Drilldown: Move

Move > tracksLeft: None & crush: None & hit: +16g

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input:
alias:
alt:
image:
video:
target:
,h (2) · h (4) · m (1) · M (1)
damage:
reach:
tracksLeft: (Click arrow to add another value)
tracksRight:
tot:
crush: (Click arrow to add another value)
block:
hit: (Click arrow to add another value)

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