Hwoarang punishers (Tekken 7): Difference between revisions

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|+ Crouching
|+ Crouching
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! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Stance
|-
|-
| rowspan="2" | -10
| rowspan="2" | -10
| FC 1 || 5 || +6
| FC 1 || 5 || +6
|-
|-
| ws1<ref>Rarely actually works at -10, since the first active frame has a bad hitbox. Tested as not working against Heihachi cd4,4, Josie d+4, Lili BT 1+2.</ref>
| ws1<ref>Only works at -10 if the opponent is very close and slightly to Hwoarang's left, since the first active frame has a bad hitbox.</ref>
| 12 || +8
| 12 || +8
|-
|-
| -11 || WS+4,4 || 28 || +4s
| -11 || ws4,4 || 28 || +4c || RFF
|-
|-
|rowspan="3"|-14 || WS+3 || 36 (54) || KND Guaranteed FF+3 or B+3
| rowspan="3" | -14
| ws3 || 20 (39) || [[Hwoarang combos#Mini-combos|+23d]]
|-
|-
| CC DF+1,3 || 25 || +6
| cc! d/f+1,3 || 25 || +6 || LFS
|-
|-
| UF3+4,4 || 30 || +4
| u/f+3+4,4 || 30 || +4
|-
|-
| -16 || UB+3,3 || 23 || Launch
| -16 || u/b+3,3 || 23 (?) || [[Hwoarang combos#Staples|+70a (+50a)]] || LFS
|-
|-
| -17 || CC B+3 || 17 || Launch
| -17 || cc! b+3 || 17 (?) || [[Hwoarang combos#Staples|+35a (+25a)]]
|-
|-
| -19 || CC JFSR (F,N,DF+4) || 18 || Launch
| -19 || cc! f,n,d/f:4 || 18 (?) || [[Hwoarang combos#Staples|+59a (+49a)]]
|}
|}



Revision as of 04:44, 16 January 2021

Standing
Enemy Move Damage Frames
-10 11 15 +6
123 or 124 17 +11g
23 or 24 9 +11g
-11 43 30 +5
43~F 14 +5
44 27 +10g
4F4 27 +6
-12 D3+4 15 0~+1 Rage Needed
-13 DF+1,3 25 +6
B+4 20 +2
B+2 18 +15kg
-14 UF3+4,4 30 +4
-15 DF+2 13 Launch
-16 B+3 17 Launch
-18 JFSR (F,N,DF+4) 18 Launch
Crouching
Enemy Move Damage Frames Stance
-10 FC 1 5 +6
ws1[1] 12 +8
-11 ws4,4 28 +4c RFF
-14 ws3 20 (39) +23d
cc! d/f+1,3 25 +6 LFS
u/f+3+4,4 30 +4
-16 u/b+3,3 23 (?) +70a (+50a) LFS
-17 cc! b+3 17 (?) +35a (+25a)
-19 cc! f,n,d/f:4 18 (?) +59a (+49a)
Extra range
Enemy Move Damage Frames Can reach
-17 FF+4 26 KND
  • Asuka B+3
  • Heihachi FF+2
-16 B+3 17 Launch
Back-turned opponent
Enemy Move Damage Frames
-10 1133 39 -3
-11 443 47 KND Guaranteed RFF FF+3
-14 334 52 +20g
Grounded opponent
Enemy Move Damage Frames
-16 DB+4 14 -8
-16 B+3 17 Flip Over
Whiff
Move Range Damage Frames Risk
43 1 30 +5 Safe
UF3+4 2 30 +4 Unsafe
DF+2 2 13 Launch Safe
B+3 2-3 17 Launch Unsafe
FF+4 3 26 KND Safe
  1. Only works at -10 if the opponent is very close and slightly to Hwoarang's left, since the first active frame has a bad hitbox.