,2 | |||
* b+4,2 | |||
* b+2 | |||
* f,F+1+2 | |||
* f,F+2,2 | |||
* f,f,F+2 | |||
* ws2 | |||
Claudio's Rage Drive (R.b+4,2,F) always grants starburst. | |||
Moves that use starburst: | |||
* STB.b+4,3,2 (the last hit launches, safe on block, more damage) | |||
* STB.d+2,2 (low launcher) | |||
* STB.d+1,2 (natural combo, more damage, +8 on block) | |||
* STB.ws1,2 (more damage, +8 on block) | |||
* STB.f+1+2,1+2 (natural combo, launch, safe on block) | |||
* STB.d/b+1+2 (unblockable 2nd hit) |
Revision as of 13:39, 8 March 2022
Claudio (Tekken 7) |
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Tech broadly covers anything that doesn't fit elsewhere, such as:
- Notable tricks or niche uses for a string/move
- Execution tips for a particular technique
If a section gets too long, it might be sensible to move it to its own page.
Starburst
Moves that grant starburst on hit:
- 1+2:1+2:f+2
- f+2,2
- b+4,2
- b+2
- f,F+1+2
- f,F+2,2
- f,f,F+2
- ws2
Claudio's Rage Drive (R.b+4,2,F) always grants starburst.
Moves that use starburst:
- STB.b+4,3,2 (the last hit launches, safe on block, more damage)
- STB.d+2,2 (low launcher)
- STB.d+1,2 (natural combo, more damage, +8 on block)
- STB.ws1,2 (more damage, +8 on block)
- STB.f+1+2,1+2 (natural combo, launch, safe on block)
- STB.d/b+1+2 (unblockable 2nd hit)