Master Raven |
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5.00, 17 Aug 2022
Main article: Version 5.00
- b,B+2
- Knockdown on hit removed, now +2.
- [3~4]
- Damage reduced from 13,20 to 11,13.
- uf+3+4
- Damage reduced from 20 to 17.
- BT.1+2
- Wall crush on hit +15g.
- Damage reduced from 25 to 20.
- Knockdown on hit removed, now +6.
- BT.1+4_2+3
- hcb,f+1+2
- Damage reduced from 48 to 45.
4.20, 27 May 2021
Main article: Version 4.20
- ws1
- Ability to use the move as a punisher improved.
4.00, 10 Nov 2020
Main article: Version 4.00
- 1,1,4
- New move.
- hcb,f+1+2
- Can now be performed by BT.1+4_2+3
- R.f+3+4 during hit 2
- R.f+3+4 during hit d+2
- Can now shift to a throw on side hit.
- 3~4
- Spacing of 1st hit on hit reduced.
- Jump status changed to 17~31.
- HAZ.3
- Easier for opponent to land a jumping mid attack.
- f+2
- Range increased.
- f+3,2
- Counter hit behavior changed to crumple stun.
- d+4
- Range increased.
- db+2
- Lower range increased.
- Pushback strength reduced and attack lands easier.
- db+2,1
- Pushback strength reduced and attack lands easier.
- db+3
- Easier for opponent to land a jumping mid attack.
- Spacing on hit reduced.
- b+3
- Spacing on block reduced.
- BT.f+3
- Startup from i13 to i13~14.
- Frame advantage on block improved from -8 to -6.
- Pushback strength reduced and attack lands easier.
- BT.f+3,B
- Frame advantage on block improved from -11 to -9.
- BT.f,F+3+4
- Pushback strength reduced and attack lands easier.
- uf+3+4
- Range increased.
- qcf+1,2
- String now combos.
- qcf+4
- Lower range increased.
- FC.df+3+4
- Easier for opponent to land a jumping mid attack.
3.10, 10 Dec 2019
Main article: Version 3.10
Command | Change | |
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QCF 1,2 | Changed the opponent's behaviour when the move lands as a counter hit. |
3.00, 05 Sep 2019
Main article: Version 3.00
- QCF+1,2
- New move.