Kazumi changelog

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Revision as of 02:49, 29 June 2022 by RogerDodger (talk | contribs) (use Module:Changelog instead of Module:Patch)
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5.00, 17 Aug 2022

Main article: Version 5.00

FLY.1+2
Wall crush on block +23g.
Frame advantage on block improved from +4 to +11g.

4.00, 10 Nov 2020

Main article: Version 4.00

wr1
New move.
R.f,F+1+2
Damage issue where 2nd hit on midair did not match ground hit now fixed.
4
Damage reduced from 18 to 15.
f+3
Lower range increased.
FLY.3
Counter hit behavior changed from +7c to knockdown.
FLY.1+2
Counter hit knockdown added.
FLY.3+4
Damage reduced from 8,20 to 7,20.
d+1
Input issue where opponent could not buffer attacks after counter hit now fixed.
db+3
Damage reduced from 14 to 12.
db+4
Counter hit behavior removed.
db+1+2
Behavior on hit changed from knockdown to +7c.
uf+3,4
Frame advantage on block improved from -7 to +0.
Range increased.
Tracking increased.
uf+4
Lower range increased.
wr2
Damage increased from 24 to 25.
ws3
Startup improved from i15~16 to i14~15.
b+1+2
Recovery shortened by 5 frames.
Power Crush state reduced by 5 frames.
b+1+2,(Successful parry)
Damage increased from 0,30 to 5,30.
Startup changed from i30~34, i36~81 to i25~34, i31~76.

3.00, 05 Sep 2019

Main article: Version 3.00

RSS 3+4
New move.