Kazumi: Difference between revisions

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* ws4 ''(crouching)''}}
* ws4 ''(crouching)''}}
|hopkick=u/f+4
|hopkick=u/f+4
|powerLow=RSS.4,1
|powerLow=RSS.4,2
}}
}}



Revision as of 21:20, 8 February 2021

Kazumi
Key techniques
Heat {{{heat}}}
Heat Smash {{{heatSmash}}}
Heat Engagers {{{heatEngagers}}}
Stances {{{stances}}}
Fastest
Launch i15 – u/f+4
CH launch
  • i11 – 4 (high)
  • i19 – b+4 (mid)
Wall splat
  • i13 – d/f+1,2 (standing)
  • i11 – ws4,4 (crouching)
Archetypal moves
Mid check
  • d/f+1 (standing)
  • ws4 (crouching)
Hopkick u/f+4
Power low RSS.4,2
Generic moves
Remapped
  • d+1 → d/b+1
  • d+4 → d+3+4
Missing (none)
External links
Lore {{{lore}}}
Twitter #{{{twitter}}}

Kazumi is a straightforward character with one of the shortest movelists in the game. This simplicity allows the player to focus on the more high-level aspects of Tekken such as movement, reads, and adapting to the opponent.

She is notorious for being very “sticky”, owing to her jabs and d/f+1 having a lot of forward movement, which makes it nearly impossible to backdash away from her pressure.

She has amongst the lowest combo damage in the game, and because of her hopkick's poor range she often can't launch moves that are usually launch punishable.

While Kazumi is often recommended to newer players, many find her barebones movelist and lack of complex techniques boring, and her low damage and lack of cheese make it difficult to steal wins. She is, rather, a good choice players already interested in mastering the Tekken system.

External links