Asuka (Tekken 7) |
---|
Bread n' butter
Bread n' butter combos are juggles that:
- Work on as many different launchers as possible
- Work on all body sizes
Launchers that require unique combos go straight to § Staples.
Launcher Type | Examples | Combo | Purpose |
---|---|---|---|
Regular |
|
f, F+2,3 1 2,1,1+2 S! f, F+2,1 | Wall carry |
f, F+2,3 d/b+1,2 S! b+4,2>3 | Damage | ||
Crumple |
|
d/b+4,3 2,1,1+2 S! f, F+2,1 | |
Instant Screw |
|
S! iWR+3 1+4 b+2,4,3 | Damage / consistency |
S! iWR+3 1+4 f, F+2,1 | Wall carry |
Mini-combos
Starter | Combo |
---|---|
FC df+2 | WS+1,4 , df+3 |
D+1+2 | f+2 (Requires being close to opponent) |
CH 4 | f+2 (easier alternative to the CH combo) |
Staples
Staple combos are juggles that:
- Can be done consistently by a skilled player
- Either work on all body sizes, or the characters it does work on are comprehensively listed
- Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
- [14] df+2
- [+58] f,F+2,3 db+1,2 S! b+4,2,<3[1]
- [+48] f,F+2,3 db+1,2 S! b+4,2,3
- [+46] f,F+2,3 1 2,1,1+2 S! f,F+2,1
- â Delayed hit deals unscaled damage
Wall
Damage values are with max juggle scaling, without rage, and no breaks.
Extras
Extra combos are juggles that are:
- Strictly worse than one of the § Staples; or
- Too inconsistent to be a staple; or
- Joke combos for style points.