Bryan combos (Tekken 7)

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Bread n' butter

Bread n' butter combos are juggles that:

  • Work on as many different launchers as possible
  • Work on all body sizes

Launchers that require unique combos go straight to § Staples.

Launcher type Example(s) Juggle
Type #1
  • u+4
  • f+4.1
  • SS+1
  • WS+1
  • CH b+1
  • CH f+3
  • CH 3+4
  • CH 1+2.2
  • CH WS+3
  • d/b+2 f+1 b+2.4 S! b+3~f+2.1 High Wall Splat
  • d/b+2 f+1 b+2.4 S! b+3~f+4.1.2 Wall Carry
Type # 2
  • qcb+4
  • CH (1.2).1
d/b+2 1.2.4 S! dash d+3.2
Type # 3
  • CH f,F+4
  • CH (qcb+2).4
  • CH FC d/f+4
S! dash d/b+2 f+1 3.3.4
Type #4 JU
  • f+1+2 f+1 b+2.4 S! b+3~f+2.1 High Wall Splat
  • f+1+2 f+1 b+2.4 S! b+3~f+4.1.2 Wall Carry
Type #5 WS+2~f+2
  • b+2.1.4 S! b+3~f+2.1 High Wall Splat
  • b+2.1.4 S! b+3~f+4.1.2 Wall Carry
Type #6 b+1+2
  • f,F+3 S! d/b+2 f+1 b+3~f+2.1 High Wall Splat
  • f,F+3 S! d/b+2 f+1 b+3~f+4.1.2 Wall Carry

Mini-combos

Staples

Staple combos are juggles that:

  • Can be done consistently by a skilled player
  • Either work on all body sizes, or the characters it does work on are comprehensively listed
  • Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki

Wall

Damage values are with max juggle scaling, without rage, and no breaks.

Extras

Extra combos are juggles that are:

  • Strictly worse than one of the § Staples; or
  • Too inconsistent to be a staple; or
  • Joke combos for style points.

External links