Line 44: | Line 44: | ||
; ws3,1+2 | ; ws3,1+2 | ||
: [ | : [75] uf+4 S! dash,n,f+2,3 1,b+2,1 | ||
: [74] b+3,2 df+1 b,n,f+2,3 S! f+3+4 RAI.2,1<ref name="fb"/> | |||
: [74] b+3,2 df+1 b,n,f+2,3 S! f+2,3<ref name="close carry"/> | |||
; low parry | ; low parry | ||
Line 50: | Line 52: | ||
: [42] f+2,3 1 b,n,f+2,3 S! f+3+4 RAI.2,1<ref name="fb"/> | : [42] f+2,3 1 b,n,f+2,3 S! f+3+4 RAI.2,1<ref name="fb"/> | ||
: [39] f+2,3 1 b,n,f+2,3 S! f+2,3<ref name="close carry"/> | : [39] f+2,3 1 b,n,f+2,3 S! f+2,3<ref name="close carry"/> | ||
; f,F+3 | |||
: [64] b,n,f+2,3 S! f,n,d,DF+4,4,1 f+3 | |||
}} | }} | ||
Revision as of 11:45, 19 November 2023
Heihachi (Tekken 7) |
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Abbreviations:
- WGF - Wind God Fist, f,n,d,df+2
- EWGF - Electric Wind God Fist, f,n,d,df#2
- OTGF - Omen Thunder God Fist, f,n,df#1
Bread n' butter
Bread n' butter combos are juggles that:
- Work on as many different launchers as possible
- Work on all body sizes
Launchers that require unique combos go straight to Ā§ Staples.
- Regular launch (e.g. WGF)
- f+2,3 b,f+2,3 S! f+3+4 RAI.2,1
- Crouching recovery (e.g. CH FUFT.3)
Mini-combos
- [17] ws1
- [15] f+1+2
- [+24] qcf+2
- [+28] OTGF
- [33] f+2,3
- [20] f+3
- [+17] f,F+2
Staples
Staple combos are juggles that:
- Can be done consistently by a skilled player
- Either work on all body sizes, or the characters it does work on are comprehensively listed
- Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
- [35] OTGF
- [23] EWGF
- [22] f,F+2
- [20] WGF
- [+52] EWGF f+2,3 b,n,f+2,3 S! f,n,d,DF+4,4,1[1]
- [+51] EWGF f+2,3 b,n,f+2,3 S! f+3+4 RAI.2,1[2]
- [+48] EWGF f+2,3 b,n,f+2,3 S! f+2,3[3]
- ws3,1+2
- [75] uf+4 S! dash,n,f+2,3 1,b+2,1
- [74] b+3,2 df+1 b,n,f+2,3 S! f+3+4 RAI.2,1[2]
- [74] b+3,2 df+1 b,n,f+2,3 S! f+2,3[3]
- low parry
- [43] f+2,3 1 b,n,f+2,3 S! f,n,d,DF+4,4,1[1]
- [42] f+2,3 1 b,n,f+2,3 S! f+3+4 RAI.2,1[2]
- [39] f+2,3 1 b,n,f+2,3 S! f+2,3[3]
- f,F+3
- [64] b,n,f+2,3 S! f,n,d,DF+4,4,1 f+3
Wall
- Regular carry (30% scaling)
- [+21] b+3,2 1+2
- [+19] f,n,d,df+4,n,4 1+2
- [+17] 1,b+2,1
- [+17] df+1,1 1+2
Float
- 1
- combo when you anti-air with jab here
Back-turned opponent
- EWGF
- combo when you hit EWGF in the back
- b+3,2
- [68] df+1,2
Stage break
- Howard Estate
- big boy break all the walls combo here
Extras
Extra combos are juggles that are:
- Strictly worse than one of the Ā§ Staples; or
- Too inconsistent to be a staple; or
- Joke combos for style points.
- OTGF
- OTGF OTGF 1 f+2,3 b,f+2,3 f+3+4 RAI 2,1