Kazuya (Tekken 7) |
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Bread n' butter
Bread n' butter combos are juggles that:
- Work on as many different launchers as possible
- Work on all body sizes
Launchers that require unique combos go straight to § Staples.
- Regular launch (e.g. df+2)
- combo here
- Crouching recovery (e.g. CH FUFT.3)
- combo here
Mini-combos
Staples
Staple combos are juggles that:
- Can be done consistently by a skilled player
- Either work on all body sizes, or the characters it does work on are comprehensively listed
- Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
- df+2
- combo for df+2 here
Rage
- df+2
- combo for df+2 with rage here
Wall
- Regular carry (30% scaling)
- combo here
Float
- 1
- combo when you anti-air with jab here
Back-turned opponent
- df+2
- combo when you hit df+2 in the back
Stage break
- Howard Estate
- big boy break all the walls combo here
Extras
Extra combos are juggles that are:
- Strictly worse than one of the § Staples; or
- Too inconsistent to be a staple; or
- Joke combos for style points.
Term | Definition |
---|---|
f | forward |
d | down |
b | back |
u | up |
n | neutral |
cd | crouch dash |
S! | screw |
ws | while standing |
W! | wall splat |
WB! | wall bounce |
B! | wall break |
F! | floor break |
ewgf | electric wind god fist |
dewgf | dash ewgf |
ddewgf | deep dash ewgf |
wewgf | wavedash ewgf |
Standing combos
EWGF
- EWGF dash 3,1,4 b2,1 S! dash cd3
- EWGF EWGF DDEWGF b2,1 dash b3,1 DEWGF
ff3
- ff3 3,1,4 b2,1 S! dash cd3
- ff3 df3 ewgf b2,1 S! dash b3,1 DEWGF