Drilldown: Move

Move > recv: r25 & block : -4 or -5/-1

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input:
alias:
image:
video:
target:
,h (2) · h (1) · m (1) · t (1)
damage:
reach:
tracksLeft:
tracksRight:
recv: (Click arrow to add another value)
tot:
crush:
block: (Click arrow to add another value)
ch:

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