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Wildbartty1 (talk | contribs) (Added some whiff punishers) |
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Line 25: | Line 25: | ||
| f,f+1+2 || 15 || +29a || | | f,f+1+2 || 15 || +29a || | ||
|- | |- | ||
|rowspan="4"| -15 || 4,4 || 38 || + | |rowspan="4"| -15 || 4,4 || 38 || +6 Hard Knd | ||
|- | |- | ||
| b+2,1 || 25 || +1 || | | b+2,1 || 25 || +1 || | ||
Line 45: | Line 45: | ||
| -11 || ws4 || 20 || +5 || | | -11 || ws4 || 20 || +5 || | ||
|- | |- | ||
| -13 || ws1,2,(3+4 TAC) || 35 || + | | -13 || ws1,2,(3+4 TAC) || 35 || +6c || | ||
|- | |- | ||
| -14 || FC df+2 || 20 || +61a(+41a) || | | -14 || FC df+2 <ref> Auto Screw </ref> || 20 || +61a(+41a) || | ||
|- | |- | ||
| -16 || ws2 || 17 || +35a(+25a) || | | -16 <ref> Gives more damage due to better launcher </ref> || ws2 || 17 || +35a(+25a) || | ||
|} | |} | ||
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|+ Grounded opponent | |+ Grounded opponent | ||
|- | |- | ||
! Move !! Damage !! [[Movelist#Hit|Frames]] | |||
|} | |} | ||
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! Move !! Damage !! [[Movelist#Hit|Frames]] !! Risk | ! Move !! Damage !! [[Movelist#Hit|Frames]] !! Risk | ||
|- | |- | ||
| | | 21 || 24 || +8 / +11 tai || Safe | ||
|- | |||
| df2 || 17 || Combo || Minimal | |||
|- | |||
| f1+2 <ref> Best long range whiff punish </ref> || 30 || Knd || Minimal | |||
|- | |||
| f2 <ref> Gigas and Jack can punish </ref> || 14 || 1 || Safe | |||
|} | |} | ||
</div> | </div> | ||
<references/> | <references/> |
Revision as of 10:58, 11 January 2022
Ganryu (Tekken 7) |
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Enemy | Move | Damage | Frames | Notes |
---|---|---|---|---|
-10 | b+1+2 | 19 | +24a(+19a) | |
-12 | 2,1 | 24 | +8 | |
2,1,3+4 TAC | 24 | +12 | ||
1,2 | 20 | +7 | ||
-13 | df+1,4 | 24 | -2 | |
-14 | f+1+2 | 30 | +38a(-20a) | |
b+1~2,12121212 | 39 | +2 | ||
f+2 | 14 | +1 | ||
f,f+1+2 | 15 | +29a | ||
-15 | 4,4 | 38 | +6 Hard Knd | |
b+2,1 | 25 | +1 | ||
b+2,1,3+4 | 25 | +4 | ||
df+4,1 | 27 | -3 | ||
-16 | df+2 | 17 | +30a(+20a) |
Enemy | Move | Damage | Frames | |
---|---|---|---|---|
-10 | FC db+1 | 5 | +6 | |
-11 | ws4 | 20 | +5 | |
-13 | ws1,2,(3+4 TAC) | 35 | +6c | |
-14 | FC df+2 [1] | 20 | +61a(+41a) | |
-16 [2] | ws2 | 17 | +35a(+25a) |
Enemy | Move | Damage | Frames | Can reach |
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Enemy | Move | Damage | Frames |
---|
Move | Damage | Frames |
---|
Move | Damage | Frames | Risk |
---|---|---|---|
21 | 24 | +8 / +11 tai | Safe |
df2 | 17 | Combo | Minimal |
f1+2 [3] | 30 | Knd | Minimal |
f2 [4] | 14 | 1 | Safe |