King changelog (Tekken 7)

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5.01, 04 Oct 2022

Main article: Version 5.01

wr3
Frame advantage improved from +0 to +3.

5.00, 17 Aug 2022

Main article: Version 5.00

1,2,1,1
Startup improved from i24 to i24~25.
SS.3+4
Wall crush on block +21g.
Frame advantage on block improved from -1 to +34g.

4.01, 26 Nov 2020

Main article: Version 4.01

d+1+3
d+2+4
d/f,D/F+1+3
Fixed an issue where the range of the attack was not as intended.

4.00, 10 Nov 2020

Main article: Version 4.00

b+3 during front hit 1+2
New move.
4
Range increased.
1+2,1
Can now be canceled by 1+2,1,B
3+4,2
Spacing on hit reduced.
f+3
Lower range increased.
f+2,d+1,2
Startup changed from i22 to i22~23.
df+1,2
Frame advantage on hit improved from +3 to +5.
df+3
Frame advantage on hit improved from +2 to +6.
wr3+4
Lower range increased.
FC.df+2
Range increased.
Tracking increased.
db,f+2+4
Tracking increased.
qcb+1+2
Can now be buffered.
Input issue where move could not be performed when delaying 1+2 now fixed.
f,hcf+2
Tracking increased.
(Ultimate Tackle).3+4,1+2
Input window issue when shifting from (Ultimate Tackle).1_2,1_2,1_2 to (Ultimate Tackle).3+4 now fixed.
crouching enemy d+1+3
crouching enemy d+2+4
Range increased.
enemy on back by the feet DB+2+4
Damage reduced from 33 to 28.
crouching enemy df,DF+1+3_2+4
Range increased.

3.10, 10 Dec 2019

Main article: Version 3.10

Command Change
b+2,1 Reduced the attack's knockback to prevent the 2nd hit from missing when the 1st hit is blocked.

3.00, 05 Sep 2019

Main article: Version 3.00

b+2,1
New move.