Armor King punishers

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Revision as of 04:28, 25 February 2021 by RogerDodger (talk | contribs)
Standing
Enemy Move Damage Frames
-10 1,2 7, 10 +5
2,1 25 +7
-12 b+1,2 29 +6
-13 f+1+4 28 +16d (+11d)
-14 d/b+2,4 30 +13g
-14 f,n,d,d/f+2 20 (?) +36a (+26a)
-15 f+2,1 37 +16d
-15 u/f+4 13 (?) +33a (+23a)
Crouching
Enemy Move Damage Frames
-10 FC.1 5 +6
-11 ws4 20 +5
-15 u/f+4 13 (?) +33a (+23a)
-16 ws1 16 +31a (+21a)
-23 u/f,n,4 25 (?) (+34a) (+24a)
-24 FC.d/f+2 23 (?) +52a
Extra range
Enemy Move Damage Frames Can reach
-16 b+3 23 (?) +30d (+22d) Paul qcf+2
-17+ f,F,n,d,d/f+2 20 (?) +36a (+26a) Almost anything (hard)
Back-turned opponent
Enemy Move Damage Frames
Grounded opponent
Enemy Move Damage Frames
-17 d+3 8 -1 (-9)
-17 d+3+4 9 -5 (-13)
-19 d+4,4,4 24 -8
Whiff
Move Range Damage Frames Risk
f,n,d,d/f+2 ~2.8 20 (?) +36a (+26a) High, -10
f,n,d,d/f+1 ~3.7 23 (?) +16a High
d/b+2,4 ~2.8 30 +13g First hit -11, second hit high
f+2,1 ~3.1 27 +16d First hit -11, second hit high
u/f+4 ~2.1 13 +33a (+23a) -13
f,F+4 ~3.5 30 +9a (0a) -14

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