King combos (Tekken 7): Difference between revisions

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{{Combolist|
{{Combolist|
; Regular carry (30% scaling)
; Regular carry (30% scaling)
: combo here: easiest combo Uf4, 4, b2,1 SW BNB: Uf4, 4, micro-dash, df4,3 df2,1 SW Optimal: Uf4, 4, micro dash, df4,3, 1,2 ff1 SW
: combo here:  


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Revision as of 10:07, 20 July 2022

Bread n' butter

Bread n' butter combos are juggles that:

  • Work on as many different launchers as possible
  • Work on all body sizes

Launchers that require unique combos go straight to § Staples.

Regular launch (e.g. df+2)
combo here
Crouching recovery (e.g. CH FUFT.3)
combo here

Mini-combos

Staples

Staple combos are juggles that:

  • Can be done consistently by a skilled player
  • Either work on all body sizes, or the characters it does work on are comprehensively listed
  • Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
df+2
combo for df+2 here

Rage

df+2
combo for df+2 with rage here

Wall

Regular carry (30% scaling)
combo here:


Float

1
combo when you anti-air with jab here 1,2 b2,1 SW

Back-turned opponent

df+2
combo when you hit df+2 in the back

Stage break

Howard Estate
big boy break all the walls combo here

Extras

Extra combos are juggles that are:

  • Strictly worse than one of the § Staples; or
  • Too inconsistent to be a staple; or
  • Joke combos for style points.

External links