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* i14 – b+3 ''(standing)'' | * i14 – b+3 ''(standing)'' | ||
* i12 – ws1+2 ''(crouching)''}} | * i12 – ws1+2 ''(crouching)''}} | ||
|chLaunch={{Plainlist| | |||
* i15 – f,f,f+2 ''(mid)''}} | |||
|midCheck={{Plainlist| | |midCheck={{Plainlist| | ||
* d/f+1 ''(standing)'' | * d/f+1 ''(standing)'' |
Revision as of 08:32, 30 April 2021
Dragunov (Tekken 7) |
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Dragunov | |
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Key techniques | Instant while running |
Heat | {{{heat}}} |
Heat Smash | {{{heatSmash}}} |
Heat Engagers | {{{heatEngagers}}} |
Stances | {{{stances}}} |
Fastest | |
Launch | i15 – d/f+2 |
CH launch |
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Wall splat |
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Archetypal moves | |
Mid check |
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Generic moves | |
Remapped |
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Missing | (none) |
External links | |
Lore | Sergei Dragunov |
#{{{twitter}}} |
Dragunov is an unrelenting, pressure-oriented (rushdown) character with a focus on fundamentals.
Strengths & weaknesses
Strengths:
- Exceptional pressure tool with wr2
- Fast, high-crushing low with d+2
- Great wall carry
- Solid, safe-on-break command throws
- Good whiff punishment
Weaknesses:
- Somewhat average standing block punishment (lack of a decent 13-14 frame punish)
- No fast CH tools
- Poor vertical hitbox on mid pokes, which can be a problem against low-profile opponents
- No plus on hit low pokes
- Weaker tracking tools
- Relies on good spacing/conditioning to succeed
- Keepout moves are slow to recover