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{{Combolist|columns=9em| | {{Combolist|columns=9em| | ||
; | |||
; MG.3,3<ref group="m">MG notation is f+4</ref> | |||
: [41] 1+2<ref group="m">Close range only</ref> | |||
; MG.4 | |||
: [32] qcb+2 | : [32] qcb+2 | ||
: [31] | : [31] idk+3<ref group="m">"idk+3" is short for Instant Divekick+3 (qcb,uf+3)</ref> | ||
; f+1+2 | ; f+1+2 | ||
: [33] | : [33] MG.4 | ||
; CH (df+1),2 | ; CH (df+1),2 | ||
: [40] f,F+2 | : [40] f,F+2 | ||
: [40] f,f 1+2 | : [40] f,f 1+2 | ||
; qcb+4 | |||
: [46] 1,dp+2 | |||
; ws2 | |||
: [31] d+4 | |||
: [34] idk+3 | |||
}} | }} | ||
Revision as of 11:33, 25 June 2023
Eliza (Tekken 7) |
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Bread n' butter
Bread n' butter combos are juggles that:
- Work on as many different launchers as possible
- Work on all body sizes
Launchers that require unique combos go straight to § Staples.
- Regular launch (e.g. df+2)
- combo here
- Crouching recovery (e.g. CH FUFT.3)
- combo here
Mini-combos
- MG.4
- [32] qcb+2
- [31] idk+3[m 3]
- f+1+2
- [33] MG.4
- CH (df+1),2
- [40] f,F+2
- [40] f,f 1+2
- qcb+4
- [46] 1,dp+2
- ws2
- [31] d+4
- [34] idk+3
Staples
Staple combos are juggles that:
- Can be done consistently by a skilled player
- Either work on all body sizes, or the characters it does work on are comprehensively listed
- Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
- df+2
- combo for df+2 here
Rage
- df+2
- combo for df+2 with rage here
Wall
- Regular carry (30% scaling)
- combo here
Float
- 1
- combo when you anti-air with jab here
Back-turned opponent
- df+2
- combo when you hit df+2 in the back
Stage break
- Howard Estate
- big boy break all the walls combo here
Extras
Extra combos are juggles that are:
- Strictly worse than one of the § Staples; or
- Too inconsistent to be a staple; or
- Joke combos for style points.
External links
Cite error: <ref>
tags exist for a group named "m", but no corresponding <references group="m"/>
tag was found