(Added standing and crouching punishers, will add others shortly) |
m (added damage numbers) |
||
Line 20: | Line 20: | ||
|- | |- | ||
| rowspan="2" | -14 | | rowspan="2" | -14 | ||
| 3+4,4 || 25 || [[Law combos#Staples|+56a (+39a)]] | | 3+4,4 || 25 (58) || [[Law combos#Staples|+56a (+39a)]] | ||
|- | |- | ||
| b+4,3 || 34 || +23a (+15a) || Use for wallsplat instead of 3+4,4 | | b+4,3 || 34 || +23a (+15a) || Use for wallsplat instead of 3+4,4 | ||
|- | |- | ||
| rowspan="2" | -15 | | rowspan="2" | -15 | ||
| d/f+2 || 12 || [[Law combos#Staples|+34a (+24a)]] | | d/f+2 || 12 (65) || [[Law combos#Staples|+34a (+24a)]] | ||
|- | |- | ||
| u/f+4 || 14 || [[Law combos#Staples|+33a (+23a)]] || This is distinct from U/F+4, which is a slower flipkick. | | u/f+4 || 14 (67) || [[Law combos#Staples|+33a (+23a)]] || This is distinct from U/F+4, which is a slower flipkick. | ||
|} | |} | ||
Line 41: | Line 41: | ||
| -13 || ws1,2 || 35 || +40a (-18a) | | -13 || ws1,2 || 35 || +40a (-18a) | ||
|- | |- | ||
| -15 || ws2 || 20 || [[Law combos#Staples|+31a (+21a)]] | | -15 || ws2 || 20 (73) || [[Law combos#Staples|+31a (+21a)]] | ||
|- | |- | ||
| -16 || ws3,~f [[DSS|(DSS)]] || 16 || [[Law combos#Staples|+17]] | | -16 || ws3,~f [[DSS|(DSS)]] || 16 (69) || [[Law combos#Staples|+17]] | ||
|- | |- | ||
| -23 || u/f~n,4 || 25 ( | | -23 || u/f~n,4 || 25 (78) || [[Law combos#Staples|+34a (+24a)]] | ||
|} | |} | ||
Revision as of 10:48, 2 February 2021
Law (Tekken 7) |
---|
Enemy | Move | Damage | Frames | Notes |
---|---|---|---|---|
-10 | 1,1,2 | 20 | +6 | Can transition to DSS with b,f input for upto +7 |
2,b+2 | 16 | +7 | Leaves you in back-turn state | |
-11 | 4,3 | 26 | -5 | Can transition to DSS with b,f~f input for upto +16g |
-12 | 3,4 | 32 | +19a (+10a) | |
u/f+1,3 | 20 | -1 | For moves with more pushback | |
-14 | 3+4,4 | 25 (58) | +56a (+39a) | |
b+4,3 | 34 | +23a (+15a) | Use for wallsplat instead of 3+4,4 | |
-15 | d/f+2 | 12 (65) | +34a (+24a) | |
u/f+4 | 14 (67) | +33a (+23a) | This is distinct from U/F+4, which is a slower flipkick. |
Enemy | Move | Damage | Frames | Notes |
---|---|---|---|---|
-11 | ws4 | 14 | +7 | Can transition to DSS with b,f~f input for upto +17g |
-12 | u/f+1,3 | 20 | -1 | |
-13 | ws1,2 | 35 | +40a (-18a) | |
-15 | ws2 | 20 (73) | +31a (+21a) | |
-16 | ws3,~f (DSS) | 16 (69) | +17 | |
-23 | u/f~n,4 | 25 (78) | +34a (+24a) |
Enemy | Move | Damage | Frames | Can reach |
---|---|---|---|---|
-25 | f,f,F+3[1] | 30 | +14a (+4a) | Everything |
Enemy | Move | Damage | Frames |
---|
Enemy | Move | Damage | Frames |
---|---|---|---|
-22[2] | FC d+3 | 9 | -3a (-11a) |
Move | Damage | Frames | Risk |
---|---|---|---|
f,f,F+3[1] | 30 | +10a (+1a) | Steppable |