Armor King punishers: Difference between revisions

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{{Armor King}}
{{Armor King}}
<div style="display: flex; flex-flow: row wrap; gap: 0 1em;>
{| class="wikitable"
|+ Standing
|-
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
|rowspan="2"|-10 || {{IronFist|1,2}} || 7, 10 || +5
|-
| {{IronFist|2,1}} || 25 || +7
|-
| -12 || {{IronFist|b1,2}} || 12, 17 || +6
|-
| -13 || {{IronFist|f1+4}} || 10, 15 || +16d (+11d)
|-
| -14 || {{IronFist|d/b2,4}} || 10, 20 || +13g
|-
| -14 || {{IronFist|fndd/f2}} || 20 || [[Armor King combos#Staples|+36a (+26a)]]
|-
| -15 || {{IronFist|f2,1}} || 37 || +16d
|-
| -15 || {{IronFist|u/f4}} || 13 || +33a (+23a)
|}
{| class="wikitable"
|+ Crouching
|-
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
| -10 || FC{{IronFist|1}} || 5 || +6
|-
| -11 || WS{{IronFist|4}} || 20 || +5
|-
| -15 || {{IronFist|u/f4}} || 13 || [[Armor King combos#Staples|+33a (+23a)]]
|-
| -16 || WS{{IronFist|1}} || 16 || [[Armor King combos#Staples|+31a (+21a)]]
|-
| -23 || {{IronFist|u/fn4}} || 25 || [[Armor King combos#Staples|(+34a) (+24a)]]
|-
| -24 || FC{{IronFist|d/f2}} || 23 || +22a
|}
{| class="wikitable"
|+ Extra range
|-
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Can reach
|- style="vertical-align: middle"
| -13 || {{IronFist|f1+4}} || 25 || +16d (+11d) || {{Plainlist|
* Bryan {{IronFist|3+4}}
|}}
|- style="vertical-align: middle"
| -15 || {{IronFist|f2,1}} || 12, 25 || +16d || {{Plainlist|
* Heihachi {{IronFist|fF2}}
|}}
|-
| -16 || {{IronFist|b3}} || 23 || [[Armor King combos#Mini-combos|+30d (+22d)]] || {{Plainlist|
* Paul {{IronFist|dd/ff2}}
|}}
|-
| -a lot || dash {{IronFist|fndd/f2}} || 20 || [[Armor King combos#Staples|+36a (+26a)]] || almost anything ''(hard)''
|}
{| class="wikitable"
|+ Back-turned opponent
|-
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
| ? || ? || ? || ?
|}
{| class="wikitable"
|+ Grounded opponent
|-
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
| -17 || {{IronFist|d3}} || 11 || -1 (-9)
|-
| -17 || {{IronFist|d3+4}} || 12 || -5 (-13)
|-
| -19 || {{IronFist|d4,4,4}} || 20, 8, 6 || -5 (-13), -8, -8
|}
{| class="wikitable"
|+ Whiff
|-
! Move !! [[Movelist#Range|Range]] !! Damage !! [[Movelist#Hit|Frames]] !! Risk
|-
| {{IronFist|fndd/f2}} || ? || 20 || [[Armor King combos#Staples|+36a (+26a)]] || high, -10
|-
| {{IronFist|fndd/f1}} || ? || 23 || [[Armor King combos#Staples|+16a]] || high
|-
| {{IronFist|d/b2,4}} || ? || 10, 20 || +13g || mid, high
|-
| {{IronFist|f2,1}} || ? || 12, 25 || +16d || mid, high
|-
| {{IronFist|u/f4}} || ? || 13 || [[Armor King combos#Staples|+33a (+23a)]] || unsafe
|-
| {{IronFist|fF4}} || ? || 30 || +9a (0a) || unsafe
|}
</div>
== External links ==
* [https://www.youtube.com/watch?v=SfNC-mWFIBc Video guide by Applay]

Revision as of 01:41, 29 January 2021

Standing
Enemy Move Damage Frames
-10 1,2 7, 10 +5
2,1 25 +7
-12 b1,2 12, 17 +6
-13 f1+4 10, 15 +16d (+11d)
-14 d/b2,4 10, 20 +13g
-14 fndd/f2 20 +36a (+26a)
-15 f2,1 37 +16d
-15 u/f4 13 +33a (+23a)
Crouching
Enemy Move Damage Frames
-10 FC1 5 +6
-11 WS4 20 +5
-15 u/f4 13 +33a (+23a)
-16 WS1 16 +31a (+21a)
-23 u/fn4 25 (+34a) (+24a)
-24 FCd/f2 23 +22a
Extra range
Enemy Move Damage Frames Can reach
-13 f1+4 25 +16d (+11d)
  • Bryan 3+4
-15 f2,1 12, 25 +16d
  • Heihachi fF2
-16 b3 23 +30d (+22d)
  • Paul dd/ff2
-a lot dash fndd/f2 20 +36a (+26a) almost anything (hard)
Back-turned opponent
Enemy Move Damage Frames
? ? ? ?
Grounded opponent
Enemy Move Damage Frames
-17 d3 11 -1 (-9)
-17 d3+4 12 -5 (-13)
-19 d4,4,4 20, 8, 6 -5 (-13), -8, -8
Whiff
Move Range Damage Frames Risk
fndd/f2 ? 20 +36a (+26a) high, -10
fndd/f1 ? 23 +16a high
d/b2,4 ? 10, 20 +13g mid, high
f2,1 ? 12, 25 +16d mid, high
u/f4 ? 13 +33a (+23a) unsafe
fF4 ? 30 +9a (0a) unsafe

External links