Armor King punishers

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Revision as of 01:41, 29 January 2021 by TTACOGUYY (talk | contribs)
Standing
Enemy Move Damage Frames
-10 1,2 7, 10 +5
2,1 25 +7
-12 b1,2 12, 17 +6
-13 f1+4 10, 15 +16d (+11d)
-14 d/b2,4 10, 20 +13g
-14 fndd/f2 20 +36a (+26a)
-15 f2,1 37 +16d
-15 u/f4 13 +33a (+23a)
Crouching
Enemy Move Damage Frames
-10 FC1 5 +6
-11 WS4 20 +5
-15 u/f4 13 +33a (+23a)
-16 WS1 16 +31a (+21a)
-23 u/fn4 25 (+34a) (+24a)
-24 FCd/f2 23 +22a
Extra range
Enemy Move Damage Frames Can reach
-13 f1+4 25 +16d (+11d)
  • Bryan 3+4
-15 f2,1 12, 25 +16d
  • Heihachi fF2
-16 b3 23 +30d (+22d)
  • Paul dd/ff2
-a lot dash fndd/f2 20 +36a (+26a) almost anything (hard)
Back-turned opponent
Enemy Move Damage Frames
? ? ? ?
Grounded opponent
Enemy Move Damage Frames
-17 d3 11 -1 (-9)
-17 d3+4 12 -5 (-13)
-19 d4,4,4 20, 8, 6 -5 (-13), -8, -8
Whiff
Move Range Damage Frames Risk
fndd/f2 ? 20 +36a (+26a) high, -10
fndd/f1 ? 23 +16a high
d/b2,4 ? 10, 20 +13g mid, high
f2,1 ? 12, 25 +16d mid, high
u/f4 ? 13 +33a (+23a) unsafe
fF4 ? 30 +9a (0a) unsafe

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