Version 2.20

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Version 2.20
Released 28 Feb 2019
Official notes [1]
Chronology (view all)
← Version 2.11 Version 2.30 →

Negan and Julia were released during this patch.

General Changes

  • Rage Drives (mid-air slams)
Fixed an issue in which an airborne opponent getting slammed against the ground or wall would be facing a different direction than when they were hit.[1]
  1. ↑ Characters affected: Anna, Bob, Bryan, Dragunov, King and Lei.

Character Changes

Buff
Unclear
Nerf

Alisa

Command Change
4 Increased the lower range of the attack.
f+2,1
  • Changed the frame advantage on guard from -14 to -13 frames.
  • Enabled the move to wall bounce on hit.
  • Changed the opponent's behaviour when hit in midair.
WS 1,2
  • Increased the damage from 9 to 12.
  • Increased the lower range of the attack.
  • Sped up the 2nd attack's timing by 1 frame.
WS 1,2,3
  • Changed the opponent's behaviour when hit when downed.
  • Increased the upper range of the attack.
  • Reduced the strength of the pushback, and decreased the distance between the character and opponent when the move hits in midair.

Anna

Command Change
f+2+3 Increased the damage from 25 to 30.
CJM 2+3 Increased the damage from 25 to 30.
QCF 3,2
  • Shortened the recovery animation by 6 frames.
  • Changed the frame advantage on guard from -8 to -2 frames.
  • Increased the upper range of the attack.

Armor King

Command Change
  • 3+4,1
  • 1+4
  • uf+3+4
  • Changed the move to not hit multiple times when stopped by a Power Crush or Rage Art.
  • Enabled the move to be parried using Jin's b+1+3 or b+2+4 parry.
f+1+2 Changed the opponent's behaviour when hit.
f+1+4 Fixed an issue in which 1~1+4 could be used to perform the move.
db+1+2 Reduced the frequency with which the character would switch places with the opponent when hit during wall stun.
Opponent FUFA db+1+3 Shortened the recovery animation by 7 frames.

Geese

Command Change
  • FC 4
  • BT d+4
Fixed an issue in which the move's damage differed from that of d+4

Gigas

Command Change
  • f+3,2 (or f+3,2*)
  • f+4 (or f+4*)
  • b+2 (or b+2*)
  • WS 2,4 (or WS 2,4*)
Decreased the distance between the character and opponent when the move hits.
GOL 1+2 Increased the duration of the attack registering as a hit by 1 frame.
d+2 Increased the duration of the attack registering as a hit by 1 frame.

Josie

Command Change
SWB 1 Reduced the strength of the pushback, making it harder to miss.
CD 1+2
  • Changed the opponent's behaviour when guarding the move.
  • Changed the frame advantage on block from +2 to +5 frames.

King

Command Change
f,f,n+1+2 Reduced the strength of the pushback, making it harder to miss.
QCF 1 1+2,1+2 Shortened the recovery animation by 7 frames.

Lee

Command Change
f,F+3+4 Fixed an issue in which the move could not be input in advance.

Lei

Command Change

Master Raven

Command Change

Marduk

Command Change

Nina

Command Change

Shaheen

Command Change

Yoshimitsu

Command Change