Nina punishers (Tekken 7): Difference between revisions

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! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-  
|-  
| -10 || 1,4 <ref>Alternative: 1,2 for more frame advantage</ref> || 24 || +1
| -10 || 1,4 || 24 || +1
|-
| -10 || 1,2 || 17|| +5
|-
|-
| -11 || 4 || 15 || +8
| -11 || 4 || 15 || +8

Revision as of 22:57, 27 January 2021

Standing
Enemy Move Damage Frames
-10 1,4 24 +1
-10 1,2 17 +5
-11 4 15 +8
-12 b+1,4 32 +9
-14 d/f+3,4 34 +7
-14 f+3 30 KND [1]
-15 d/f+2 12(65) +34a (+24a)
-16 b+1+4 18(71) +34a (+24a)
-18 u/f+2,1 20(78) +49a (+40a)
Crouching
Enemy Move Damage Frames
-10 d+1 5 +5
-11 ws4 15 +7
-13 ws1,1+2 35 KND
-15 ws2 15(61) +28a (+18a)
-18 u/f+2,1 20(78) +49a (+40a)
Extra range
Enemy Move Damage Frames Can reach
-16 b+1+4 18(71) +34a (+24a) Paul qcf+2
-17 f+1+2 24 KND Paul d+4,2,1+2
Grounded opponent
Enemy Move Damage Frames
-15 f,F+3 19 -4d (-12d)
-17 qcf+2 [2] 20 +17d (+0d)
-19 qcb+4 [2]
-23 f,F+1+2 20 -3d (-11d)
-30 f,F+4 24 [3] +4
  1. Wall splats
  2. 2.0 2.1 Flips opponent to face down
  3. 16 if not clean hit