|
Command |
Change
|
|
b+1,4
|
New Move. i12 h,m natural combo punish, +9 on hit.
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|
1+4
|
Fixed issue where move could not be performed from WR.
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|
f+3
|
Fixed issue where sometimes landing 1st hit on CH caused unintended behaviour.
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d/f+1
|
Increased active frames from 13 to 13-14.
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Increased range of the attack.
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|
d/f+3,2
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|
|
Increased lower range of the attack.
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|
|
|
Increased frame advantage on hit from +1 to +5.
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|
Increased lower ranged of the attack.
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|
d/f+1+2
|
Increased damage from 5, 10 to 5, 14.
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|
d/b+3
|
Reduced pushback, and made the move easier to land.
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|
d/b+3+4
|
increased the move's reach.
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|
b+1
|
changed input from "b+1" to "u/b+1".
|
|
b+2,2
|
Fixed issue where landing 1st hit on CH caused unintended frame advantage.
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|
b+4
|
Decreased distance between Nina and opponent on CH.
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|
b+1+4
|
Decreased distance between Nina and opponent after 1st hit.
|
|
Fixed issue where the move could not be performed from WR.
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|
u/b+4
|
Increased frame advantage on block from -9 to -7.
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|
u/f+2
|
Reduced pushback, and made the move easier to land.
|
|
U/F+4
|
Increased frame advantage on block from -6 to ±0.
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|
d,D/F+4
|
Adjusted motion; now easier for jumping opponent to land a mid attack.
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|
qcf
|
Fixed issue where move could not be done from special step in a specific situation.
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|
qcf+2
|
Changed attack startup from frame 20-21 to frame 17-18.
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|
qcf+3
|
Changed opponent's behaviour on CH.
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|
WR 3,4
|
Increased frame advantage on block from -15 to -13.
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|
Changed opponent's behaviour on hit. (no longer launches)
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|
Shortened recovery time on hit by 3 frames.
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|
WR 1+2
|
Decreased distance between Nina and opponent on block.
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|
WS 2
|
Increased the move's reach.
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