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* i11 – 4 ''(high)'' | * i11 – 4 ''(high)'' | ||
* i15 – b+4 ''(mid)''}} | * i15 – b+4 ''(mid)''}} | ||
|sabaki= | |sabaki={{Plainlist| | ||
2+3 ''(high or mid punches)'' | * 2+3 ''(high or mid punches)'' | ||
b+2+3 ''(high or mid kicks)'' | * b+2+3 ''(high or mid kicks)''}} | ||
|midCheck={{Plainlist| | |midCheck={{Plainlist| |
Revision as of 02:10, 25 January 2021
Asuka (Tekken 7) |
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Asuka | |
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Key techniques |
|
Heat | {{{heat}}} |
Heat Smash | {{{heatSmash}}} |
Heat Engagers | {{{heatEngagers}}} |
Stances | {{{stances}}} |
Fastest | |
Launch | i15 – d/f+2 |
CH launch |
|
Wall splat |
|
Archetypal moves | |
Sabaki |
|
Mid check |
|
Hopkick | u/f+4 |
Snake edge | 3~4 |
Clef cannon | 1,2,4 |
Generic moves | |
Remapped | (none) |
Missing | (none) |
External links | |
Lore | {{{lore}}} |
#{{{twitter}}} |
Asuka is a defensive character that excels at interrupting her opponent's offense using keepout, safe on block counter hit launchers, punch and kick sabaki moves and her notorious reversal.
With her f+2 being one of the best whiff punishers in the game, she rewards players with a keen eye for mis-spaced attacks.
What she lacks in frame priority and block punishment, she makes up for in pokes and animation cancels to provoke a reckless response that she can capitalize on with her defensive tools.