Miguel combos: Difference between revisions

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=== Wall/Balcony Breaks ===
=== Wall/Balcony Breaks ===
 
{{Combolist|
* 1,2,4
* 1,2,4
* 3,4 S!
* f+2,1 S!
* f+4,2 S!
* f+1+2
* f+1+2
* f+2+3
* f+2+3
* d/f+2,2 S!
* d+1+2
* d+1+2
* b+4
* b+4
* f,f+3 S!
* b,f+1
* b,f+1
* f,f,f+3
* f,f,f+3
* SAV 1,1 S!
* SAV 1,4
* SAV 1,4
* SAV 4 S!
* SAV b+3
* SAV b+3
* Rage d/b+1+2
* Rage d/b+1+2
; Standing Only
* 3,4
* 1+2, 1+2
* f+3,4
* CH d/f+(1),2
* d+3+4
* u/f+1
* f,f+2,1
* f,f+2,2
* SAV 2
* SAV u/f+3
; Screws
* 3,4 S!
* f+2,1 S!
* f+4,2 S!
* d/f+2,2 S!
* f,f+3 S!
* SAV 1,1 S!
* SAV 4 S!
}}


== Rage Combos ==
== Rage Combos ==

Revision as of 10:00, 23 January 2021

Bread n' butter

Bread n' butter combos are juggles that:

  • Work on as many different launchers as possible
  • Work on all body sizes

Launchers that require unique combos go straight to § Staples.

Combo Type Launchers Combo DMG
Damage
  • u/f+4
  • d/f+2,1
  • SAV d/f+2
  • u/f, n+4
d/b+2 d/f+1~f SAV u/f+3 3,4 S! f,f+2,1
  • 67
  • 74
  • 77
  • 79
Flexible
  • u/f+4
  • d/f+2,1
  • SAV d/f+2
  • u/f, n+4
d/b+2 d/f+1~f SAV d/f+1 d/f+2,2 S! u/f+3,2,2
  • 64
  • 71
  • 74
  • 76
Corkscrew
  • f,f+3
  • CH SAV 4
  • CH f+(4),2
  • CH (1+2), 1+2
d/b+2 d/f+1 d/b+2 d/b+1 f,f+2,1

d/b+2 d/f+1~f SAV u/f+3 1 f,f+2,1

  • 74
  • 78
  • 70
  • 70
Unique
  • WS+2,4
  • CH 4
  • SSR d/b+2 d/f+1 d/b+2 f,f+2,1
  • f+4,2 S! d/b+2 d/f+1,1 f,f+2,1
  • 60
  • 63

Mini Combos

Launchers Follow-up DMG
  • (1),(2),4
  • f+1+2
  • CH d/f+(1),2
  • SAV b+3
3+4 SAV 2
  • 45
  • 45
  • 46
  • 45
  • (1),(2),1+2
  • CH d+2
  • CH d/b+4
  • CH SAV d/b+3
d+3
  • 50
  • 48
  • 40
  • 44
  • CH d/f+(1),(1),3
  • u/f+1~f
  • b,f+1
  • SAV 1,1
  • SAV 4
3+4 SAV d/f+2
  • 33
  • 41
  • 41
  • 47
  • 45
  • FC d/f+4
  • SAV b+(1),2
  • f,f+2,1
  • 45
  • 37
  • d/b+1
  • CH d/f+2 d/b
  • SAV d/b+4
  • WS+4 d+4,1+2
  • 37
  • 53
  • 45
  • d/f+(2),d+2
  • d+3+4
  • 38

Wall

Wall Carry Enders

  • Close: d/b+2
  • Med: d/f+2,2
  • Far: f,f+2,2

Wall Combos

  • 1,2,1+2
  • 1 d/f+1~f SAV 2
  • 1 d/f+1~f SAV u/f+3
  • u/f+3,2, delay 2

Wall/Balcony Breaks

  • 1,2,4
  • f+1+2
  • f+2+3
  • d+1+2
  • b+4
  • b,f+1
  • f,f,f+3
  • SAV 1,4
  • SAV b+3
  • Rage d/b+1+2
Standing Only
  • 3,4
  • 1+2, 1+2
  • f+3,4
  • CH d/f+(1),2
  • d+3+4
  • u/f+1
  • f,f+2,1
  • f,f+2,2
  • SAV 2
  • SAV u/f+3
Screws
  • 3,4 S!
  • f+2,1 S!
  • f+4,2 S!
  • d/f+2,2 S!
  • f,f+3 S!
  • SAV 1,1 S!
  • SAV 4 S!

Rage Combos

Character specific

Bears

All launchers in addition to
  • d/b+1
  • b,f+1
  • FC d/f+4
  • SAV 1,1
  • SAV 4
  • SAV d/b+4
d/b+2 X6 f,f+2,1

NOTE1: Moves ending in crouch require a crouch cancel. NOTE2: Screw launchers allow one less d/b+2